Player Matchup

Fenrir
Fenrir
AlbinoRabbit107
Fenrir
Level 27
God Stats
2W - 0L
1,719 SR
Queue Stats
96W - 78L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Banner14
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,364 Elo+
Solo
Olorun
Olorun
Gerorsio
Olorun
Level 27
God Stats
6W - 3L
1,489 SR
Queue Stats
22W - 21L
1,278 Elo+
Solo
Zeus
Zeus
Rosarino
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,376 Elo+
Solo
Jing Wei
Jing Wei
x0Void0x
Jing Wei
Level 28
God Stats
2W - 2L
1,505 SR
Queue Stats
106W - 85L
1,564 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,420 Elo+

VS

Team Averages
Level 33
1,445 SR
1,416 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FrekiandGeri
Anubis
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Karaniing
Cthulhu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Spazdamundi
Kukulkan
Level 4
God Stats
1W - 4L
1,516 SR
Queue Stats
1W - 6L
1,344 Elo+
Party 1
Izanami
Izanami
StereoSevenfold
Izanami
Level 69
God Stats
0W - 1L
1,425 SR
Queue Stats
3W - 11L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
10,941
1,094
10,986
8,412
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Banner14
Jormungandr
18
7 / 0 / 14
11,764
1,176
13,447
8,214
5,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Gerorsio
Olorun
17
1 / 4 / 15
10,188
1,019
7,350
10,074
3,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
16
0 / 2 / 9
9,159
916
5,974
5,974
1,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
x0Void0x
Jing Wei
17
11 / 4 / 9
12,014
1,201
14,397
10,893
3,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 6 / 1
10,956
1,096
16,972
12,795
4,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
0 / 5 / 3
9,146
915
4,838
8,448
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Karaniing
Cthulhu
15
0 / 5 / 2
9,692
969
4,055
16,783
17,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Spazdamundi
Kukulkan
15
2 / 5 / 1
9,707
971
6,774
7,709
3,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 3
9,612
961
6,038
11,711
4,611
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
25
Kills
11
11
Deaths
25
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
6
1
1.42
W
6
1
13
12.5
W
Jormungandr
Banner14
Jormungandr
7
0
14
14
L
Anubis
0
5
3
0.3
W
Olorun
Gerorsio
Olorun
1
4
15
2.13
L
Cthulhu
Karaniing
Cthulhu
0
5
2
0.2
W
Zeus
0
2
9
2.25
L
Kukulkan
Spazdamundi
Kukulkan
2
5
1
0.5
L
1
4
3
0.63
W
Jing Wei
x0Void0x
Jing Wei
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,154
Damage
38,677
43,567
Taken
57,446
19,304
Mitigated
33,991
6,833
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,972
2,507
0
69
12,795
4,469
0
6,258
6,537
0
31,084
W
10,986
3,676
0
1,051
8,412
4,828
0
3,395
5,017
0
15,270
W
Jormungandr
Banner14
Jormungandr
13,447
3,104
0
535
8,214
5,372
0
2,583
5,631
40,032
0
L
Anubis
4,838
40
0
929
8,448
3,731
0
3,067
5,381
14,195
0
W
Olorun
Gerorsio
Olorun
7,350
2,948
991
2,272
10,074
3,908
0
2,447
7,627
32,342
0
L
Cthulhu
Karaniing
Cthulhu
4,055
614
81
964
16,783
17,381
0
9,361
7,422
9,644
0
W
Zeus
5,974
585
0
333
5,974
1,625
0
2,377
3,597
23,932
0
L
Kukulkan
Spazdamundi
Kukulkan
6,774
914
0
0
7,709
3,799
0
3,601
4,108
25,579
0
L
6,038
2,879
0
390
11,711
4,611
0
4,484
7,227
0
34,020
W
Jing Wei
x0Void0x
Jing Wei
14,397
11,944
0
1,651
10,893
3,571
0
4,865
6,028
0
20,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
49,113
192
Minions Killed
188
8
Camps Cleared
5
951,490
Distance Traveled
833,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,956
1,096
39
4
0
152,896
0
W
Fenrir
10,941
1,094
9
1
3
212,842
0
W
Jormungandr
11,764
1,176
72
7
0
204,523
0
L
Anubis
9,146
915
26
3
1
148,158
0
W
Olorun
10,188
1,019
63
6
1
160,343
1
L
Cthulhu
9,692
969
6
1
0
184,010
0
W
Zeus
9,159
916
32
3
2
185,950
0
L
Kukulkan
9,707
971
52
5
2
162,544
0
L
Izanami
9,612
961
65
7
2
185,830
0
W
Jing Wei
12,014
1,201
16
2
2
187,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role