Player Matchup

Tsukuyomi
Tsukuyomi
LIV1MC
Tsukuyomi
Level 44
God Stats
32W - 29L
1,519 SR
Queue Stats
110W - 135L
1,396 Elo+
Solo
Ullr
Ullr
Massageless
Ullr
Level 49
God Stats
4W - 3L
1,437 SR
Queue Stats
167W - 163L
1,446 Elo+
Solo
Olorun
Olorun
NutGod_x
Olorun
Level 43
God Stats
16W - 29L
1,348 SR
Queue Stats
188W - 246L
1,358 Elo+
Solo
Tyr
Tyr
ToxicinePlague
Tyr
Level 18
God Stats
7W - 8L
1,468 SR
Queue Stats
22W - 21L
1,490 Elo+
Party 2
Bacchus
Bacchus
tenolecram
Bacchus
Level 48
God Stats
7W - 9L
1,738 SR
Queue Stats
131W - 121L
1,458 Elo+
Party 2
Team Averages
Level 40
1,502 SR
1,430 Elo+

VS

Team Averages
Level 90
1,506 SR
1,454 Elo+
Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheDeathTheEnd
Jormungandr
Level 146
God Stats
4W - 4L
1,327 SR
Queue Stats
327W - 313L
1,481 Elo+
Solo
Kali
Kali
Twitch_Joakinn
Kali
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
131W - 140L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
elNic0-_
Danzaburou
Level 124
God Stats
4W - 3L
1,595 SR
Queue Stats
499W - 534L
1,430 Elo+
Party 1
Olorun
Olorun
matthsx
Olorun
Level 34
God Stats
11W - 4L
1,610 SR
Queue Stats
53W - 58L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LIV1MC
Tsukuyomi
14
3 / 3 / 3
7,972
531
7,861
12,823
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 4
5,836
389
3,969
11,531
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
NutGod_x
Olorun
12
4 / 5 / 0
7,850
523
7,696
12,059
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 0
7,021
468
2,888
11,414
8,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
tenolecram
Bacchus
10
1 / 1 / 4
6,616
441
3,709
11,601
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 1
8,398
560
7,032
4,409
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TheDeathTheEnd
Jormungandr
13
2 / 1 / 7
8,318
555
8,582
14,949
11,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 3 / 2
10,045
670
8,211
12,257
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
elNic0-_
Danzaburou
14
3 / 2 / 4
8,475
565
12,299
10,770
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
matthsx
Olorun
14
1 / 1 / 4
8,705
580
6,169
6,286
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
14
14
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
1
1.5
L
Tsukuyomi
LIV1MC
Tsukuyomi
3
3
3
1.5
L
0
4
4
0.5
L
Olorun
NutGod_x
Olorun
4
5
0
0.8
W
Jormungandr
TheDeathTheEnd
Jormungandr
2
1
7
5.5
L
0
1
0
0
W
7
3
2
2.67
W
Danzaburou
elNic0-_
Danzaburou
3
2
4
2.5
W
Olorun
matthsx
Olorun
1
1
4
3
L
Bacchus
tenolecram
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
42,293
59,428
Taken
48,671
30,031
Mitigated
28,224
14,147
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,032
806
0
1,054
4,409
2,768
953
212
4,197
42,137
0
L
Tsukuyomi
LIV1MC
Tsukuyomi
7,861
2,173
0
1,193
12,823
4,343
0
2,678
10,049
0
60,219
L
3,969
609
0
955
11,531
3,445
0
3,403
8,096
0
34,498
L
Olorun
NutGod_x
Olorun
7,696
2,738
892
3,635
12,059
4,603
0
5,143
6,872
47,437
0
W
Jormungandr
TheDeathTheEnd
Jormungandr
8,582
2,232
2,026
5,358
14,949
11,512
137
4,563
10,386
30,848
0
L
2,888
536
0
3,332
11,414
8,024
0
5,526
5,384
0
35,942
W
8,211
4,200
0
5,172
12,257
6,260
0
1,591
10,666
0
59,513
W
Danzaburou
elNic0-_
Danzaburou
12,299
4,715
0
3,134
10,770
4,625
1,412
3,025
7,745
0
59,009
W
Olorun
matthsx
Olorun
6,169
1,901
286
2,510
6,286
3,059
5,538
2,109
4,177
52,601
4,139
L
Bacchus
tenolecram
Bacchus
3,709
450
0
4,140
11,601
9,616
0
4,038
7,507
14,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,295
Gold Earned
43,941
355
Minions Killed
478
0
Camps Cleared
0
1,433,944
Distance Traveled
1,438,987
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,398
560
82
5
0
294,198
6
L
Tsukuyomi
7,972
531
107
7
0
304,013
1
L
Ullr
5,836
389
53
4
0
274,302
0
L
Olorun
7,850
523
88
6
0
253,414
1
W
Jormungandr
8,318
555
50
3
0
290,708
5
L
Tyr
7,021
468
90
6
0
311,273
1
W
Kali
10,045
670
115
8
0
304,937
3
W
Danzaburou
8,475
565
105
7
0
256,462
0
W
Olorun
8,705
580
126
8
0
292,682
2
L
Bacchus
6,616
441
17
1
0
290,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role