Player Matchup

Neith
Neith
Frokesh
Neith
Level 14
God Stats
6W - 4L
1,771 SR
Queue Stats
77W - 71L
1,708 Elo+
Solo
Thor
Thor
Leerioo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
Ares
Ares
lordfhd7
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
Raijin
Raijin
xTeasing
Raijin
Level 13
God Stats
6W - 4L
1,530 SR
Queue Stats
23W - 20L
1,587 Elo+
Solo
Camazotz
Camazotz
zerotwo0o0o0o
Camazotz
Level 28
God Stats
1W - 2L
1,712 SR
Queue Stats
94W - 90L
1,522 Elo+
Solo
Team Averages
Level 13
1,602 SR
1,610 Elo+

VS

Team Averages
Level 25
1,622 SR
1,558 Elo+
Agni
Agni
FiremanAgn1
Agni
Level 22
God Stats
17W - 15L
1,607 SR
Queue Stats
94W - 87L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
KOX5324
Sun Wukong
Level 28
God Stats
2W - 1L
1,515 SR
Queue Stats
26W - 17L
1,599 Elo+
Solo
Charybdis
Charybdis
Likaionas
Charybdis
Level 28
God Stats
14W - 6L
1,733 SR
Queue Stats
109W - 109L
1,549 Elo+
Solo
Thanatos
Thanatos
ReaPeR0FG0D
Thanatos
Level 27
God Stats
18W - 16L
1,488 SR
Queue Stats
53W - 44L
1,509 Elo+
Solo
Hel
Hel
bedalgeuse
Hel
Level 19
God Stats
2W - 0L
1,766 SR
Queue Stats
29W - 23L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frokesh
Neith
11
4 / 3 / 1
7,243
557
7,511
6,613
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Leerioo
Thor
8
0 / 7 / 0
5,341
411
2,645
10,905
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
0 / 4 / 3
5,174
398
2,873
10,849
7,967
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
xTeasing
Raijin
10
0 / 7 / 0
6,216
478
4,793
9,553
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
zerotwo0o0o0o
Camazotz
11
1 / 5 / 0
7,045
542
9,817
17,407
8,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,108
624
9,828
6,442
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
KOX5324
Sun Wukong
12
3 / 0 / 7
7,815
601
9,270
9,974
4,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Likaionas
Charybdis
13
5 / 1 / 3
7,281
560
6,476
7,855
2,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
ReaPeR0FG0D
Thanatos
14
11 / 2 / 4
8,791
676
12,890
14,714
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 9
7,230
556
4,421
5,933
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
26
26
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Neith
Frokesh
Neith
4
3
1
1.5
W
Sun Wukong
KOX5324
Sun Wukong
3
0
7
6.5
L
Thor
Leerioo
Thor
0
7
0
0
W
Charybdis
Likaionas
Charybdis
5
1
3
6.5
W
Thanatos
ReaPeR0FG0D
Thanatos
11
2
4
6.5
W
1
2
9
2.75
L
Ares
0
4
3
0.38
L
Raijin
xTeasing
Raijin
0
7
0
0
L
Camazotz
zerotwo0o0o0o
Camazotz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
42,885
55,327
Taken
44,918
24,071
Mitigated
17,957
14,933
Healing
29,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,828
930
0
3,485
6,442
2,220
922
3,438
2,748
50,465
0
L
Neith
Frokesh
Neith
7,511
3,218
0
1,282
6,613
2,734
321
1,777
4,800
0
45,217
W
Sun Wukong
KOX5324
Sun Wukong
9,270
2,988
0
3,909
9,974
4,719
0
258
9,676
0
36,620
L
Thor
Leerioo
Thor
2,645
876
0
2,242
10,905
2,156
0
1,146
9,679
0
26,520
W
Charybdis
Likaionas
Charybdis
6,476
3,834
0
1,340
7,855
2,062
2,643
1,062
6,793
0
42,375
W
Thanatos
ReaPeR0FG0D
Thanatos
12,890
5,991
0
14,007
14,714
5,387
98
843
13,827
0
57,573
W
4,421
1,266
3,552
3,250
5,933
3,569
717
2,009
3,924
12,086
0
L
Ares
2,873
645
0
0
10,849
7,967
129
4,978
5,795
9,179
0
L
Raijin
xTeasing
Raijin
4,793
372
0
807
9,553
2,525
0
5,531
3,654
31,062
0
L
Camazotz
zerotwo0o0o0o
Camazotz
9,817
4,027
107
10,495
17,407
8,689
0
257
17,150
0
38,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
39,225
295
Minions Killed
369
0
Camps Cleared
0
1,152,411
Distance Traveled
1,258,128
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,108
624
101
8
0
250,993
2
L
Neith
7,243
557
91
7
0
204,846
2
W
Sun Wukong
7,815
601
72
6
0
265,742
2
L
Thor
5,341
411
48
4
0
241,974
0
W
Charybdis
7,281
560
84
6
0
231,495
1
W
Thanatos
8,791
676
99
8
0
290,975
0
W
Hel
7,230
556
13
1
0
218,923
2
L
Ares
5,174
398
10
1
0
239,511
0
L
Raijin
6,216
478
71
5
0
227,805
3
L
Camazotz
7,045
542
75
6
0
238,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role