Player Matchup

Thoth
Thoth
D3M VIB3Z
Thoth
Level 109
God Stats
2W - 1L
1,471 SR
Queue Stats
240W - 236L
1,504 Elo+
Solo
Medusa
Medusa
EaXus V8
Medusa
Level 103
God Stats
0W - 1L
1,737 SR
Queue Stats
108W - 120L
1,530 Elo+
Solo
Neith
Neith
JaMaeRealness
Neith
Level 102
God Stats
57W - 60L
1,504 SR
Queue Stats
849W - 922L
1,468 Elo+
Solo
Chaac
Chaac
Neeeeiiiillll
Chaac
Level 84
God Stats
138W - 116L
1,559 SR
Queue Stats
293W - 311L
1,491 Elo+
Solo
Sylvanus
Sylvanus
qrstu11
Sylvanus
Level 87
God Stats
1W - 2L
1,673 SR
Queue Stats
155W - 162L
1,491 Elo+
Solo
Team Averages
Level 97
1,589 SR
1,497 Elo+

VS

Team Averages
Level 124
1,631 SR
1,513 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Great Uk Ninja
Cernunnos
Level 129
God Stats
8W - 13L
1,484 SR
Queue Stats
188W - 196L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
Mik The Mental
Aphrodite
Level 142
God Stats
23W - 9L
1,722 SR
Queue Stats
112W - 98L
1,504 Elo+
Party 1
Ares
Ares
NxTributes
Ares
Level 128
God Stats
3W - 1L
1,785 SR
Queue Stats
9W - 7L
1,536 Elo+
Party 1
Medusa
Medusa
WhiteyWayman
Medusa
Level 124
God Stats
2W - 0L
1,662 SR
Queue Stats
156W - 150L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
D3M VIB3Z
Thoth
11
0 / 4 / 2
5,809
1,162
4,209
3,770
948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
EaXus V8
Medusa
11
2 / 4 / 0
6,588
1,318
5,297
7,303
2,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
5,696
1,139
4,606
3,872
1,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,717
1,143
3,418
6,187
6,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
qrstu11
Sylvanus
10
0 / 4 / 0
5,780
1,156
2,840
6,066
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

276

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
6 / 0 / 7
7,493
1,499
4,075
5,313
3,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Great Uk Ninja
Cernunnos
12
2 / 0 / 5
6,529
1,306
3,762
4,345
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Mik The Mental
Aphrodite
12
1 / 0 / 11
6,290
1,258
4,132
3,311
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 14
7,374
1,475
4,963
6,644
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
5 / 1 / 11
7,684
1,537
7,656
4,142
1,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
2
Kills
16
16
Deaths
2
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
7
9.5
L
Thoth
D3M VIB3Z
Thoth
0
4
2
0.25
L
Medusa
EaXus V8
Medusa
2
4
0
0.5
W
Cernunnos
Great Uk Ninja
Cernunnos
2
0
5
4.5
L
0
2
2
0.5
W
Aphrodite
Mik The Mental
Aphrodite
1
0
11
6.5
L
0
2
1
0.25
W
2
1
14
9
W
Medusa
5
1
11
10.5
L
Sylvanus
qrstu11
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
24,588
27,198
Taken
23,755
15,279
Mitigated
12,694
2,294
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,075
1,692
0
1,031
5,313
3,541
0
2,021
3,292
0
10,333
L
Thoth
D3M VIB3Z
Thoth
4,209
342
0
161
3,770
948
0
1,061
2,655
15,591
0
L
Medusa
EaXus V8
Medusa
5,297
1,075
0
0
7,303
2,028
0
1,216
6,055
0
22,001
W
Cernunnos
Great Uk Ninja
Cernunnos
3,762
1,995
0
1,394
4,345
1,642
0
774
3,571
0
23,467
L
4,606
1,690
0
271
3,872
1,100
0
1,654
2,128
0
13,063
W
Aphrodite
Mik The Mental
Aphrodite
4,132
206
3,156
2,560
3,311
1,704
0
916
2,395
12,985
0
L
3,418
63
90
262
6,187
6,554
0
2,083
3,981
0
14,998
W
4,963
500
0
1,442
6,644
4,132
0
1,828
4,816
8,071
0
W
Medusa
7,656
3,844
0
525
4,142
1,675
0
1,510
2,632
0
22,563
L
Sylvanus
qrstu11
Sylvanus
2,840
557
499
1,011
6,066
4,649
0
2,628
3,284
4,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
35,370
111
Minions Killed
134
4
Camps Cleared
8
444,073
Distance Traveled
569,147
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,493
1,499
13
3
4
106,426
0
L
Thoth
5,809
1,162
17
3
1
110,227
0
L
Medusa
6,588
1,318
43
9
2
91,058
0
W
Cernunnos
6,529
1,306
42
8
3
116,181
3
L
Neith
5,696
1,139
9
2
0
76,405
1
W
Aphrodite
6,290
1,258
28
6
0
115,338
0
L
Chaac
5,717
1,143
34
7
0
104,958
2
W
Ares
7,374
1,475
8
2
1
117,151
2
W
Medusa
7,684
1,537
43
9
0
114,051
0
L
Sylvanus
5,780
1,156
8
2
1
61,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role