Player Matchup

Mulan
Mulan
MeisterOfMess
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
PrinceLeo_22
Yemoja
Level 16
God Stats
11W - 22L
1,294 SR
Queue Stats
51W - 79L
1,166 Elo+
Solo
Artemis
Artemis
Ravens_Ghost2020
Artemis
Level 29
God Stats
128W - 120L
1,419 SR
Queue Stats
143W - 132L
1,352 Elo+
Solo
Rama
Rama
deezyb6
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,360 Elo+
Solo
Hun Batz
Hun Batz
gloriota_conxo
Hun Batz
Level 5
God Stats
2W - 1L
1,395 SR
Queue Stats
6W - 14L
1,289 Elo+
Solo
Team Averages
Level 15
1,422 SR
1,333 Elo+

VS

Team Averages
Level 6
1,385 SR
1,088 Elo+
Sobek
Sobek
SholeFreak
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,153 Elo+
Solo
Guan Yu
Guan Yu
dekkawekka
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
924 Elo+
Solo
Loki
Loki
gatttsu666
Loki
Level 5
God Stats
5W - 4L
1,215 SR
Queue Stats
21W - 11L
1,202 Elo+
Solo
Ymir
Ymir
insaneIvan99
Ymir
Level 6
God Stats
1W - 2L
1,210 SR
Queue Stats
1W - 9L
993 Elo+
Solo
Medusa
Medusa
nephrinenn
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 3
11,952
919
8,384
21,728
22,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
17
1 / 1 / 4
12,124
933
4,272
10,240
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 14 / 7
11,785
907
14,549
24,409
8,209
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
deezyb6
Rama
18
5 / 11 / 4
12,847
988
14,120
27,504
8,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
16
0 / 0 / 0
8,380
645
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
0 / 2 / 2
10,367
797
462
4,930
2,909
Guan Yu
dekkawekka
Guan Yu
20
0 / 5 / 14
12,481
960
4,733
18,920
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

20
32 / 1 / 3
19,141
1,472
57,862
13,356
6,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 0 / 0
9,880
760
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
nephrinenn
Medusa
20
4 / 1 / 13
13,730
1,056
13,785
12,220
6,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
9
Kills
36
37
Deaths
9
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
L
Yemoja
1
1
4
3
L
1
14
7
0.32
W
Sobek
0
2
2
0.5
L
Rama
deezyb6
Rama
5
11
4
0.64
W
Guan Yu
dekkawekka
Guan Yu
0
5
14
1.4
W
32
1
3
33.5
L
Hun Batz
0
0
0
0
W
0
0
0
0
W
Medusa
nephrinenn
Medusa
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
76,842
83,881
Taken
49,426
49,790
Mitigated
30,915
7,356
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,384
1,084
0
452
21,728
22,801
0
188
21,340
0
31,912
L
Yemoja
4,272
634
3,516
1,020
10,240
9,834
0
0
9,933
12,516
0
L
14,549
8,866
0
0
24,409
8,209
0
0
24,093
0
40,268
W
Sobek
462
24
0
111
4,930
2,909
0
237
4,693
6,134
0
L
Rama
deezyb6
Rama
14,120
12,469
0
2,368
27,504
8,946
0
274
26,921
0
43,102
W
Guan Yu
dekkawekka
Guan Yu
4,733
1,284
828
3,630
18,920
15,226
0
2,247
16,673
0
11,221
W
57,862
24,352
0
2,775
13,356
6,490
0
497
12,859
0
111,508
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
nephrinenn
Medusa
13,785
7,181
0
2,248
12,220
6,290
0
1,291
10,929
0
31,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
65,599
183
Minions Killed
204
1
Camps Cleared
9
772,829
Distance Traveled
906,649
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,952
919
51
4
1
196,081
1
L
Yemoja
12,124
933
15
1
0
177,951
3
L
Artemis
11,785
907
60
5
0
200,393
0
W
Sobek
10,367
797
5
0
1
85,171
0
L
Rama
12,847
988
57
4
0
198,404
0
W
Guan Yu
12,481
960
17
1
0
254,218
0
W
Loki
19,141
1,472
140
11
8
299,437
0
L
Hun Batz
8,380
645
0
0
0
0
0
W
Ymir
9,880
760
0
0
0
0
0
W
Medusa
13,730
1,056
42
3
0
267,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role