Player Matchup

Cthulhu
Cthulhu
Jantarik2625
Cthulhu
Level 30
God Stats
2W - 9L
1,367 SR
Queue Stats
62W - 102L
1,341 Elo+
Solo
Thanatos
Thanatos
KevDeK8ng
Thanatos
Level 26
God Stats
12W - 10L
1,452 SR
Queue Stats
64W - 63L
1,326 Elo+
Solo
Ares
Ares
TKEPX184
Ares
Level 6
God Stats
1W - 1L
1,711 SR
Queue Stats
25W - 27L
1,312 Elo+
Solo
Danzaburou
Danzaburou
jnic0c0
Danzaburou
Level 17
God Stats
2W - 3L
1,501 SR
Queue Stats
49W - 37L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
quotablememes
Gilgamesh
Level 12
God Stats
9W - 3L
1,793 SR
Queue Stats
33W - 20L
1,586 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,403 Elo+

VS

Team Averages
Level 25
1,470 SR
1,439 Elo+
Poseidon
Poseidon
DanielCelis1
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo
Charybdis
Charybdis
DestripadorX3
Charybdis
Level 29
God Stats
1W - 5L
1,551 SR
Queue Stats
31W - 30L
1,513 Elo+
Solo
Hel
Hel
WinterKnight316
Hel
Level 31
God Stats
2W - 6L
1,289 SR
Queue Stats
125W - 119L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
cacador-de-idosa
Sun Wukong
Level 16
God Stats
5W - 3L
1,442 SR
Queue Stats
22W - 27L
1,370 Elo+
Solo
Cliodhna
Cliodhna
rob-samu
Cliodhna
Level 20
God Stats
6W - 3L
1,567 SR
Queue Stats
33W - 31L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jantarik2625
Cthulhu
15
1 / 7 / 6
10,663
427
12,147
25,923
27,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
KevDeK8ng
Thanatos
19
13 / 11 / 1
13,252
530
16,185
24,248
11,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
14
2 / 5 / 6
10,274
411
6,372
22,532
23,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
jnic0c0
Danzaburou
17
1 / 8 / 3
11,560
462
10,550
22,346
9,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
quotablememes
Gilgamesh
16
6 / 8 / 3
11,269
451
23,487
27,916
25,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DanielCelis1
Poseidon
20
13 / 2 / 8
16,103
644
30,428
25,104
9,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DestripadorX3
Charybdis
20
4 / 4 / 7
13,402
536
17,433
20,067
6,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 10
11,679
467
16,153
16,018
11,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
cacador-de-idosa
Sun Wukong
19
9 / 7 / 8
14,017
561
15,024
27,681
24,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
rob-samu
Cliodhna
17
9 / 9 / 8
13,349
534
15,722
17,310
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
23
Kills
37
39
Deaths
25
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DanielCelis1
Poseidon
13
2
8
8.5
W
Charybdis
DestripadorX3
Charybdis
4
4
7
1.88
L
Cthulhu
Jantarik2625
Cthulhu
1
7
6
0.57
L
Thanatos
KevDeK8ng
Thanatos
13
11
1
1.23
L
Ares
2
5
6
1
W
2
3
10
2.33
W
Sun Wukong
cacador-de-idosa
Sun Wukong
9
7
8
1.86
L
Danzaburou
jnic0c0
Danzaburou
1
8
3
0.31
L
Gilgamesh
quotablememes
Gilgamesh
6
8
3
0.94
W
Cliodhna
rob-samu
Cliodhna
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,741
Damage
94,760
122,965
Taken
106,180
96,931
Mitigated
57,105
30,580
Healing
48,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DanielCelis1
Poseidon
30,428
5,219
72
12,063
25,104
9,609
1,116
2,652
22,452
155,528
0
W
Charybdis
DestripadorX3
Charybdis
17,433
9,264
497
9,131
20,067
6,135
1,846
6,191
13,876
0
128,044
L
Cthulhu
Jantarik2625
Cthulhu
12,147
1,450
874
506
25,923
27,003
789
13,203
12,523
50,926
0
L
Thanatos
KevDeK8ng
Thanatos
16,185
3,764
0
12,837
24,248
11,723
89
7,201
16,797
0
71,593
L
Ares
6,372
240
0
4,035
22,532
23,276
491
7,852
14,550
25,706
0
W
16,153
2,935
6,337
10,661
16,018
11,330
978
7,863
8,155
48,696
0
W
Sun Wukong
cacador-de-idosa
Sun Wukong
15,024
3,808
0
7,644
27,681
24,390
1,009
4,699
22,982
0
66,807
L
Danzaburou
jnic0c0
Danzaburou
10,550
4,846
0
7,348
22,346
9,512
2,765
8,453
13,559
0
79,975
L
Gilgamesh
quotablememes
Gilgamesh
23,487
5,551
0
4,980
27,916
25,417
1,940
8,660
18,955
11,062
69,174
W
Cliodhna
rob-samu
Cliodhna
15,722
1,594
0
2,464
17,310
5,641
629
3,737
13,573
0
57,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
68,550
409
Minions Killed
633
0
Camps Cleared
0
2,220,451
Distance Traveled
2,321,697
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,103
644
223
9
0
491,035
2
W
Charybdis
13,402
536
144
6
0
405,356
1
L
Cthulhu
10,663
427
70
3
0
463,307
5
L
Thanatos
13,252
530
68
3
0
433,947
2
L
Ares
10,274
411
28
1
0
467,044
1
W
Hel
11,679
467
77
3
0
441,115
2
W
Sun Wukong
14,017
561
109
4
0
470,549
0
L
Danzaburou
11,560
462
137
5
0
422,285
0
L
Gilgamesh
11,269
451
106
4
0
433,868
0
W
Cliodhna
13,349
534
80
3
0
513,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role