Player Matchup

Tyr
Tyr
 
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AGAs88
Cernunnos
Level 23
God Stats
5W - 9L
1,500 SR
Queue Stats
88W - 112L
1,565 Elo+
Solo
Bacchus
Bacchus
Laqqe
Bacchus
Level 16
God Stats
11W - 3L
1,831 SR
Queue Stats
58W - 44L
1,590 Elo+
Solo
Loki
Loki
SiMaFoR
Loki
Level 11
God Stats
1W - 2L
1,502 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Scylla
Scylla
normaltooth
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,808 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,582 Elo+

VS

Team Averages
Level 26
1,567 SR
1,580 Elo+
Yemoja
Yemoja
ArcticWolfAngel
Yemoja
Level 4
God Stats
4W - 2L
1,593 SR
Queue Stats
12W - 14L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
Nacho34
Erlang Shen
Level 8
God Stats
4W - 2L
1,630 SR
Queue Stats
13W - 8L
1,661 Elo+
Party 1
Achilles
Achilles
Teddyischki
Achilles
Level 86
God Stats
41W - 30L
1,612 SR
Queue Stats
368W - 334L
1,619 Elo+
Party 1
Anhur
Anhur
TheSkurt
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Solo
The Morrigan
The Morrigan
ln1tiaTor
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 89L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 0
5,463
546
2,471
8,840
3,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
AGAs88
Cernunnos
9
3 / 2 / 1
5,549
555
4,557
5,256
1,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Laqqe
Bacchus
8
0 / 2 / 3
4,954
495
3,630
4,925
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
SiMaFoR
Loki
8
1 / 2 / 0
4,911
491
1,955
5,760
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
7
0 / 5 / 0
4,627
463
2,585
4,923
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,116
512
1,838
4,772
2,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erlang Shen
Nacho34
Erlang Shen
10
2 / 1 / 4
6,081
608
3,953
6,008
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Teddyischki
Achilles
10
3 / 0 / 1
5,919
592
7,026
5,691
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Anhur
TheSkurt
Anhur
8
1 / 3 / 3
4,786
479
1,729
5,034
714
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ln1tiaTor
The Morrigan
11
5 / 1 / 1
6,337
634
4,161
3,915
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
L
Cernunnos
AGAs88
Cernunnos
3
2
1
1.75
W
1
0
2
2
L
Bacchus
Laqqe
Bacchus
0
2
3
0.75
W
Erlang Shen
Nacho34
Erlang Shen
2
1
4
4
L
Loki
SiMaFoR
Loki
1
2
0
0.5
W
Achilles
Teddyischki
Achilles
3
0
1
3.5
W
Anhur
TheSkurt
Anhur
1
3
3
0.83
W
The Morrigan
ln1tiaTor
The Morrigan
5
1
1
5.5
L
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
18,707
29,704
Taken
25,420
10,598
Mitigated
12,332
8,621
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,471
468
0
3,399
8,840
3,021
0
0
8,155
0
26,947
L
Cernunnos
AGAs88
Cernunnos
4,557
3,018
0
1,176
5,256
1,294
0
922
4,334
0
26,956
W
1,838
244
716
1,278
4,772
2,826
0
734
4,038
13,627
0
L
Bacchus
Laqqe
Bacchus
3,630
465
292
1,416
4,925
3,631
0
696
4,191
15,352
0
W
Erlang Shen
Nacho34
Erlang Shen
3,953
2,090
0
2,459
6,008
3,725
0
1,614
4,394
0
38,037
L
Loki
SiMaFoR
Loki
1,955
347
0
1,903
5,760
1,301
0
880
4,880
0
28,206
W
Achilles
Teddyischki
Achilles
7,026
2,352
0
2,970
5,691
3,628
0
761
4,930
0
28,190
W
Anhur
TheSkurt
Anhur
1,729
1,039
0
550
5,034
714
0
1,303
3,731
0
13,336
W
The Morrigan
ln1tiaTor
The Morrigan
4,161
1,118
0
816
3,915
1,439
0
1,803
2,112
23,102
4,288
L
Scylla
2,585
131
0
435
4,923
1,351
404
1,938
2,940
21,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
28,239
233
Minions Killed
242
0
Camps Cleared
0
906,889
Distance Traveled
945,672
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,463
546
64
6
0
209,996
1
L
Cernunnos
5,549
555
54
5
0
182,033
4
W
Yemoja
5,116
512
13
1
0
133,606
1
L
Bacchus
4,954
495
23
2
0
190,496
4
W
Erlang Shen
6,081
608
79
8
0
221,018
4
L
Loki
4,911
491
58
6
0
201,604
0
W
Achilles
5,919
592
64
6
0
226,883
3
W
Anhur
4,786
479
28
3
0
181,184
1
W
The Morrigan
6,337
634
58
6
0
182,981
3
L
Scylla
4,627
463
34
3
0
122,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role