Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Burrito_Badger
Artio
Level 59
God Stats
23W - 27L
1,565 SR
Queue Stats
260W - 264L
1,460 Elo+
Solo
Mulan
Mulan
HaweGame
Mulan
Level 106
God Stats
24W - 22L
1,579 SR
Queue Stats
538W - 499L
1,458 Elo+
Party 1
Arachne
Arachne
IA_Dehmy
Arachne
Level 97
God Stats
45W - 26L
1,643 SR
Queue Stats
437W - 395L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Johnny_il_Bello_
Danzaburou
Level 39
God Stats
2W - 1L
1,757 SR
Queue Stats
24W - 18L
1,571 Elo+
Solo
Team Averages
Level 77
1,609 SR
1,492 Elo+

VS

Team Averages
Level 82
1,609 SR
1,522 Elo+
Zhong Kui
Zhong Kui
Luigi-Kamikaz234
Zhong Kui
Level 109
God Stats
2W - 4L
1,676 SR
Queue Stats
143W - 143L
1,527 Elo+
Party 3
Camazotz
Camazotz
Sheiikahs
Camazotz
Level 46
God Stats
4W - 9L
1,502 SR
Queue Stats
95W - 100L
1,460 Elo+
Party 3
Heimdallr
Heimdallr
bezahlter_balkon
Heimdallr
Level 41
God Stats
13W - 5L
1,810 SR
Queue Stats
243W - 90L
1,623 Elo+
Solo
Bastet
Bastet
dr_Noah-DB
Bastet
Level 106
God Stats
1W - 2L
1,548 SR
Queue Stats
379W - 351L
1,474 Elo+
Party 2
Ra
Ra
meto0110522
Ra
Level 108
God Stats
14W - 14L
1,508 SR
Queue Stats
547W - 497L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 1 / 1
6,379
580
3,574
5,783
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,528
503
2,204
8,796
4,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
HaweGame
Mulan
13
3 / 0 / 0
7,498
682
5,424
7,589
4,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
IA_Dehmy
Arachne
11
0 / 0 / 4
6,117
556
4,059
8,004
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Johnny_il_Bello_
Danzaburou
12
3 / 2 / 0
6,636
603
4,092
5,788
1,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
0 / 1 / 2
5,303
482
5,884
6,725
4,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Sheiikahs
Camazotz
9
1 / 1 / 1
5,528
503
3,614
7,082
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
9
0 / 3 / 0
5,367
488
4,173
6,250
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
dr_Noah-DB
Bastet
9
3 / 1 / 0
5,990
545
5,649
5,906
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
5,615
510
1,860
5,203
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
1
2.5
W
1
1
2
2
W
Mulan
HaweGame
Mulan
3
0
0
3
W
Arachne
IA_Dehmy
Arachne
0
0
4
2
W
Danzaburou
Johnny_il_Bello_
Danzaburou
3
2
0
1.5
L
Zhong Kui
0
1
2
1
L
Camazotz
Sheiikahs
Camazotz
1
1
1
1.5
L
Heimdallr
0
3
0
0
L
Bastet
dr_Noah-DB
Bastet
3
1
0
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
21,180
35,960
Taken
31,166
15,504
Mitigated
14,221
17,512
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,574
190
0
2,287
5,783
2,057
188
2,187
3,596
32,879
0
W
2,204
123
958
3,559
8,796
4,566
0
2,028
6,768
17,217
0
W
Mulan
HaweGame
Mulan
5,424
655
0
3,938
7,589
4,350
0
0
7,589
5,020
40,396
W
Arachne
IA_Dehmy
Arachne
4,059
2,251
0
4,420
8,004
2,899
0
2,037
5,967
0
39,053
W
Danzaburou
Johnny_il_Bello_
Danzaburou
4,092
1,459
0
2,350
5,788
1,632
640
1,319
4,469
0
41,607
L
Zhong Kui
5,884
140
0
2,661
6,725
4,788
0
2,588
3,965
28,509
0
L
Camazotz
Sheiikahs
Camazotz
3,614
1,136
0
4,130
7,082
1,987
0
1,176
5,810
0
24,471
L
Heimdallr
4,173
2,218
0
2,312
6,250
2,145
63
170
6,080
0
29,943
L
Bastet
dr_Noah-DB
Bastet
5,649
1,093
0
2,544
5,906
3,656
0
1,460
4,396
0
23,832
L
1,860
409
105
1,521
5,203
1,645
0
427
4,776
30,470
3,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
27,803
355
Minions Killed
293
0
Camps Cleared
0
1,181,667
Distance Traveled
1,007,069
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,379
580
60
5
0
217,151
5
W
Artio
5,528
503
31
3
0
227,293
0
W
Mulan
7,498
682
100
9
0
260,704
4
W
Arachne
6,117
556
79
7
0
275,662
1
W
Danzaburou
6,636
603
85
8
0
200,857
1
L
Zhong Kui
5,303
482
58
5
0
206,471
5
L
Camazotz
5,528
503
58
5
0
246,344
2
L
Heimdallr
5,367
488
63
6
0
147,641
3
L
Bastet
5,990
545
49
4
0
209,410
3
L
Ra
5,615
510
65
6
0
197,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role