Player Matchup

Cthulhu
Cthulhu
HaganeSchnee
Cthulhu
Level 17
God Stats
4W - 2L
1,685 SR
Queue Stats
52W - 29L
1,578 Elo+
Solo
Neith
Neith
MistyBommi
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,247 Elo+
Party 1
Rama
Rama
SirKl4us
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,364 Elo+
Party 1
King Arthur
King Arthur
Undererê
King Arthur
Level 75
God Stats
12W - 15L
1,532 SR
Queue Stats
72W - 99L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zhulgul
Tsukuyomi
Level 14
God Stats
10W - 9L
1,748 SR
Queue Stats
26W - 21L
1,555 Elo+
Solo
Team Averages
Level 28
1,593 SR
1,436 Elo+

VS

Team Averages
Level 18
1,378 SR
1,515 Elo+
Artemis
Artemis
Demochaus
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,782 Elo+
Solo
Kukulkan
Kukulkan
Iam_Tactical777
Kukulkan
Level 13
God Stats
19W - 19L
1,459 SR
Queue Stats
27W - 30L
1,378 Elo+
Party 2
Hel
Hel
PersiunZ
Hel
Level 26
God Stats
2W - 4L
1,257 SR
Queue Stats
55W - 62L
1,441 Elo+
Party 2
Discordia
Discordia
Sasukaua
Discordia
Level 18
God Stats
2W - 5L
1,190 SR
Queue Stats
25W - 28L
1,480 Elo+
Solo
Izanami
Izanami
franckkurion489
Izanami
Level 28
God Stats
24W - 17L
1,482 SR
Queue Stats
82W - 91L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HaganeSchnee
Cthulhu
20
1 / 6 / 13
13,323
952
21,456
29,759
39,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
19
1 / 11 / 6
12,366
883
6,847
22,347
6,977
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
5 / 8 / 8
14,204
1,015
21,828
18,443
5,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Undererê
King Arthur
20
5 / 10 / 12
14,363
1,026
19,460
38,255
33,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Zhulgul
Tsukuyomi
20
6 / 2 / 3
12,705
908
9,849
8,770
2,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demochaus
Artemis
20
2 / 5 / 16
12,531
895
10,048
14,796
8,615
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
20
7 / 2 / 14
14,071
1,005
13,327
14,466
7,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 23
14,935
1,067
15,229
20,308
13,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Sasukaua
Discordia
20
7 / 7 / 17
14,109
1,008
21,301
16,943
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
16 / 1 / 12
17,134
1,224
49,210
15,665
7,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
18
Kills
37
37
Deaths
18
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
Demochaus
Artemis
2
5
16
2
L
Cthulhu
HaganeSchnee
Cthulhu
1
6
13
1.25
W
Kukulkan
7
2
14
7
L
Neith
1
11
6
0.36
W
5
3
23
5.5
W
Discordia
Sasukaua
Discordia
7
7
17
2.21
L
Rama
5
8
8
1.13
L
King Arthur
Undererê
King Arthur
5
10
12
1.1
L
Tsukuyomi
Zhulgul
Tsukuyomi
6
2
3
3.75
W
16
1
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,440
Damage
109,115
117,574
Taken
82,178
87,785
Mitigated
43,894
12,660
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Demochaus
Artemis
10,048
8,135
0
0
14,796
8,615
0
3,652
10,856
0
16,001
L
Cthulhu
HaganeSchnee
Cthulhu
21,456
735
498
1,537
29,759
39,135
0
11,139
18,620
43,710
0
W
Kukulkan
13,327
1,435
0
0
14,466
7,221
0
4,609
9,566
34,048
0
L
Neith
6,847
2,681
0
803
22,347
6,977
0
10,715
11,632
0
24,811
W
15,229
1,569
10,554
8,883
20,308
13,310
0
5,639
14,180
35,710
0
W
Discordia
Sasukaua
Discordia
21,301
1,116
0
571
16,943
7,279
0
2,829
13,798
28,171
0
L
Rama
21,828
13,550
0
1,098
18,443
5,547
0
8,310
10,133
0
61,527
L
King Arthur
Undererê
King Arthur
19,460
1,246
0
6,996
38,255
33,530
0
14,886
23,369
3,036
30,319
L
Tsukuyomi
Zhulgul
Tsukuyomi
9,849
2,883
0
1,728
8,770
2,596
0
4,807
3,963
0
28,510
W
49,210
41,335
0
4,796
15,665
7,469
0
3,822
11,361
0
114,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,961
Gold Earned
72,780
253
Minions Killed
285
3
Camps Cleared
9
1,175,061
Distance Traveled
1,203,855
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,531
895
14
1
1
168,266
1
L
Cthulhu
13,323
952
67
5
1
281,911
0
W
Kukulkan
14,071
1,005
55
4
1
282,118
0
L
Neith
12,366
883
44
3
2
194,622
0
W
Hel
14,935
1,067
42
3
0
261,534
0
W
Discordia
14,109
1,008
11
1
0
245,812
1
L
Rama
14,204
1,015
72
5
0
251,111
0
L
King Arthur
14,363
1,026
39
3
0
285,735
0
L
Tsukuyomi
12,705
908
31
2
0
161,682
1
W
Izanami
17,134
1,224
163
12
7
246,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role