Player Matchup

Raijin
Raijin
Alanstorm2001
Raijin
Level 49
God Stats
0W - 1L
1,274 SR
Queue Stats
28W - 46L
1,372 Elo+
Party 1
Bellona
Bellona
Flirty Imp
Bellona
Level 6
God Stats
3W - 2L
1,780 SR
Queue Stats
3W - 4L
1,505 Elo+
Party 2
Loki
Loki
HarryPt5853U
Loki
Level 11
God Stats
0W - 1L
1,613 SR
Queue Stats
3W - 3L
1,771 Elo+
Party 1
The Morrigan
The Morrigan
XObubblyBoyOX
The Morrigan
Level 69
God Stats
1W - 7L
1,368 SR
Queue Stats
59W - 67L
1,464 Elo+
Party 2
Arachne
Arachne
horse32905
Arachne
Level 25
God Stats
49W - 44L
1,483 SR
Queue Stats
90W - 111L
1,340 Elo+
Solo
Team Averages
Level 32
1,504 SR
1,491 Elo+

VS

Team Averages
Level 31
1,477 SR
1,476 Elo+
Danzaburou
Danzaburou
BadAzDolo
Danzaburou
Level 67
God Stats
72W - 76L
1,505 SR
Queue Stats
548W - 485L
1,532 Elo+
Party 3
Bellona
Bellona
Dschilll
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 187L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Rohn_Jambo334
Cernunnos
Level 28
God Stats
2W - 1L
1,295 SR
Queue Stats
43W - 29L
1,311 Elo+
Solo
Susano
Susano
higuyshoowdoich
Susano
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,533 Elo+
Party 3
Zeus
Zeus
xoxholidayxox
Zeus
Level 26
God Stats
34W - 26L
1,584 SR
Queue Stats
145W - 133L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 12
11,589
1,054
17,063
20,436
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Flirty Imp
Bellona
17
3 / 16 / 11
11,230
1,021
13,551
29,676
19,835
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 5 / 10
12,130
1,103
7,666
14,916
4,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
XObubblyBoyOX
The Morrigan
18
8 / 12 / 8
12,827
1,166
24,744
16,383
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
horse32905
Arachne
17
2 / 13 / 8
10,717
974
10,888
24,535
7,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadAzDolo
Danzaburou
20
3 / 5 / 31
13,065
1,188
12,944
15,322
5,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Dschilll
Bellona
20
6 / 2 / 25
12,759
1,160
7,251
15,453
15,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Rohn_Jambo334
Cernunnos
20
8 / 5 / 19
12,255
1,114
20,019
20,092
7,434
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 6 / 15
13,413
1,219
10,797
14,486
5,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 2 / 20
16,856
1,532
47,166
13,731
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
162
20
Kills
52
52
Deaths
20
49
Assists
110
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
Danzaburou
BadAzDolo
Danzaburou
3
5
31
3.7
W
Bellona
Dschilll
Bellona
6
2
25
9.25
L
Bellona
Flirty Imp
Bellona
3
16
11
0.53
L
5
5
10
2
W
Cernunnos
Rohn_Jambo334
Cernunnos
8
5
19
3.5
L
The Morrigan
XObubblyBoyOX
The Morrigan
8
12
8
1
W
11
6
15
3.08
L
Arachne
horse32905
Arachne
2
13
8
0.46
W
24
2
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,912
Damage
98,177
105,946
Taken
79,084
44,305
Mitigated
39,258
8,140
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,063
1,828
272
3,376
20,436
5,880
0
8,444
11,992
47,565
0
W
Danzaburou
BadAzDolo
Danzaburou
12,944
5,324
0
2,294
15,322
5,887
0
8,457
6,611
0
35,384
W
Bellona
Dschilll
Bellona
7,251
2,287
260
1,632
15,453
15,019
0
5,954
9,168
0
26,847
L
Bellona
Flirty Imp
Bellona
13,551
3,175
0
60
29,676
19,835
0
14,342
15,334
0
23,854
L
7,666
962
0
60
14,916
4,711
0
7,724
7,192
0
28,282
W
Cernunnos
Rohn_Jambo334
Cernunnos
20,019
13,973
0
3,626
20,092
7,434
0
12,953
6,939
0
35,987
L
The Morrigan
XObubblyBoyOX
The Morrigan
24,744
2,631
21
743
16,383
5,968
0
7,133
9,243
38,644
1,141
W
10,797
3,604
0
250
14,486
5,630
0
6,251
8,052
0
25,942
L
Arachne
horse32905
Arachne
10,888
6,885
551
3,057
24,535
7,911
0
9,523
15,012
0
19,541
W
47,166
5,711
832
4,525
13,731
5,288
0
6,294
7,311
81,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,493
Gold Earned
68,348
168
Minions Killed
219
4
Camps Cleared
11
974,406
Distance Traveled
1,013,592
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,589
1,054
61
6
0
192,182
0
W
Danzaburou
13,065
1,188
47
4
4
213,159
0
W
Bellona
12,759
1,160
30
3
2
221,594
0
L
Bellona
11,230
1,021
15
1
2
186,164
0
L
Loki
12,130
1,103
33
3
1
205,406
0
W
Cernunnos
12,255
1,114
24
2
0
173,334
0
L
The Morrigan
12,827
1,166
42
4
1
193,105
0
W
Susano
13,413
1,219
34
3
3
209,829
0
L
Arachne
10,717
974
17
2
0
197,549
1
W
Zeus
16,856
1,532
84
8
2
195,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role