Player Matchup

Discordia
Discordia
DEATROS
Discordia
Level 129
God Stats
7W - 2L
1,786 SR
Queue Stats
103W - 44L
1,666 Elo+
Party 2
Neith
Neith
Liliitaaa
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
TheJoguy
Sobek
Level 128
God Stats
4W - 0L
1,764 SR
Queue Stats
94W - 30L
1,756 Elo+
Party 2
Team Averages
Level 87
1,683 SR
1,641 Elo+

VS

Team Averages
Level 13
1,561 SR
1,161 Elo+
Skadi
Skadi
FireMagus_
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
959 Elo+
Party 1
Nu Wa
Nu Wa
afilang
Nu Wa
Level 28
God Stats
0W - 1L
1,682 SR
Queue Stats
50W - 42L
1,558 Elo+
Solo
Yemoja
Yemoja
drtfyghujik
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DEATROS
Discordia
16
20 / 0 / 6
11,442
1,040
27,708
9,040
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Liliitaaa
Neith
11
2 / 0 / 15
8,365
760
2,224
4,026
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
TheJoguy
Sobek
12
4 / 2 / 17
9,618
874
4,550
15,511
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 10 / 1
6,343
577
3,321
12,177
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
afilang
Nu Wa
10
2 / 10 / 0
7,062
642
8,491
13,635
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
10
0 / 6 / 2
7,213
656
2,652
12,499
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
26
Kills
2
2
Deaths
26
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
DEATROS
Discordia
20
0
6
23
L
Skadi
0
10
1
0.05
W
Neith
Liliitaaa
Neith
2
0
15
9.5
W
Sobek
TheJoguy
Sobek
4
2
17
6.25
L
Nu Wa
afilang
Nu Wa
2
10
0
0.2
L
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,482
Damage
14,464
28,577
Taken
38,311
24,499
Mitigated
20,117
9,293
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DEATROS
Discordia
27,708
1,428
0
4,972
9,040
3,533
885
4,198
4,842
62,695
0
L
Skadi
3,321
1,950
0
0
12,177
4,676
0
9,574
2,191
0
13,004
W
Neith
Liliitaaa
Neith
2,224
653
0
496
4,026
1,567
1,248
2,982
1,044
0
17,895
W
Sobek
TheJoguy
Sobek
4,550
955
0
3,825
15,511
19,399
50
4,386
11,125
14,564
0
L
Nu Wa
afilang
Nu Wa
8,491
1,474
0
365
13,635
4,637
0
11,158
2,031
23,362
0
L
Yemoja
2,652
739
983
1,505
12,499
10,804
0
10,196
1,831
13,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
20,618
123
Minions Killed
76
7
Camps Cleared
0
575,001
Distance Traveled
471,960
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,442
1,040
91
8
5
206,286
4
L
Skadi
6,343
577
11
1
0
165,494
0
W
Neith
8,365
760
27
2
1
158,426
0
W
Sobek
9,618
874
5
0
1
210,289
1
L
Nu Wa
7,062
642
37
3
0
185,381
1
L
Yemoja
7,213
656
28
3
0
121,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role