Player Matchup

Danzaburou
Danzaburou
Cimmerier
Danzaburou
Level 121
God Stats
7W - 7L
1,497 SR
Queue Stats
266W - 309L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
Geelohh
Ao Kuang
Level 86
God Stats
10W - 10L
1,535 SR
Queue Stats
446W - 553L
1,392 Elo+
Party 1
Ymir
Ymir
LoBo Do Mau BR
Ymir
Level 103
God Stats
12W - 8L
1,538 SR
Queue Stats
20W - 22L
1,442 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TerrorBRSP
Cu Chulainn
Level 121
God Stats
2W - 2L
1,480 SR
Queue Stats
26W - 25L
1,505 Elo+
Party 3
Zhong Kui
Zhong Kui
jimmychan_
Zhong Kui
Level 101
God Stats
2W - 0L
1,297 SR
Queue Stats
603W - 727L
1,382 Elo+
Party 1
Team Averages
Level 106
1,469 SR
1,426 Elo+

VS

Team Averages
Level 75
1,549 SR
1,376 Elo+
Discordia
Discordia
Deathshooter170
Discordia
Level 65
God Stats
11W - 11L
1,459 SR
Queue Stats
138W - 149L
1,391 Elo+
Solo
Medusa
Medusa
Lykkeseth
Medusa
Level 107
God Stats
9W - 8L
1,627 SR
Queue Stats
266W - 299L
1,430 Elo+
Solo
Chaac
Chaac
WaziFR__
Chaac
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 93L
1,341 Elo+
Party 2
King Arthur
King Arthur
Xwilsul
King Arthur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 104L
1,322 Elo+
Party 2
Pele
Pele
nickols30
Pele
Level 57
God Stats
2W - 3L
1,657 SR
Queue Stats
216W - 243L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cimmerier
Danzaburou
14
1 / 5 / 6
8,962
472
6,112
11,751
3,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Geelohh
Ao Kuang
19
6 / 3 / 8
11,278
594
7,237
13,885
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 6 / 6
8,603
453
4,539
14,792
11,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
TerrorBRSP
Cu Chulainn
17
11 / 4 / 5
11,084
583
20,227
16,119
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
jimmychan_
Zhong Kui
17
4 / 4 / 9
10,373
546
10,708
17,470
12,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deathshooter170
Discordia
12
2 / 6 / 1
7,991
421
8,532
10,138
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Lykkeseth
Medusa
16
3 / 3 / 9
9,797
516
8,918
10,499
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
WaziFR__
Chaac
17
13 / 4 / 5
10,991
578
17,410
15,762
14,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Xwilsul
King Arthur
14
0 / 7 / 6
8,226
433
3,978
13,741
9,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
15
3 / 5 / 7
9,203
484
10,342
16,086
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
25
Kills
21
22
Deaths
25
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cimmerier
Danzaburou
1
5
6
0.8
L
Discordia
Deathshooter170
Discordia
2
6
1
0.42
W
Ao Kuang
Geelohh
Ao Kuang
6
3
8
3.33
W
3
6
6
1
L
Medusa
Lykkeseth
Medusa
3
3
9
2.5
W
Cu Chulainn
TerrorBRSP
Cu Chulainn
11
4
5
3.38
L
Chaac
WaziFR__
Chaac
13
4
5
3.88
L
King Arthur
Xwilsul
King Arthur
0
7
6
0.43
W
Zhong Kui
jimmychan_
Zhong Kui
4
4
9
2.13
L
Pele
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,823
Damage
49,180
74,017
Taken
66,226
52,543
Mitigated
37,724
27,757
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cimmerier
Danzaburou
6,112
1,611
0
4,591
11,751
3,447
870
412
11,319
0
54,123
L
Discordia
Deathshooter170
Discordia
8,532
513
144
2,264
10,138
3,510
0
8,203
1,935
39,030
0
W
Ao Kuang
Geelohh
Ao Kuang
7,237
1,732
0
7,176
13,885
5,764
600
2,184
11,521
79,293
0
W
4,539
908
682
2,645
14,792
11,729
273
2,544
12,155
22,922
0
L
Medusa
Lykkeseth
Medusa
8,918
3,530
0
3,176
10,499
3,508
1,586
1,385
9,021
0
62,488
W
Cu Chulainn
TerrorBRSP
Cu Chulainn
20,227
6,061
0
3,595
16,119
18,723
1,220
1,345
14,772
2,074
69,071
L
Chaac
WaziFR__
Chaac
17,410
3,513
29
3,498
15,762
14,424
0
7,532
7,935
5,039
49,130
L
King Arthur
Xwilsul
King Arthur
3,978
383
144
1,098
13,741
9,280
0
1,720
11,466
6,661
27,782
W
Zhong Kui
jimmychan_
Zhong Kui
10,708
1,279
0
9,068
17,470
12,880
276
5,331
11,586
63,864
0
L
Pele
10,342
2,574
0
3,890
16,086
7,002
0
4,849
10,874
0
62,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,300
Gold Earned
46,208
533
Minions Killed
411
0
Camps Cleared
0
1,713,778
Distance Traveled
1,621,890
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,962
472
118
6
0
315,451
4
L
Discordia
7,991
421
78
4
0
265,221
4
W
Ao Kuang
11,278
594
134
7
0
385,778
2
W
Ymir
8,603
453
43
2
0
349,407
3
L
Medusa
9,797
516
109
6
0
329,623
9
W
Cu Chulainn
11,084
583
113
6
0
337,514
2
L
Chaac
10,991
578
68
4
0
373,834
0
L
King Arthur
8,226
433
70
4
0
301,151
1
W
Zhong Kui
10,373
546
125
7
0
325,628
5
L
Pele
9,203
484
86
5
0
352,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role