Player Matchup

Terra
Terra
Devil De123
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,480 Elo+
Solo
Chernobog
Chernobog
Gshawn1230
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,395 Elo+
Solo
Nu Wa
Nu Wa
H4VOK42267
Nu Wa
Level 28
God Stats
4W - 4L
1,559 SR
Queue Stats
6W - 9L
1,548 Elo+
Solo
Odin
Odin
flapijack
Odin
Level 16
God Stats
8W - 10L
1,493 SR
Queue Stats
18W - 24L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ÐÎÅBŁÔ
Cthulhu
Level 25
God Stats
20W - 17L
1,575 SR
Queue Stats
34W - 35L
1,434 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,466 Elo+

VS

Team Averages
Level 22
1,590 SR
1,471 Elo+
King Arthur
King Arthur
Bjornragnar8
King Arthur
Level 28
God Stats
2W - 1L
1,740 SR
Queue Stats
243W - 251L
1,486 Elo+
Solo
Artemis
Artemis
FR0T0 T BAGGINS
Artemis
Level 16
God Stats
2W - 2L
1,715 SR
Queue Stats
3W - 3L
1,528 Elo+
Solo
Thanatos
Thanatos
Jtejeda21
Thanatos
Level 12
God Stats
8W - 6L
1,479 SR
Queue Stats
13W - 12L
1,404 Elo+
Solo
Hades
Hades
Shaydog22
Hades
Level 26
God Stats
37W - 35L
1,496 SR
Queue Stats
47W - 41L
1,444 Elo+
Solo
Geb
Geb
shadowsnow33
Geb
Level 28
God Stats
7W - 6L
1,518 SR
Queue Stats
80W - 74L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 1
8,611
331
5,389
29,791
31,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Gshawn1230
Chernobog
15
2 / 10 / 1
10,158
391
8,900
17,787
5,857
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
16
1 / 4 / 2
10,414
401
16,719
12,302
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
17
2 / 9 / 1
10,991
423
11,088
23,599
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ÐÎÅBŁÔ
Cthulhu
16
2 / 7 / 0
10,732
413
17,612
25,514
25,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bjornragnar8
King Arthur
20
3 / 4 / 4
13,725
528
14,340
23,654
20,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
14 / 1 / 11
13,750
529
29,145
21,979
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Jtejeda21
Thanatos
20
16 / 2 / 10
14,221
547
19,425
21,002
9,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Shaydog22
Hades
18
7 / 0 / 18
12,726
489
17,005
15,287
8,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 21
12,548
483
7,977
20,762
29,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
106
7
Kills
42
42
Deaths
7
5
Assists
64
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bjornragnar8
King Arthur
3
4
4
1.25
L
0
12
1
0.04
W
14
1
11
19.5
L
Chernobog
Gshawn1230
Chernobog
2
10
1
0.25
L
Nu Wa
1
4
2
0.5
W
Thanatos
Jtejeda21
Thanatos
16
2
10
10.5
W
Hades
Shaydog22
Hades
7
0
18
16
L
Odin
2
9
1
0.28
W
2
0
21
12.5
L
Cthulhu
ÐÎÅBŁÔ
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,708
Damage
87,892
108,993
Taken
102,684
75,274
Mitigated
77,026
17,022
Healing
51,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bjornragnar8
King Arthur
14,340
462
0
6,732
23,654
20,425
950
9,870
12,209
9,387
76,615
L
5,389
1,509
790
5,770
29,791
31,609
0
11,120
18,671
31,074
0
W
29,145
16,294
0
15,369
21,979
9,512
5,458
9,095
12,833
0
115,044
L
Chernobog
Gshawn1230
Chernobog
8,900
4,712
0
545
17,787
5,857
0
4,678
13,109
0
52,536
L
Nu Wa
16,719
7,434
0
1,972
12,302
3,490
420
1,589
10,713
71,749
0
W
Thanatos
Jtejeda21
Thanatos
19,425
7,831
0
15,098
21,002
9,925
5,178
5,898
14,821
0
108,028
W
Hades
Shaydog22
Hades
17,005
2,467
1,962
9,383
15,287
8,137
2,368
6,867
8,321
85,710
0
L
Odin
11,088
2,305
0
2,207
23,599
8,534
253
5,734
17,865
0
70,285
W
7,977
1,103
0
2,733
20,762
29,027
1,413
5,682
14,780
35,318
0
L
Cthulhu
ÐÎÅBŁÔ
Cthulhu
17,612
920
453
5,285
25,514
25,784
120
3,345
22,169
67,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
66,970
486
Minions Killed
640
0
Camps Cleared
0
2,108,720
Distance Traveled
2,359,741
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,725
528
168
6
0
444,195
1
L
Terra
8,611
331
36
1
0
436,073
1
W
Artemis
13,750
529
163
6
0
466,645
3
L
Chernobog
10,158
391
89
3
0
385,978
0
L
Nu Wa
10,414
401
108
4
0
429,145
0
W
Thanatos
14,221
547
133
5
0
498,560
6
W
Hades
12,726
489
155
6
0
413,251
0
L
Odin
10,991
423
117
5
0
425,790
1
W
Geb
12,548
483
21
1
0
537,090
2
L
Cthulhu
10,732
413
136
5
0
431,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role