Player Matchup

Cerberus
Cerberus
Bence187
Cerberus
Level 63
God Stats
119W - 142L
1,447 SR
Queue Stats
130W - 181L
1,392 Elo+
Party 1
Horus
Horus
DefSans
Horus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,216 Elo+
Party 3
Ravana
Ravana
Dragoncarbi
Ravana
Level 18
God Stats
1W - 3L
1,416 SR
Queue Stats
9W - 15L
1,323 Elo+
Party 3
Scylla
Scylla
Hunor420
Scylla
Level 101
God Stats
22W - 39L
1,360 SR
Queue Stats
465W - 681L
1,428 Elo+
Party 1
Neith
Neith
REAKONE23
Neith
Level 41
God Stats
0W - 7L
989 SR
Queue Stats
69W - 146L
1,276 Elo+
Party 1
Team Averages
Level 60
1,343 SR
1,327 Elo+

VS

Team Averages
Level 50
1,424 SR
1,317 Elo+
Fenrir
Fenrir
Breadmaster64
Fenrir
Level 58
God Stats
27W - 47L
1,334 SR
Queue Stats
31W - 70L
1,255 Elo+
Party 2
Gilgamesh
Gilgamesh
Gemerlp
Gilgamesh
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 272L
1,291 Elo+
Solo
Cupid
Cupid
KapowKow
Cupid
Level 39
God Stats
11W - 10L
1,470 SR
Queue Stats
44W - 59L
1,352 Elo+
Party 2
Athena
Athena
KillshotKai
Athena
Level 46
God Stats
20W - 10L
1,585 SR
Queue Stats
237W - 252L
1,353 Elo+
Solo
Zeus
Zeus
Shnok
Zeus
Level 61
God Stats
17W - 20L
1,228 SR
Queue Stats
166W - 222L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bence187
Cerberus
15
6 / 3 / 10
10,112
482
8,629
18,412
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
DefSans
Horus
15
4 / 5 / 7
9,526
454
10,019
18,027
18,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
15
5 / 9 / 6
10,022
477
9,798
16,237
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Hunor420
Scylla
15
3 / 12 / 4
9,773
465
10,238
16,225
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
REAKONE23
Neith
14
4 / 5 / 4
8,793
419
5,464
8,919
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 12
11,704
557
13,638
15,534
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Gemerlp
Gilgamesh
18
4 / 5 / 8
11,124
530
12,686
15,999
14,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
KapowKow
Cupid
16
8 / 7 / 6
10,923
520
12,617
14,037
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
14
3 / 5 / 15
9,902
472
8,005
19,173
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Shnok
Zeus
17
7 / 4 / 8
11,241
535
11,674
11,558
4,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
22
Kills
34
34
Deaths
24
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bence187
Cerberus
6
3
10
3.67
W
12
3
12
6
L
Horus
DefSans
Horus
4
5
7
1.5
L
Ravana
5
9
6
0.89
W
Gilgamesh
Gemerlp
Gilgamesh
4
5
8
1.6
L
Scylla
Hunor420
Scylla
3
12
4
0.42
W
Cupid
KapowKow
Cupid
8
7
6
1.57
W
Athena
3
5
15
2.1
L
Neith
REAKONE23
Neith
4
5
4
1.2
W
Zeus
Shnok
Zeus
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,148
Damage
58,620
77,820
Taken
76,301
48,053
Mitigated
49,838
19,032
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bence187
Cerberus
8,629
942
599
5,824
18,412
14,349
729
4,906
13,506
36,970
0
W
13,638
1,382
0
6,628
15,534
6,579
734
3,336
12,198
0
63,595
L
Horus
DefSans
Horus
10,019
5,844
866
3,898
18,027
18,422
824
4,146
13,881
0
42,241
L
Ravana
9,798
2,467
0
3,783
16,237
7,048
0
4,142
12,095
0
48,273
W
Gilgamesh
Gemerlp
Gilgamesh
12,686
3,210
0
4,722
15,999
14,127
147
975
15,024
0
73,624
L
Scylla
Hunor420
Scylla
10,238
1,248
0
1,536
16,225
4,749
0
4,246
11,979
56,818
0
W
Cupid
KapowKow
Cupid
12,617
6,442
595
4,084
14,037
4,505
4,393
5,997
8,040
0
48,834
W
Athena
8,005
2,349
629
5,823
19,173
20,553
398
4,414
14,759
29,746
0
L
Neith
REAKONE23
Neith
5,464
2,711
192
2,334
8,919
3,485
0
2,239
6,680
0
30,599
W
Zeus
Shnok
Zeus
11,674
2,942
0
2,579
11,558
4,074
1,661
4,145
7,413
70,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
54,894
367
Minions Killed
464
0
Camps Cleared
0
1,708,109
Distance Traveled
1,935,464
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,112
482
72
3
0
382,866
0
W
Fenrir
11,704
557
112
5
0
474,938
3
L
Horus
9,526
454
67
3
0
400,124
1
L
Ravana
10,022
477
73
3
0
338,520
4
W
Gilgamesh
11,124
530
116
6
0
324,691
0
L
Scylla
9,773
465
107
5
0
307,603
1
W
Cupid
10,923
520
84
4
0
351,013
5
W
Athena
9,902
472
42
2
0
417,583
7
L
Neith
8,793
419
48
2
0
278,996
1
W
Zeus
11,241
535
110
5
0
367,239
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role