Player Matchup

Yemoja
Yemoja
Goalie2413
Yemoja
Level 10
God Stats
2W - 2L
1,829 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 1
Merlin
Merlin
Kaneka1022
Merlin
Level 10
God Stats
0W - 2L
1,421 SR
Queue Stats
3W - 10L
1,385 Elo+
Solo
Bellona
Bellona
WTER_zburgess914
Bellona
Level 16
God Stats
9W - 10L
1,252 SR
Queue Stats
17W - 18L
1,357 Elo+
Party 1
Neith
Neith
XxDarkBeast34xX
Neith
Level 28
God Stats
7W - 5L
1,691 SR
Queue Stats
22W - 24L
1,499 Elo+
Solo
The Morrigan
The Morrigan
thexblackxdeath
The Morrigan
Level 12
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 3L
1,379 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,424 Elo+

VS

Team Averages
Level 15
1,572 SR
1,422 Elo+
Neith
Neith
BelceeBulbasaur
Neith
Level 17
God Stats
3W - 2L
1,473 SR
Queue Stats
15W - 21L
1,336 Elo+
Solo
Fenrir
Fenrir
DankGrim91
Fenrir
Level 5
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Kukulkan
Kukulkan
LaterMater_90
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
shadowkiller125
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,478 Elo+
Solo
Ravana
Ravana
toxic_dragon_09
Ravana
Level 29
God Stats
5W - 4L
1,624 SR
Queue Stats
119W - 117L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Goalie2413
Yemoja
8
0 / 1 / 5
6,101
436
2,806
5,967
3,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Kaneka1022
Merlin
11
5 / 8 / 1
6,686
478
5,442
7,322
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 5 / 3
5,933
424
1,963
9,846
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
6,811
487
2,193
4,121
1,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
thexblackxdeath
The Morrigan
7
2 / 4 / 2
5,720
409
2,803
4,423
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,176
441
1,094
6,098
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
DankGrim91
Fenrir
7
0 / 7 / 4
5,608
401
1,742
7,597
3,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
LaterMater_90
Kukulkan
16
6 / 0 / 2
9,009
644
6,183
5,681
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
shadowkiller125
Jormungandr
10
2 / 0 / 4
6,478
463
2,943
6,627
4,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
11 / 0 / 4
8,892
635
8,228
5,298
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
19
19
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Fenrir
DankGrim91
Fenrir
0
7
4
0.29
L
Yemoja
Goalie2413
Yemoja
0
1
5
2.5
L
Merlin
Kaneka1022
Merlin
5
8
1
0.69
W
Kukulkan
LaterMater_90
Kukulkan
6
0
2
7
L
1
5
3
0.5
L
2
1
0
2
W
Jormungandr
shadowkiller125
Jormungandr
2
0
4
4
L
The Morrigan
thexblackxdeath
The Morrigan
2
4
2
0.75
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
20,190
31,679
Taken
31,301
12,885
Mitigated
14,943
5,277
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,094
148
0
1,234
6,098
2,098
334
1,473
4,553
0
23,251
W
Fenrir
DankGrim91
Fenrir
1,742
243
0
98
7,597
3,254
187
3,854
3,463
4,379
3,602
L
Yemoja
Goalie2413
Yemoja
2,806
558
1,172
538
5,967
3,265
168
3,165
2,802
8,504
0
L
Merlin
Kaneka1022
Merlin
5,442
568
0
77
7,322
2,425
607
2,574
4,748
29,270
0
W
Kukulkan
LaterMater_90
Kukulkan
6,183
894
0
246
5,681
2,246
2,517
988
4,601
72,239
0
L
1,963
733
0
1,766
9,846
4,703
204
2,892
6,954
0
27,000
L
2,193
1,203
0
727
4,121
1,321
1,644
1,231
2,890
0
35,509
W
Jormungandr
shadowkiller125
Jormungandr
2,943
607
45
310
6,627
4,329
357
2,716
3,817
24,047
0
L
The Morrigan
thexblackxdeath
The Morrigan
2,803
510
0
997
4,423
1,171
439
373
3,946
16,224
0
W
8,228
2,455
0
2,365
5,298
3,016
1,403
1,326
3,816
0
55,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
36,163
209
Minions Killed
378
0
Camps Cleared
0
1,094,895
Distance Traveled
1,268,642
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,176
441
56
4
0
207,506
0
W
Fenrir
5,608
401
18
1
0
248,157
0
L
Yemoja
6,101
436
9
1
0
221,568
5
L
Merlin
6,686
478
47
3
0
241,981
4
W
Kukulkan
9,009
644
166
12
0
245,372
1
L
Bellona
5,933
424
47
3
0
260,387
0
L
Neith
6,811
487
76
5
0
215,707
0
W
Jormungandr
6,478
463
35
3
0
268,765
1
L
The Morrigan
5,720
409
30
2
0
155,252
2
W
Ravana
8,892
635
103
7
0
298,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role