Player Matchup

Zeus
Zeus
AtticSalad
Zeus
Level 28
God Stats
5W - 3L
1,624 SR
Queue Stats
37W - 31L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Dixon_Your_Mom01
Jing Wei
Level 28
God Stats
18W - 11L
1,596 SR
Queue Stats
124W - 150L
1,429 Elo+
Solo
Arachne
Arachne
TERMINATOR_532
Arachne
Level 28
God Stats
17W - 12L
1,573 SR
Queue Stats
103W - 109L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zealer_loot
Kumbhakarna
Level 24
God Stats
30W - 27L
1,482 SR
Queue Stats
102W - 102L
1,439 Elo+
Solo
Kukulkan
Kukulkan
ZombieWalrus217
Kukulkan
Level 24
God Stats
2W - 1L
1,704 SR
Queue Stats
23W - 23L
1,374 Elo+
Solo
Team Averages
Level 26
1,596 SR
1,455 Elo+

VS

Team Averages
Level 9
1,480 SR
1,390 Elo+
Thor
Thor
DARYL_DIXONN11
Thor
Level 4
God Stats
7W - 11L
1,230 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Mercury
Mercury
Hgatgrhaffefatfe
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,269 Elo+
Solo
Fenrir
Fenrir
X_testieclops_X
Fenrir
Level 21
God Stats
1W - 2L
1,670 SR
Queue Stats
49W - 64L
1,361 Elo+
Solo
Jormungandr
Jormungandr
jaze_onfire
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,277 Elo+
Solo
Bakasura
Bakasura
kkillerking_101
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 2 / 19
13,465
1,496
30,612
7,142
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 29
10,119
1,124
15,860
9,949
5,118
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 2 / 27
11,127
1,236
10,104
8,288
3,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Zealer_loot
Kumbhakarna
18
8 / 1 / 32
11,279
1,253
7,869
12,013
13,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
18
6 / 2 / 31
10,969
1,219
15,815
5,568
2,683
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 6
9,323
1,036
12,170
18,393
6,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 10 / 1
7,633
848
2,958
11,078
4,041
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 8 / 3
11,209
1,245
11,216
17,770
8,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
jaze_onfire
Jormungandr
15
3 / 7 / 5
9,628
1,070
7,815
23,297
16,487
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
15
1 / 14 / 5
9,094
1,010
4,801
20,787
8,003
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
30
51
Kills
10
10
Deaths
53
138
Assists
20
Player
Kills
Deaths
Assists
KDA
W
22
2
19
15.75
L
1
14
6
0.29
W
7
3
29
7.17
L
0
10
1
0.05
W
8
2
27
10.75
L
5
8
3
0.81
W
Kumbhakarna
Zealer_loot
Kumbhakarna
8
1
32
24
W
Kukulkan
6
2
31
10.75
L
Jormungandr
jaze_onfire
Jormungandr
3
7
5
0.79
L
Bakasura
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,260
Damage
38,960
42,960
Taken
91,325
28,243
Mitigated
43,993
7,415
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,612
5,870
126
1,671
7,142
2,757
0
986
6,061
55,389
0
L
12,170
3,741
0
0
18,393
6,724
0
11,156
7,016
0
27,909
W
15,860
13,664
171
863
9,949
5,118
0
2,964
6,939
0
21,593
L
2,958
795
0
0
11,078
4,041
0
5,498
5,418
0
7,446
W
10,104
7,051
0
2,713
8,288
3,719
0
1,088
7,100
0
21,964
L
11,216
4,639
131
1,785
17,770
8,738
0
10,807
6,784
0
31,591
W
Kumbhakarna
Zealer_loot
Kumbhakarna
7,869
1,297
0
1,320
12,013
13,966
0
2,238
9,488
11,906
0
W
Kukulkan
15,815
3,832
0
551
5,568
2,683
0
539
5,029
30,714
0
L
Jormungandr
jaze_onfire
Jormungandr
7,815
1,354
0
2,161
23,297
16,487
0
12,525
10,576
20,147
0
L
Bakasura
4,801
3,702
0
205
20,787
8,003
0
13,348
7,235
0
9,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,959
Gold Earned
46,887
145
Minions Killed
115
4
Camps Cleared
5
801,237
Distance Traveled
788,456
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,465
1,496
51
6
2
153,396
0
L
Thor
9,323
1,036
31
3
3
139,853
1
W
Jing Wei
10,119
1,124
16
2
0
151,940
2
L
Mercury
7,633
848
9
1
0
127,067
0
W
Arachne
11,127
1,236
32
4
1
185,119
1
L
Fenrir
11,209
1,245
38
4
0
173,310
0
W
Kumbhakarna
11,279
1,253
4
0
0
166,325
0
W
Kukulkan
10,969
1,219
42
5
1
144,457
0
L
Jormungandr
9,628
1,070
19
2
0
157,799
3
L
Bakasura
9,094
1,010
18
2
2
190,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role