Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ferretscan
Hercules
Level 29
God Stats
26W - 21L
1,471 SR
Queue Stats
37W - 43L
1,386 Elo+
Party 1
Ra
Ra
Zephyrz1122
Ra
Level 145
God Stats
1W - 1L
1,559 SR
Queue Stats
39W - 54L
1,439 Elo+
Party 1
Team Averages
Level 98
1,510 SR
1,442 Elo+

VS

Team Averages
Level 100
1,534 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JaX GyNeCo
Amaterasu
Level 126
God Stats
5W - 4L
1,602 SR
Queue Stats
265W - 320L
1,417 Elo+
Party 2
Bastet
Bastet
PlaygameroObin
Bastet
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 2 / 11
11,225
802
17,296
25,495
24,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Ferretscan
Hercules
14
6 / 4 / 12
10,638
760
8,182
27,459
19,810
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 3 / 12
10,693
764
16,738
12,492
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 5
8,613
615
21,227
14,488
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
JaX GyNeCo
Amaterasu
14
3 / 8 / 6
10,548
753
8,620
20,532
20,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 7 / 3
10,443
746
14,196
16,776
8,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
20
Kills
9
9
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
11
6.75
L
Sol
 
Sol
1
5
5
0.7
W
Hercules
Ferretscan
Hercules
6
4
12
3
L
Amaterasu
JaX GyNeCo
Amaterasu
3
8
6
0.75
L
5
7
3
0.93
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
44,043
65,446
Taken
51,796
49,009
Mitigated
33,870
34,437
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,296
5,832
0
9,731
25,495
24,129
1,641
8,567
16,928
0
53,465
L
Sol
 
Sol
21,227
6,033
0
3,867
14,488
4,897
0
5,471
9,017
52,334
0
W
Hercules
Ferretscan
Hercules
8,182
2,327
0
8,927
27,459
19,810
0
8,970
18,489
0
14,937
L
Amaterasu
JaX GyNeCo
Amaterasu
8,620
2,651
0
3,126
20,532
20,809
180
5,378
15,154
0
17,885
L
14,196
3,666
596
4,332
16,776
8,164
0
6,132
10,644
338
28,283
W
16,738
990
9,167
6,612
12,492
5,070
819
4,406
8,086
45,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
29,604
162
Minions Killed
110
7
Camps Cleared
4
770,313
Distance Traveled
743,837
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,225
802
87
6
4
257,930
1
L
Sol
8,613
615
66
5
2
253,171
3
W
Hercules
10,638
760
12
1
0
244,180
0
L
Amaterasu
10,548
753
14
1
1
245,629
0
L
Bastet
10,443
746
30
2
1
245,037
1
W
Ra
10,693
764
63
5
3
268,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role