Player Matchup

Nu Wa
Nu Wa
Bucky91
Nu Wa
Level 13
God Stats
35W - 32L
1,412 SR
Queue Stats
56W - 64L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
GhostOuma
Danzaburou
Level 18
God Stats
21W - 12L
1,642 SR
Queue Stats
22W - 21L
1,520 Elo+
Solo
Nike
Nike
Rhaegar11
Nike
Level 22
God Stats
42W - 21L
1,314 SR
Queue Stats
157W - 141L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
Slambian
Jormungandr
Level 29
God Stats
11W - 14L
1,469 SR
Queue Stats
113W - 146L
1,411 Elo+
Solo
Thor
Thor
mikepence04
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,743 Elo+
Party 2
Team Averages
Level 17
1,467 SR
1,492 Elo+

VS

Team Averages
Level 20
1,425 SR
1,443 Elo+
Sol
Sol
ASRENZO237
Sol
Level 27
God Stats
20W - 17L
1,562 SR
Queue Stats
62W - 66L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Nathain01
Gilgamesh
Level 16
God Stats
11W - 14L
1,334 SR
Queue Stats
13W - 15L
1,416 Elo+
Solo
Geb
Geb
ShadeOfTheRaven
Geb
Level 13
God Stats
9W - 5L
1,500 SR
Queue Stats
59W - 59L
1,481 Elo+
Solo
Ymir
Ymir
drakebarba123
Ymir
Level 13
God Stats
11W - 8L
1,229 SR
Queue Stats
20W - 29L
1,459 Elo+
Party 1
Apollo
Apollo
lighuenCA
Apollo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 80L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bucky91
Nu Wa
11
0 / 6 / 1
6,926
462
2,454
7,069
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
GhostOuma
Danzaburou
13
2 / 3 / 4
7,946
530
10,817
8,496
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
1 / 0 / 1
7,767
518
6,249
8,671
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Slambian
Jormungandr
10
4 / 2 / 1
6,761
451
5,926
9,816
7,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 0 / 0
6,646
443
1,103
4,455
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
9,197
613
11,210
9,047
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Nathain01
Gilgamesh
11
1 / 0 / 4
7,240
483
3,511
6,532
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 1
6,976
465
2,478
10,074
6,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 5
7,431
495
3,420
13,211
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
lighuenCA
Apollo
11
0 / 4 / 2
6,699
447
5,461
9,866
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
11
11
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
0
4
L
Nu Wa
Bucky91
Nu Wa
0
6
1
0.08
L
Danzaburou
GhostOuma
Danzaburou
2
3
4
1.33
W
Gilgamesh
Nathain01
Gilgamesh
1
0
4
3
L
Nike
1
0
1
1.5
W
0
2
1
0.25
L
Jormungandr
Slambian
Jormungandr
4
2
1
2.25
W
2
3
5
1.5
W
Apollo
lighuenCA
Apollo
0
4
2
0.25
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
26,080
38,507
Taken
48,730
19,346
Mitigated
26,779
8,072
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,210
4,706
0
5,363
9,047
3,650
5,863
2,912
5,993
61,613
6,764
L
Nu Wa
Bucky91
Nu Wa
2,454
561
0
250
7,069
1,853
0
4,748
2,321
33,262
0
L
Danzaburou
GhostOuma
Danzaburou
10,817
7,060
0
1,786
8,496
2,916
980
2,232
6,264
0
57,308
W
Gilgamesh
Nathain01
Gilgamesh
3,511
1,067
0
2,633
6,532
4,598
297
1,156
5,290
1,362
32,639
L
Nike
6,249
807
0
3,143
8,671
5,942
40
3,998
4,673
3,328
40,945
W
2,478
249
753
1,842
10,074
6,925
135
342
9,283
24,839
0
L
Jormungandr
Slambian
Jormungandr
5,926
1,220
0
250
9,816
7,352
0
4,128
5,688
25,791
0
W
3,420
1,231
0
2,905
13,211
8,990
332
3,095
10,068
21,162
0
W
Apollo
lighuenCA
Apollo
5,461
3,232
0
1,637
9,866
2,616
0
2,026
7,652
0
37,955
L
1,103
348
0
2,643
4,455
1,283
0
952
3,503
0
22,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
37,543
384
Minions Killed
359
0
Camps Cleared
0
1,180,146
Distance Traveled
1,328,504
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,197
613
113
8
0
273,428
10
L
Nu Wa
6,926
462
73
5
0
227,549
0
L
Danzaburou
7,946
530
93
6
0
248,766
0
W
Gilgamesh
7,240
483
67
4
0
289,591
1
L
Nike
7,767
518
103
7
0
288,166
0
W
Geb
6,976
465
63
4
0
258,576
0
L
Jormungandr
6,761
451
49
3
0
247,402
5
W
Ymir
7,431
495
40
3
0
252,111
0
W
Apollo
6,699
447
76
5
0
254,798
2
L
Thor
6,646
443
66
4
0
168,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role