Player Matchup

Achilles
Achilles
AchilleszZz
Achilles
Level 8
God Stats
8W - 7L
1,650 SR
Queue Stats
8W - 7L
1,533 Elo+
Solo
Aphrodite
Aphrodite
BigboiKromper
Aphrodite
Level 29
God Stats
11W - 4L
1,653 SR
Queue Stats
130W - 119L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Gabrieluz789
Cthulhu
Level 35
God Stats
4W - 2L
1,488 SR
Queue Stats
90W - 88L
1,457 Elo+
Party 1
Izanami
Izanami
JuaneKe711
Izanami
Level 23
God Stats
10W - 4L
1,639 SR
Queue Stats
28W - 23L
1,485 Elo+
Party 1
Awilix
Awilix
Kyatus
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,542 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,503 Elo+

VS

Team Averages
Level 20
1,629 SR
1,511 Elo+
Nox
Nox
Aqu4r1an
Nox
Level 16
God Stats
7W - 3L
1,910 SR
Queue Stats
45W - 45L
1,507 Elo+
Solo
Vamana
Vamana
CallMeCorndog
Vamana
Level 22
God Stats
2W - 2L
1,349 SR
Queue Stats
109W - 49L
1,706 Elo+
Solo
Loki
Loki
MAX126
Loki
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 21L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NateDoggyDog13
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Neith
Neith
Vtverona
Neith
Level 29
God Stats
9W - 10L
1,499 SR
Queue Stats
20W - 24L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AchilleszZz
Achilles
20
6 / 1 / 2
13,122
656
18,458
15,065
15,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
BigboiKromper
Aphrodite
17
3 / 2 / 4
10,697
535
10,174
12,634
11,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Gabrieluz789
Cthulhu
14
3 / 3 / 5
9,596
480
6,465
20,015
19,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
JuaneKe711
Izanami
15
2 / 4 / 5
10,556
528
5,381
13,360
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Kyatus
Awilix
16
5 / 7 / 4
10,441
522
9,543
15,223
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,091
455
7,922
12,195
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 2
10,745
537
14,016
21,860
15,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
MAX126
Loki
12
1 / 4 / 3
7,801
390
2,242
13,374
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NateDoggyDog13
Morgan Le Fay
14
5 / 5 / 5
9,038
452
13,387
11,472
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vtverona
Neith
13
5 / 4 / 5
8,934
447
9,350
9,397
2,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
19
Kills
17
17
Deaths
19
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
AchilleszZz
Achilles
6
1
2
7
L
2
3
4
1.33
W
Aphrodite
BigboiKromper
Aphrodite
3
2
4
2.5
L
4
3
2
1.67
W
Cthulhu
Gabrieluz789
Cthulhu
3
3
5
1.83
W
Izanami
JuaneKe711
Izanami
2
4
5
1.13
W
Awilix
Kyatus
Awilix
5
7
4
1
L
Loki
MAX126
Loki
1
4
3
0.63
L
Morgan Le Fay
NateDoggyDog13
Morgan Le Fay
5
5
5
1.5
L
Neith
Vtverona
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
46,917
76,297
Taken
68,298
59,053
Mitigated
30,923
24,402
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AchilleszZz
Achilles
18,458
5,707
0
4,835
15,065
15,864
1,700
1,634
13,431
6,993
104,880
L
7,922
614
0
2,435
12,195
4,439
0
5,652
6,543
48,376
0
W
Aphrodite
BigboiKromper
Aphrodite
10,174
1,581
4,206
7,199
12,634
11,352
655
3,166
9,228
71,925
0
L
14,016
4,490
0
6,864
21,860
15,988
0
2,078
18,254
8,164
76,092
W
Cthulhu
Gabrieluz789
Cthulhu
6,465
313
767
3,021
20,015
19,743
297
7,336
11,977
26,432
0
W
Izanami
JuaneKe711
Izanami
5,381
3,415
0
978
13,360
4,941
2,907
4,609
8,409
0
74,886
W
Awilix
Kyatus
Awilix
9,543
3,995
0
3,396
15,223
7,153
0
5,914
8,981
0
72,187
L
Loki
MAX126
Loki
2,242
637
0
2,816
13,374
4,023
0
2,554
10,563
0
34,290
L
Morgan Le Fay
NateDoggyDog13
Morgan Le Fay
13,387
1,982
0
1,593
11,472
3,514
136
3,972
7,500
34,993
0
L
Neith
Vtverona
Neith
9,350
4,659
0
2,777
9,397
2,959
155
3,581
5,761
0
44,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,412
Gold Earned
45,609
615
Minions Killed
431
0
Camps Cleared
0
1,904,013
Distance Traveled
1,803,984
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,122
656
211
11
0
428,516
9
L
Nox
9,091
455
103
5
0
381,041
8
W
Aphrodite
10,697
535
117
6
0
344,445
2
L
Vamana
10,745
537
143
7
0
407,412
3
W
Cthulhu
9,596
480
38
2
0
397,504
3
W
Izanami
10,556
528
149
7
0
352,805
3
W
Awilix
10,441
522
100
5
0
380,743
2
L
Loki
7,801
390
66
3
0
344,115
1
L
Morgan Le Fay
9,038
452
46
2
0
342,589
2
L
Neith
8,934
447
73
4
0
328,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role