Player Matchup

Nu Wa
Nu Wa
Elements_Croco
Nu Wa
Level 107
God Stats
1W - 0L
1,727 SR
Queue Stats
38W - 27L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
Elements_Panda
Jormungandr
Level 18
God Stats
5W - 1L
1,740 SR
Queue Stats
39W - 21L
1,547 Elo+
Party 1
Charybdis
Charybdis
maxidwavid
Charybdis
Level 107
God Stats
1W - 0L
1,649 SR
Queue Stats
49W - 36L
1,513 Elo+
Party 1
Team Averages
Level 77
1,705 SR
1,534 Elo+

VS

Team Averages
Level 4
1,500 SR
1,316 Elo+
Anhur
Anhur
Brettking775
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 2
Hun Batz
Hun Batz
OurKiDsATpLaY
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
TheKingNyny
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 10
6,149
1,025
6,151
3,080
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Elements_Panda
Jormungandr
9
5 / 2 / 10
6,525
1,088
4,301
6,818
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
maxidwavid
Charybdis
10
12 / 1 / 7
7,434
1,239
7,215
4,069
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 3
5,262
877
1,658
8,405
2,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
OurKiDsATpLaY
Hun Batz
7
0 / 10 / 2
4,472
745
1,835
8,557
2,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TheKingNyny
Jormungandr
7
0 / 2 / 3
4,668
778
1,078
6,481
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
1
4
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
4
1
10
9
W
Jormungandr
Elements_Panda
Jormungandr
5
2
10
5
L
Hun Batz
OurKiDsATpLaY
Hun Batz
0
10
2
0.1
L
Jormungandr
TheKingNyny
Jormungandr
0
2
3
0.75
W
Charybdis
maxidwavid
Charybdis
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,667
Damage
4,571
13,967
Taken
23,443
7,517
Mitigated
7,762
405
Healing
1,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,658
231
0
92
8,405
2,202
0
3,913
4,268
0
8,164
W
6,151
2,493
0
0
3,080
840
1,613
313
2,767
16,161
0
W
Jormungandr
Elements_Panda
Jormungandr
4,301
1,128
0
324
6,818
5,023
75
1,041
5,653
13,477
0
L
Hun Batz
OurKiDsATpLaY
Hun Batz
1,835
492
0
0
8,557
2,278
0
2,147
6,294
0
7,489
L
Jormungandr
TheKingNyny
Jormungandr
1,078
414
48
981
6,481
3,282
0
3,880
2,429
3,579
0
W
Charybdis
maxidwavid
Charybdis
7,215
3,469
0
81
4,069
1,654
791
446
3,538
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,108
Gold Earned
14,402
57
Minions Killed
23
4
Camps Cleared
0
346,266
Distance Traveled
246,021
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,262
877
5
1
0
101,194
0
W
Nu Wa
6,149
1,025
27
5
2
128,927
2
W
Jormungandr
6,525
1,088
12
2
1
109,400
0
L
Hun Batz
4,472
745
15
3
0
97,705
1
L
Jormungandr
4,668
778
3
1
0
47,122
0
W
Charybdis
7,434
1,239
18
3
1
107,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role