Player Matchup

Nu Wa
Nu Wa
ARCEMRE
Nu Wa
Level 17
God Stats
4W - 3L
1,565 SR
Queue Stats
41W - 51L
1,411 Elo+
Solo
Chaac
Chaac
MNdrill
Chaac
Level 26
God Stats
7W - 6L
1,387 SR
Queue Stats
106W - 115L
1,396 Elo+
Solo
Neith
Neith
NINJVV
Neith
Level 14
God Stats
15W - 23L
1,362 SR
Queue Stats
26W - 45L
1,290 Elo+
Party 1
Cliodhna
Cliodhna
Noiproxxx
Cliodhna
Level 8
God Stats
2W - 4L
1,327 SR
Queue Stats
11W - 26L
1,190 Elo+
Party 1
Awilix
Awilix
RochetK
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,163 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,290 Elo+

VS

Team Averages
Level 18
1,500 SR
1,373 Elo+
Bastet
Bastet
GeKuro
Bastet
Level 19
God Stats
10W - 10L
1,425 SR
Queue Stats
200W - 218L
1,365 Elo+
Solo
Merlin
Merlin
Stigger1304
Merlin
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 21L
1,390 Elo+
Party 2
Da Ji
Da Ji
Xendroxus
Da Ji
Level 25
God Stats
8W - 2L
1,658 SR
Queue Stats
184W - 168L
1,466 Elo+
Party 2
Ra
Ra
julianew4ag
Ra
Level 27
God Stats
56W - 57L
1,475 SR
Queue Stats
195W - 206L
1,379 Elo+
Solo
Sol
Sol
vasilleus
Sol
Level 14
God Stats
10W - 12L
1,440 SR
Queue Stats
55W - 51L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARCEMRE
Nu Wa
18
4 / 8 / 11
12,885
1,074
13,284
16,865
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MNdrill
Chaac
19
5 / 10 / 10
13,597
1,133
25,208
27,861
30,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
NINJVV
Neith
19
2 / 6 / 7
11,913
993
8,375
15,462
4,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Noiproxxx
Cliodhna
19
10 / 18 / 5
14,157
1,180
29,566
28,032
8,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Awilix
RochetK
Awilix
19
0 / 12 / 10
11,154
930
2,969
16,894
5,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GeKuro
Bastet
20
10 / 3 / 31
14,418
1,202
20,629
16,132
5,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
20
7 / 8 / 29
13,489
1,124
16,596
16,028
5,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Xendroxus
Da Ji
20
25 / 5 / 15
16,558
1,380
28,824
16,808
6,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 32
13,216
1,101
10,804
12,903
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 27
13,323
1,110
17,607
22,080
6,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
187
21
Kills
53
54
Deaths
21
43
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ARCEMRE
Nu Wa
4
8
11
1.19
W
Bastet
GeKuro
Bastet
10
3
31
8.5
L
Chaac
MNdrill
Chaac
5
10
10
1
L
Neith
NINJVV
Neith
2
6
7
0.92
L
Cliodhna
Noiproxxx
Cliodhna
10
18
5
0.69
L
Awilix
RochetK
Awilix
0
12
10
0.42
W
Merlin
7
8
29
2.69
W
Da Ji
Xendroxus
Da Ji
25
5
15
6.5
W
5
2
32
10.5
W
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,402
Damage
94,460
105,114
Taken
83,951
54,004
Mitigated
29,668
8,804
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ARCEMRE
Nu Wa
13,284
3,904
81
479
16,865
4,436
0
4,553
12,312
26,304
0
W
Bastet
GeKuro
Bastet
20,629
7,206
0
3,389
16,132
5,699
0
4,246
11,454
0
34,839
L
Chaac
MNdrill
Chaac
25,208
3,079
0
6,623
27,861
30,250
0
13,930
13,931
1,525
59,749
L
Neith
NINJVV
Neith
8,375
2,284
0
1,621
15,462
4,872
0
6,622
8,840
0
37,975
L
Cliodhna
Noiproxxx
Cliodhna
29,566
3,559
0
0
28,032
8,926
0
12,248
15,784
0
52,808
L
Awilix
RochetK
Awilix
2,969
1,264
0
0
16,894
5,520
0
7,654
9,240
0
15,237
W
Merlin
16,596
2,863
0
1,447
16,028
5,583
0
2,229
13,348
42,116
0
W
Da Ji
Xendroxus
Da Ji
28,824
8,096
0
803
16,808
6,882
0
2,492
13,812
0
37,425
W
10,804
678
1,098
3,146
12,903
4,889
0
1,618
10,897
34,594
0
W
17,607
7,575
0
6,030
22,080
6,615
0
3,040
18,325
54,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,706
Gold Earned
71,004
228
Minions Killed
254
4
Camps Cleared
5
1,043,407
Distance Traveled
1,140,036
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,885
1,074
15
1
1
201,203
0
W
Bastet
14,418
1,202
30
3
1
271,014
0
L
Chaac
13,597
1,133
95
8
2
249,739
0
L
Neith
11,913
993
48
4
0
180,396
3
L
Cliodhna
14,157
1,180
47
4
0
228,468
1
L
Awilix
11,154
930
23
2
1
183,601
1
W
Merlin
13,489
1,124
62
5
0
169,597
2
W
Da Ji
16,558
1,380
17
1
2
212,747
0
W
Ra
13,216
1,101
61
5
0
250,959
3
W
Sol
13,323
1,110
84
7
2
235,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role