Player Matchup

Thoth
Thoth
CHQTS
Thoth
Level 12
God Stats
7W - 9L
1,594 SR
Queue Stats
9W - 15L
1,370 Elo+
Solo
Anhur
Anhur
Jamrag93
Anhur
Level 14
God Stats
4W - 5L
1,719 SR
Queue Stats
107W - 147L
1,296 Elo+
Party 1
Bellona
Bellona
Kiora667
Bellona
Level 23
God Stats
31W - 21L
1,576 SR
Queue Stats
45W - 44L
1,446 Elo+
Solo
Persephone
Persephone
MiKaGoMz1991
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,481 Elo+
Solo
Awilix
Awilix
X-DylanP2016-X
Awilix
Level 27
God Stats
8W - 13L
1,289 SR
Queue Stats
100W - 129L
1,306 Elo+
Party 1
Team Averages
Level 20
1,535 SR
1,380 Elo+

VS

Team Averages
Level 30
1,512 SR
1,481 Elo+
Mulan
Mulan
S_imonpietr_o
Mulan
Level 86
God Stats
10W - 10L
1,500 SR
Queue Stats
177W - 138L
1,511 Elo+
Party 2
Amaterasu
Amaterasu
Scare0001
Amaterasu
Level 6
God Stats
7W - 11L
1,337 SR
Queue Stats
16W - 20L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Smilex xB
Jing Wei
Level 26
God Stats
9W - 4L
1,722 SR
Queue Stats
71W - 55L
1,499 Elo+
Solo
Janus
Janus
biada_bilingue
Janus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 27L
1,626 Elo+
Party 2
Hun Batz
Hun Batz
fox1960
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CHQTS
Thoth
12
0 / 5 / 5
8,397
400
3,103
8,344
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Jamrag93
Anhur
16
5 / 12 / 2
10,521
501
6,890
19,576
8,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kiora667
Bellona
14
5 / 8 / 2
9,496
452
8,601
20,864
10,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
MiKaGoMz1991
Persephone
14
2 / 13 / 5
9,417
448
10,330
18,855
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 10 / 3
9,740
464
11,738
17,526
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 6
10,721
511
8,538
17,254
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Scare0001
Amaterasu
16
7 / 5 / 7
11,094
528
11,592
16,920
13,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Smilex xB
Jing Wei
18
8 / 1 / 14
11,972
570
11,841
15,009
5,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
25 / 3 / 5
13,477
642
30,077
15,648
5,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
fox1960
Hun Batz
12
1 / 3 / 7
8,743
416
7,923
10,299
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
17
Kills
48
48
Deaths
17
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thoth
CHQTS
Thoth
0
5
5
0.5
L
Anhur
Jamrag93
Anhur
5
12
2
0.5
L
Bellona
Kiora667
Bellona
5
8
2
0.75
L
Persephone
MiKaGoMz1991
Persephone
2
13
5
0.35
W
7
5
6
2
W
Amaterasu
Scare0001
Amaterasu
7
5
7
2.1
W
Jing Wei
Smilex xB
Jing Wei
8
1
14
15
L
5
10
3
0.65
W
25
3
5
9.17
W
Hun Batz
fox1960
Hun Batz
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
69,971
85,165
Taken
75,130
33,256
Mitigated
47,216
7,590
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CHQTS
Thoth
3,103
70
0
168
8,344
1,790
838
3,036
5,222
30,800
0
L
Anhur
Jamrag93
Anhur
6,890
4,067
0
869
19,576
8,515
0
8,947
10,409
0
30,661
L
Bellona
Kiora667
Bellona
8,601
4,496
0
4,494
20,864
10,482
1,160
4,682
15,976
0
44,853
L
Persephone
MiKaGoMz1991
Persephone
10,330
933
0
1,444
18,855
5,297
294
7,054
11,472
40,543
0
W
8,538
1,170
0
2,199
17,254
18,658
183
2,170
14,637
654
44,865
W
Amaterasu
Scare0001
Amaterasu
11,592
4,995
0
4,160
16,920
13,626
1,809
2,575
13,974
0
46,020
W
Jing Wei
Smilex xB
Jing Wei
11,841
9,892
0
4,589
15,009
5,659
6,997
2,498
12,142
0
86,486
L
11,738
5,068
0
615
17,526
7,172
0
5,986
11,350
0
31,428
W
30,077
2,641
0
4,046
15,648
5,951
751
3,336
11,896
100,596
0
W
Hun Batz
fox1960
Hun Batz
7,923
1,568
0
2,657
10,299
3,322
0
1,882
8,351
0
42,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,571
Gold Earned
56,007
320
Minions Killed
491
0
Camps Cleared
0
1,650,994
Distance Traveled
2,037,334
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,397
400
77
4
0
270,387
4
L
Anhur
10,521
501
48
2
0
321,166
1
L
Bellona
9,496
452
85
4
0
345,376
0
L
Persephone
9,417
448
68
3
0
386,005
0
W
Mulan
10,721
511
53
3
0
371,449
1
W
Amaterasu
11,094
528
87
4
0
363,518
0
W
Jing Wei
11,972
570
133
6
0
442,051
0
L
Awilix
9,740
464
42
2
0
328,060
0
W
Janus
13,477
642
149
7
0
438,043
1
W
Hun Batz
8,743
416
69
3
0
422,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role