Player Matchup

Zeus
Zeus
AresΖ
Zeus
Level 109
God Stats
3W - 0L
1,483 SR
Queue Stats
85W - 38L
1,699 Elo+
Party 2
Neith
Neith
Shynidivi
Neith
Level 4
God Stats
7W - 2L
1,747 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Zєяєƒ
Chaac
Level 134
God Stats
1W - 1L
1,324 SR
Queue Stats
111W - 91L
1,542 Elo+
Party 2
Team Averages
Level 82
1,518 SR
1,580 Elo+

VS

Team Averages
Level 37
1,464 SR
1,368 Elo+
Ymir
Ymir
GreenSkyGaming
Ymir
Level 18
God Stats
9W - 6L
1,587 SR
Queue Stats
36W - 46L
1,355 Elo+
Party 1
Merlin
Merlin
HungrigerPanda
Merlin
Level 75
God Stats
12W - 13L
1,500 SR
Queue Stats
239W - 244L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blitzcorp
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 9L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AresΖ
Zeus
13
9 / 0 / 7
8,646
865
17,843
5,918
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Shynidivi
Neith
12
2 / 0 / 13
7,511
751
2,346
2,507
881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Zєяєƒ
Chaac
12
5 / 1 / 9
7,740
774
5,578
7,806
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,961
596
648
10,346
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 5 / 1
5,813
581
3,812
6,610
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
blitzcorp
Morgan Le Fay
10
1 / 5 / 0
5,935
594
4,071
11,356
4,031
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
AresΖ
Zeus
9
0
7
12.5
L
0
6
1
0.08
L
0
5
1
0.1
W
Neith
Shynidivi
Neith
2
0
13
8.5
W
Chaac
Zєяєƒ
Chaac
5
1
9
9.5
L
Morgan Le Fay
blitzcorp
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
8,531
16,231
Taken
28,312
10,872
Mitigated
13,466
5,181
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AresΖ
Zeus
17,843
1,698
0
2,395
5,918
2,160
650
3,773
1,921
48,833
0
L
648
334
0
733
10,346
7,142
0
6,686
3,621
2,156
0
L
3,812
123
0
455
6,610
2,293
0
4,391
2,051
17,602
0
W
Neith
Shynidivi
Neith
2,346
772
0
376
2,507
881
77
1,522
961
0
13,886
W
Chaac
Zєяєƒ
Chaac
5,578
639
0
2,410
7,806
7,831
0
3,047
4,394
0
18,502
L
Morgan Le Fay
blitzcorp
Morgan Le Fay
4,071
191
0
1,538
11,356
4,031
0
6,766
4,221
14,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
17,709
136
Minions Killed
67
8
Camps Cleared
1
545,810
Distance Traveled
469,201
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,646
865
73
7
6
183,244
3
L
Ymir
5,961
596
5
1
0
143,737
0
L
Merlin
5,813
581
33
3
1
149,986
1
W
Neith
7,511
751
30
3
0
172,081
0
W
Chaac
7,740
774
33
3
2
190,485
2
L
Morgan Le Fay
5,935
594
29
3
0
175,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role