Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
lorddeadpool44
Cthulhu
Level 139
God Stats
15W - 13L
1,530 SR
Queue Stats
569W - 582L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
sedahlia
Gilgamesh
Level 27
God Stats
6W - 5L
1,607 SR
Queue Stats
47W - 77L
1,326 Elo+
Party 2
Ne Zha
Ne Zha
speedycaptain566
Ne Zha
Level 41
God Stats
4W - 5L
1,237 SR
Queue Stats
104W - 126L
1,391 Elo+
Party 2
Team Averages
Level 71
1,475 SR
1,428 Elo+

VS

Team Averages
Level 48
1,573 SR
1,341 Elo+
Cerberus
Cerberus
Cleaverks
Cerberus
Level 41
God Stats
4W - 8L
1,579 SR
Queue Stats
32W - 54L
1,285 Elo+
Party 3
Serqet
Serqet
KisaSadistka
Serqet
Level 43
God Stats
1W - 5L
1,272 SR
Queue Stats
27W - 48L
1,267 Elo+
Party 3
Agni
Agni
LG97 z
Agni
Level 69
God Stats
1W - 1L
1,732 SR
Queue Stats
14W - 17L
1,416 Elo+
Solo
Odin
Odin
TrivialAsh
Odin
Level 67
God Stats
40W - 26L
1,789 SR
Queue Stats
396W - 406L
1,406 Elo+
Solo
Danzaburou
Danzaburou
VondyBland
Danzaburou
Level 19
God Stats
4W - 10L
1,495 SR
Queue Stats
4W - 12L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 0
5,963
596
3,075
4,125
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
 
Hou Yi
9
2 / 1 / 0
5,463
546
6,133
6,113
1,533
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
7,008
701
6,511
8,580
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
sedahlia
Gilgamesh
7
0 / 3 / 2
4,514
451
3,257
7,601
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
2 / 0 / 1
5,865
587
2,020
6,443
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cleaverks
Cerberus
8
1 / 0 / 3
4,853
485
4,007
7,219
2,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
7
1 / 4 / 0
4,548
455
2,398
6,597
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
LG97 z
Agni
10
0 / 0 / 0
5,177
518
3,749
4,436
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,729
473
3,080
6,299
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
VondyBland
Danzaburou
8
1 / 3 / 2
4,921
492
2,672
5,338
916
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
3
4
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
W
Hou Yi
 
Hou Yi
2
1
0
2
L
Cerberus
Cleaverks
Cerberus
1
0
3
2.5
L
Serqet
1
4
0
0.25
L
Agni
LG97 z
Agni
0
0
0
0
L
0
3
0
0
L
Danzaburou
VondyBland
Danzaburou
1
3
2
0.67
W
4
0
2
5
W
Gilgamesh
sedahlia
Gilgamesh
0
3
2
0.33
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
15,906
32,862
Taken
29,889
14,517
Mitigated
8,851
12,812
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,075
0
0
1,710
4,125
1,199
435
2,565
1,244
32,680
0
W
Hou Yi
 
Hou Yi
6,133
1,171
138
2,500
6,113
1,533
528
1,733
4,380
0
33,592
L
Cerberus
Cleaverks
Cerberus
4,007
386
415
3,114
7,219
2,674
96
0
6,752
10,783
0
L
Serqet
2,398
487
0
20
6,597
1,665
0
1,657
4,604
0
16,177
L
Agni
LG97 z
Agni
3,749
175
0
1,998
4,436
1,231
0
2,125
2,049
25,999
0
L
3,080
1,199
0
2,290
6,299
2,365
0
3,493
2,131
0
16,494
L
Danzaburou
VondyBland
Danzaburou
2,672
1,109
0
314
5,338
916
333
989
4,107
0
16,952
W
6,511
1,141
0
3,951
8,580
6,973
228
0
7,885
36,204
0
W
Gilgamesh
sedahlia
Gilgamesh
3,257
351
145
1,146
7,601
2,980
264
2,274
5,287
0
9,861
W
2,020
493
0
3,222
6,443
1,832
22
778
5,455
0
32,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,813
Gold Earned
24,228
305
Minions Killed
173
0
Camps Cleared
0
961,117
Distance Traveled
922,540
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,963
596
74
7
0
203,753
1
W
Hou Yi
5,463
546
61
6
0
172,433
1
L
Cerberus
4,853
485
16
2
0
226,741
0
L
Serqet
4,548
455
36
4
0
209,935
0
L
Agni
5,177
518
54
5
0
188,951
4
L
Odin
4,729
473
39
4
0
116,585
1
L
Danzaburou
4,921
492
28
3
0
180,328
1
W
Cthulhu
7,008
701
80
8
0
175,887
2
W
Gilgamesh
4,514
451
18
2
0
214,456
0
W
Ne Zha
5,865
587
72
7
0
194,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role