Player Matchup

Geb
Geb
Aqauticus
Geb
Level 87
God Stats
3W - 6L
1,572 SR
Queue Stats
212W - 228L
1,448 Elo+
Party 1
Vulcan
Vulcan
Denimur
Vulcan
Level 78
God Stats
19W - 18L
1,470 SR
Queue Stats
274W - 300L
1,417 Elo+
Solo
Artemis
Artemis
KilkennyCobbler
Artemis
Level 61
God Stats
4W - 8L
1,405 SR
Queue Stats
185W - 229L
1,367 Elo+
Party 3
Bastet
Bastet
KosztaKoffee
Bastet
Level 73
God Stats
1W - 3L
1,755 SR
Queue Stats
177W - 186L
1,447 Elo+
Party 1
Vamana
Vamana
Turtarian
Vamana
Level 88
God Stats
18W - 18L
1,559 SR
Queue Stats
384W - 452L
1,399 Elo+
Party 3
Team Averages
Level 77
1,552 SR
1,416 Elo+

VS

Team Averages
Level 86
1,479 SR
1,406 Elo+
Charybdis
Charybdis
AnubisDB
Charybdis
Level 114
God Stats
33W - 32L
1,513 SR
Queue Stats
919W - 1,069L
1,437 Elo+
Solo
Sylvanus
Sylvanus
EvO_Ban_Fox-Sin
Sylvanus
Level 82
God Stats
1W - 2L
1,678 SR
Queue Stats
105W - 126L
1,396 Elo+
Party 2
Thoth
Thoth
Lil man jord
Thoth
Level 82
God Stats
18W - 17L
1,482 SR
Queue Stats
206W - 217L
1,384 Elo+
Solo
Chaac
Chaac
TheDarkMagic666
Chaac
Level 86
God Stats
33W - 23L
1,555 SR
Queue Stats
96W - 103L
1,420 Elo+
Solo
Ne Zha
Ne Zha
nadixarts
Ne Zha
Level 67
God Stats
1W - 2L
1,169 SR
Queue Stats
86W - 117L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 3
4,631
463
3,948
10,484
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Denimur
Vulcan
9
2 / 3 / 2
5,638
564
4,216
5,375
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 3
5,028
503
4,455
5,139
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
10
3 / 0 / 3
5,799
580
4,263
6,697
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Turtarian
Vamana
10
1 / 2 / 1
5,820
582
3,772
6,870
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnubisDB
Charybdis
9
3 / 3 / 2
5,633
563
4,328
6,544
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
8
2 / 1 / 4
5,353
535
6,019
6,610
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 1 / 1
5,205
521
2,567
4,079
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,856
586
5,200
6,147
3,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
nadixarts
Ne Zha
10
4 / 2 / 2
6,158
616
5,678
7,799
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
12
12
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnubisDB
Charybdis
3
3
2
1.33
L
1
5
3
0.5
L
Vulcan
Denimur
Vulcan
2
3
2
1
W
Sylvanus
2
1
4
4
L
1
2
3
1.25
L
Bastet
3
0
3
4.5
W
2
1
1
2.5
W
1
1
0
1
L
Vamana
Turtarian
Vamana
1
2
1
0.75
W
Ne Zha
nadixarts
Ne Zha
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
23,792
34,565
Taken
31,179
12,879
Mitigated
11,547
11,141
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnubisDB
Charybdis
4,328
2,505
0
2,290
6,544
1,680
390
1,639
4,905
0
25,802
L
3,948
579
0
2,329
10,484
4,381
0
3,370
7,086
12,179
0
L
Vulcan
Denimur
Vulcan
4,216
1,438
0
981
5,375
1,728
162
1,267
3,936
29,166
0
W
Sylvanus
6,019
2,708
619
3,596
6,610
2,740
246
2,072
4,538
18,941
5,341
L
4,455
2,129
0
1,977
5,139
1,183
785
1,406
3,733
0
26,221
L
Bastet
4,263
1,862
0
2,868
6,697
1,875
18
1,223
5,428
0
26,285
W
2,567
88
0
965
4,079
1,192
216
3,013
1,066
18,059
0
W
5,200
399
0
2,088
6,147
3,761
0
220
5,927
5,757
27,102
L
Vamana
Turtarian
Vamana
3,772
1,344
0
2,986
6,870
3,712
170
1,348
5,498
0
33,832
W
Ne Zha
nadixarts
Ne Zha
5,678
1,925
0
3,174
7,799
2,174
0
1,220
6,579
0
29,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
28,205
264
Minions Killed
253
0
Camps Cleared
0
973,713
Distance Traveled
937,124
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,633
563
46
5
0
174,879
1
L
Geb
4,631
463
19
2
0
195,872
3
L
Vulcan
5,638
564
55
6
0
185,130
1
W
Sylvanus
5,353
535
43
4
0
164,322
0
L
Artemis
5,028
503
52
5
0
168,114
0
L
Bastet
5,799
580
57
6
0
222,511
2
W
Thoth
5,205
521
30
3
0
171,520
1
W
Chaac
5,856
586
76
8
0
208,027
0
L
Vamana
5,820
582
81
8
0
202,086
0
W
Ne Zha
6,158
616
58
6
0
218,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role