Player Matchup

Charybdis
Charybdis
RisingPhoenix55
Charybdis
Level 56
God Stats
12W - 22L
1,391 SR
Queue Stats
33W - 45L
1,327 Elo+
Party 1
Hel
Hel
birchrapter
Hel
Level 57
God Stats
17W - 19L
1,481 SR
Queue Stats
68W - 82L
1,357 Elo+
Party 1
Mulan
Mulan
zZFredbearZz
Mulan
Level 68
God Stats
5W - 3L
1,466 SR
Queue Stats
24W - 24L
1,487 Elo+
Party 1
Team Averages
Level 60
1,446 SR
1,390 Elo+

VS

Team Averages
Level 96
1,515 SR
1,489 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ExspensiveA1mBot
Olorun
Level 107
God Stats
1W - 1L
1,602 SR
Queue Stats
70W - 70L
1,437 Elo+
Solo
Rama
Rama
Fantasticfan882
Rama
Level 58
God Stats
1W - 1L
1,443 SR
Queue Stats
140W - 142L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RisingPhoenix55
Charybdis
14
7 / 4 / 9
10,515
751
17,621
13,828
5,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 3 / 9
9,829
702
6,215
11,067
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 2 / 11
10,458
747
15,634
18,578
15,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 3 / 3
10,323
737
11,685
15,068
23,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 10 / 5
9,224
659
14,390
14,872
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 4
8,732
624
10,240
12,818
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
9
9
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
3
3
2.17
L
2
10
5
0.45
L
2
7
4
0.57
W
Charybdis
RisingPhoenix55
Charybdis
7
4
9
2.88
W
6
3
9
3.5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
36,315
43,473
Taken
42,758
25,908
Mitigated
33,319
20,095
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,685
1,390
0
1,841
15,068
23,185
0
2,679
12,389
20,557
0
L
14,390
6,690
338
3,584
14,872
6,144
0
2,425
12,447
32,623
2,761
L
10,240
6,593
0
964
12,818
3,990
0
1,527
11,291
0
27,123
W
Charybdis
RisingPhoenix55
Charybdis
17,621
12,127
315
2,945
13,828
5,688
296
8,188
5,640
0
45,126
W
6,215
738
5,495
6,314
11,067
4,966
298
7,873
3,194
21,047
0
W
15,634
1,719
604
4,422
18,578
15,254
223
8,643
9,935
0
41,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
28,279
168
Minions Killed
108
8
Camps Cleared
4
726,478
Distance Traveled
664,483
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,323
737
17
1
0
268,354
1
L
Olorun
9,224
659
50
4
3
194,496
2
L
Rama
8,732
624
41
3
1
201,633
2
W
Charybdis
10,515
751
81
6
2
229,431
0
W
Hel
9,829
702
26
2
2
251,420
0
W
Mulan
10,458
747
61
4
4
245,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role