Player Matchup

Izanami
Izanami
I Hxzy l
Izanami
Level 17
God Stats
1W - 1L
1,779 SR
Queue Stats
5W - 10L
1,115 Elo+
Party 1
Ganesha
Ganesha
MartyBeFly
Ganesha
Level 27
God Stats
2W - 0L
1,741 SR
Queue Stats
11W - 11L
1,218 Elo+
Party 1
Chang'e
Chang'e
SpookyxBlue
Chang'e
Level 43
God Stats
5W - 4L
1,576 SR
Queue Stats
45W - 49L
1,380 Elo+
Party 1
Team Averages
Level 29
1,699 SR
1,238 Elo+

VS

Team Averages
Level 28
1,543 SR
1,321 Elo+
Medusa
Medusa
GoodDelinquent
Medusa
Level 45
God Stats
52W - 47L
1,496 SR
Queue Stats
240W - 344L
1,350 Elo+
Solo
Charybdis
Charybdis
Mairuzi
Charybdis
Level 28
God Stats
12W - 7L
1,633 SR
Queue Stats
149W - 153L
1,348 Elo+
Solo
Bacchus
Bacchus
RnK Rum N K0k3
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Hxzy l
Izanami
16
13 / 3 / 7
13,905
818
20,287
17,751
5,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
MartyBeFly
Ganesha
15
0 / 5 / 22
12,024
707
9,323
25,201
22,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
SpookyxBlue
Chang'e
16
10 / 4 / 12
13,080
769
15,053
19,087
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
10,753
633
14,748
16,602
4,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Mairuzi
Charybdis
16
11 / 9 / 1
12,840
755
27,967
20,152
5,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 3
9,165
539
5,183
18,185
12,266
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
23
Kills
12
12
Deaths
23
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Izanami
I Hxzy l
Izanami
13
3
7
5.5
L
Charybdis
Mairuzi
Charybdis
11
9
1
1.28
W
Ganesha
MartyBeFly
Ganesha
0
5
22
2.2
L
0
7
3
0.21
W
Chang'e
SpookyxBlue
Chang'e
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,663
Damage
47,898
62,039
Taken
54,939
33,699
Mitigated
22,311
23,180
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,748
8,150
357
4,198
16,602
4,152
252
8,877
7,725
0
46,039
W
Izanami
I Hxzy l
Izanami
20,287
12,257
0
4,372
17,751
5,361
2,301
2,270
15,481
0
55,483
L
Charybdis
Mairuzi
Charybdis
27,967
16,257
0
3,535
20,152
5,893
1,061
8,634
11,518
0
61,272
W
Ganesha
MartyBeFly
Ganesha
9,323
1,502
377
4,763
25,201
22,464
189
1,894
23,307
18,922
0
L
5,183
361
7
460
18,185
12,266
23
7,746
10,439
13,364
0
W
Chang'e
SpookyxBlue
Chang'e
15,053
1,277
6,633
7,035
19,087
5,874
501
1,391
17,696
38,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
32,758
143
Minions Killed
148
4
Camps Cleared
4
812,207
Distance Traveled
717,182
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,753
633
52
3
1
258,859
0
W
Izanami
13,905
818
77
5
2
270,814
2
L
Charybdis
12,840
755
83
5
3
235,468
2
W
Ganesha
12,024
707
1
0
0
263,302
0
L
Bacchus
9,165
539
13
1
0
222,855
0
W
Chang'e
13,080
769
65
4
2
278,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role