Player Matchup

Anubis
Anubis
KnusperKimme66
Anubis
Level 121
God Stats
7W - 9L
1,594 SR
Queue Stats
227W - 211L
1,488 Elo+
Party 2
Hera
Hera
Raduboovy24
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,458 Elo+
Party 2
Mulan
Mulan
Rayen-YFZ-
Mulan
Level 84
God Stats
8W - 6L
1,841 SR
Queue Stats
198W - 184L
1,444 Elo+
Party 3
Bastet
Bastet
bangalou22
Bastet
Level 118
God Stats
4W - 4L
1,549 SR
Queue Stats
381W - 394L
1,445 Elo+
Party 3
Anhur
Anhur
deadbymoataz
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 68
1,597 SR
1,467 Elo+

VS

Team Averages
Level 66
1,504 SR
1,427 Elo+
Xing Tian
Xing Tian
Vioblax1330
Xing Tian
Level 97
God Stats
12W - 5L
1,602 SR
Queue Stats
245W - 243L
1,425 Elo+
Party 1
The Morrigan
The Morrigan
Youlimsse
The Morrigan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,399 Elo+
Party 4
Bastet
Bastet
karlroy590
Bastet
Level 82
God Stats
3W - 3L
1,466 SR
Queue Stats
142W - 150L
1,403 Elo+
Party 4
Tyr
Tyr
tunsi30600
Tyr
Level 99
God Stats
7W - 10L
1,517 SR
Queue Stats
284W - 276L
1,512 Elo+
Party 1
Neith
Neith
whno0t
Neith
Level 29
God Stats
16W - 15L
1,434 SR
Queue Stats
55W - 61L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
10,585
481
17,623
21,861
9,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 4
9,247
420
8,862
10,853
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
6 / 5 / 3
9,465
430
13,517
19,564
22,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
bangalou22
Bastet
17
8 / 5 / 3
11,136
506
16,180
21,240
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 16 / 2
7,571
344
5,407
16,442
3,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Vioblax1330
Xing Tian
16
7 / 3 / 21
11,953
543
14,727
25,874
26,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Youlimsse
The Morrigan
15
3 / 5 / 9
10,397
473
5,768
12,756
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
karlroy590
Bastet
20
14 / 3 / 4
13,181
599
16,049
16,466
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 6
12,015
546
15,272
22,129
27,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
whno0t
Neith
17
14 / 5 / 11
12,318
560
15,832
15,334
5,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
21
Kills
42
42
Deaths
21
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
2
8
4
0.5
L
Mulan
6
5
3
1.5
W
Xing Tian
Vioblax1330
Xing Tian
7
3
21
5.83
W
The Morrigan
Youlimsse
The Morrigan
3
5
9
1.5
L
Bastet
bangalou22
Bastet
8
5
3
1.9
L
1
16
2
0.13
W
Bastet
karlroy590
Bastet
14
3
4
5.33
W
4
5
6
1.4
W
Neith
whno0t
Neith
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,589
Damage
67,648
89,960
Taken
92,559
47,423
Mitigated
69,327
25,880
Healing
32,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,623
691
111
12,075
21,861
9,993
0
4,627
17,234
92,373
0
L
8,862
4,399
0
518
10,853
3,234
395
4,349
6,504
32,577
0
L
Mulan
13,517
2,486
0
4,450
19,564
22,327
210
454
19,110
0
39,461
W
Xing Tian
Vioblax1330
Xing Tian
14,727
2,010
0
4,557
25,874
26,315
16
7,189
18,428
37,616
0
W
The Morrigan
Youlimsse
The Morrigan
5,768
1,367
0
3,267
12,756
4,866
1,320
7,340
5,176
44,944
5,388
L
Bastet
bangalou22
Bastet
16,180
2,760
581
7,817
21,240
8,101
0
4,677
16,563
0
66,484
L
5,407
1,858
0
328
16,442
3,768
0
5,815
10,627
0
17,398
W
Bastet
karlroy590
Bastet
16,049
4,478
250
8,863
16,466
5,878
2,193
4,032
12,221
0
94,476
W
15,272
1,275
0
9,737
22,129
27,162
872
3,437
17,379
0
73,266
W
Neith
whno0t
Neith
15,832
8,115
0
5,617
15,334
5,106
2,587
3,999
11,197
0
54,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,004
Gold Earned
59,864
375
Minions Killed
456
0
Camps Cleared
0
1,793,232
Distance Traveled
2,022,108
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,585
481
129
6
0
362,893
0
L
Hera
9,247
420
65
3
0
284,408
2
L
Mulan
9,465
430
66
3
0
306,490
0
W
Xing Tian
11,953
543
38
2
0
427,329
6
W
The Morrigan
10,397
473
87
4
0
363,490
0
L
Bastet
11,136
506
93
4
0
448,207
3
L
Anhur
7,571
344
22
1
0
391,234
2
W
Bastet
13,181
599
127
6
0
480,075
0
W
Tyr
12,015
546
127
6
0
377,624
6
W
Neith
12,318
560
77
4
0
373,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role