Player Matchup

Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JuniorMajixDraco
Medusa
Level 7
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Cerberus
Cerberus
SavagePheonixPG
Cerberus
Level 29
God Stats
16W - 15L
1,589 SR
Queue Stats
96W - 81L
1,502 Elo+
Solo
Skadi
Skadi
TheHavoc22
Skadi
Level 29
God Stats
31W - 27L
1,601 SR
Queue Stats
84W - 71L
1,556 Elo+
Solo
Discordia
Discordia
l-MateuszeQ-l
Discordia
Level 30
God Stats
3W - 2L
1,283 SR
Queue Stats
109W - 143L
1,427 Elo+
Solo
Team Averages
Level 24
1,447 SR
1,520 Elo+

VS

Team Averages
Level 22
1,451 SR
1,559 Elo+
Hel
Hel
MadeIeine
Hel
Level 27
God Stats
2W - 4L
1,184 SR
Queue Stats
57W - 52L
1,596 Elo+
Solo
Serqet
Serqet
MrMedia0
Serqet
Level 29
God Stats
2W - 0L
1,789 SR
Queue Stats
121W - 146L
1,463 Elo+
Party 1
Tyr
Tyr
Not_McLooVin
Tyr
Level 25
God Stats
3W - 3L
1,489 SR
Queue Stats
51W - 41L
1,584 Elo+
Solo
Neith
Neith
Tgfu Gatian
Neith
Level 24
God Stats
2W - 5L
1,294 SR
Queue Stats
69W - 93L
1,346 Elo+
Party 1
Chronos
Chronos
lKenpachiii
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 2 / 0
8,045
383
1,367
6,270
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 16 / 0
6,843
326
1,511
13,622
3,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
15
3 / 10 / 5
10,014
477
9,818
25,222
26,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
17
8 / 6 / 2
10,745
512
15,392
11,921
4,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
l-MateuszeQ-l
Discordia
13
1 / 9 / 2
8,486
404
7,439
15,755
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
11,616
553
9,325
13,690
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
MrMedia0
Serqet
17
10 / 3 / 6
11,380
542
8,456
10,943
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 0 / 2
11,633
554
2,808
11,949
16,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 6 / 11
9,774
465
12,898
14,735
4,386
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
lKenpachiii
Chronos
20
19 / 2 / 7
14,054
669
22,016
19,576
10,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
13
Kills
42
43
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
L
1
16
0
0.06
W
8
2
8
6
W
Serqet
MrMedia0
Serqet
10
3
6
4.33
W
1
0
2
2
L
Cerberus
3
10
5
0.55
W
4
6
11
1.58
L
Skadi
8
6
2
1.5
L
Discordia
l-MateuszeQ-l
Discordia
1
9
2
0.22
W
Chronos
lKenpachiii
Chronos
19
2
7
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
55,503
72,790
Taken
70,893
42,108
Mitigated
41,963
13,149
Healing
32,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,367
151
0
664
6,270
1,769
720
1,016
5,254
43,968
0
L
1,511
1,142
0
343
13,622
3,521
557
2,882
10,322
0
12,156
W
9,325
925
8,126
8,745
13,690
6,893
1,500
5,464
8,226
44,559
0
W
Serqet
MrMedia0
Serqet
8,456
3,795
0
305
10,943
3,968
2,117
1,225
9,718
0
67,019
W
2,808
405
0
5,198
11,949
16,478
883
643
11,306
0
92,236
L
Cerberus
9,818
370
0
6,571
25,222
26,055
352
11,313
13,789
32,393
0
W
12,898
6,998
0
943
14,735
4,386
1,543
4,932
9,803
0
40,525
L
Skadi
15,392
6,132
0
1,396
11,921
4,636
1,386
6,159
5,662
0
70,403
L
Discordia
l-MateuszeQ-l
Discordia
7,439
790
0
4,175
15,755
6,127
374
7,480
8,275
47,128
0
W
Chronos
lKenpachiii
Chronos
22,016
9,201
139
9,283
19,576
10,238
3,292
6,360
13,216
98,243
8,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,133
Gold Earned
58,457
378
Minions Killed
590
0
Camps Cleared
0
1,652,331
Distance Traveled
1,950,852
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,045
383
94
4
0
355,468
1
L
Medusa
6,843
326
18
1
0
293,055
2
W
Hel
11,616
553
71
3
0
376,445
0
W
Serqet
11,380
542
108
5
0
426,721
0
W
Tyr
11,633
554
196
9
0
401,246
2
L
Cerberus
10,014
477
65
3
0
348,124
0
W
Neith
9,774
465
58
3
0
345,113
0
L
Skadi
10,745
512
130
6
0
362,219
2
L
Discordia
8,486
404
71
3
0
293,465
3
W
Chronos
14,054
669
157
7
0
401,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role