Player Matchup

Ra
Ra
ClipDMPR
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 1
Hercules
Hercules
MarcTreg74
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,418 Elo+
Solo
Thanatos
Thanatos
SquiggleWood
Thanatos
Level 16
God Stats
0W - 3L
1,091 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 1
Pele
Pele
SuckLemon
Pele
Level 17
God Stats
7W - 6L
1,598 SR
Queue Stats
117W - 100L
1,509 Elo+
Solo
Anhur
Anhur
Wdclazer
Anhur
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
15W - 22L
1,351 Elo+
Solo
Team Averages
Level 19
1,387 SR
1,347 Elo+

VS

Team Averages
Level 22
1,431 SR
1,423 Elo+
Kali
Kali
FUISTECULEADO
Kali
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,395 Elo+
Solo
Ullr
Ullr
HELIOS455
Ullr
Level 29
God Stats
1W - 2L
1,214 SR
Queue Stats
94W - 105L
1,463 Elo+
Solo
Poseidon
Poseidon
IKinGSebas
Poseidon
Level 23
God Stats
7W - 2L
1,331 SR
Queue Stats
57W - 60L
1,374 Elo+
Solo
Chaac
Chaac
NONIDERNITE
Chaac
Level 27
God Stats
4W - 3L
1,612 SR
Queue Stats
83W - 86L
1,438 Elo+
Solo
Yemoja
Yemoja
keise2
Yemoja
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 180L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,134
438
1,913
8,963
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
MarcTreg74
Hercules
8
0 / 3 / 2
5,798
414
3,174
11,131
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SquiggleWood
Thanatos
8
2 / 7 / 0
5,796
414
2,415
10,262
2,723
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pele
13
1 / 3 / 0
7,082
506
3,654
8,204
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
Wdclazer
Anhur
9
0 / 4 / 2
5,589
399
3,451
8,414
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 5
9,256
661
10,786
8,408
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
13
4 / 1 / 4
7,531
538
6,261
7,095
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
IKinGSebas
Poseidon
16
9 / 0 / 0
9,470
676
5,208
4,880
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 1
8,213
587
2,395
5,575
3,586
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
keise2
Yemoja
11
0 / 2 / 8
7,142
510
5,442
6,810
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
26
26
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
12
1
5
14.5
W
Ullr
4
1
4
6
W
Poseidon
IKinGSebas
Poseidon
9
0
0
9
L
Hercules
MarcTreg74
Hercules
0
3
2
0.33
W
1
0
1
1.5
L
Thanatos
SquiggleWood
Thanatos
2
7
0
0.29
L
Pele
1
3
0
0.33
L
Anhur
Wdclazer
Anhur
0
4
2
0.25
W
Yemoja
keise2
Yemoja
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,607
Damage
30,092
46,974
Taken
32,768
18,696
Mitigated
14,802
12,157
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,913
189
0
356
8,963
2,950
0
2,094
6,711
24,819
0
W
10,786
4,714
0
3,775
8,408
3,838
0
1,088
7,175
0
47,784
W
Ullr
6,261
3,058
0
2,644
7,095
2,038
480
171
6,879
0
49,253
W
Poseidon
IKinGSebas
Poseidon
5,208
663
0
2,070
4,880
1,471
0
264
4,488
64,005
0
L
Hercules
MarcTreg74
Hercules
3,174
1,126
0
3,378
11,131
7,823
202
2,634
8,497
0
22,987
W
2,395
134
0
1,539
5,575
3,586
290
276
4,981
0
44,974
L
Thanatos
SquiggleWood
Thanatos
2,415
791
0
3,912
10,262
2,723
0
1,106
9,120
0
19,663
L
Pele
3,654
739
0
2,565
8,204
3,301
0
1,388
6,774
0
47,354
L
Anhur
Wdclazer
Anhur
3,451
1,067
0
1,946
8,414
1,899
351
3,204
5,164
0
23,937
W
Yemoja
keise2
Yemoja
5,442
1,594
602
791
6,810
3,869
290
27
6,743
18,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
41,612
282
Minions Killed
402
0
Camps Cleared
0
1,300,901
Distance Traveled
1,419,452
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,134
438
70
5
0
246,883
1
W
Kali
9,256
661
89
6
0
316,770
0
W
Ullr
7,531
538
69
5
0
241,193
7
W
Poseidon
9,470
676
115
8
0
314,915
1
L
Hercules
5,798
414
33
2
0
268,803
1
W
Chaac
8,213
587
101
7
0
301,004
1
L
Thanatos
5,796
414
31
2
0
235,488
0
L
Pele
7,082
506
107
8
0
303,417
5
L
Anhur
5,589
399
41
3
0
246,310
2
W
Yemoja
7,142
510
28
2
0
245,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role