Player Matchup

Merlin
Merlin
DolaNMLGPRO
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
Moo0t
Kuzenbo
Level 120
God Stats
3W - 4L
1,584 SR
Queue Stats
124W - 101L
1,579 Elo+
Party 2
Hachiman
Hachiman
OsiansFriend
Hachiman
Level 65
God Stats
1W - 2L
1,522 SR
Queue Stats
110W - 88L
1,567 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheJewishWookie
Ah Muzen Cab
Level 103
God Stats
1W - 1L
1,740 SR
Queue Stats
110W - 86L
1,549 Elo+
Solo
Nox
Nox
Tom Loathes You
Nox
Level 125
God Stats
3W - 3L
1,531 SR
Queue Stats
187W - 156L
1,565 Elo+
Party 2
Team Averages
Level 100
1,575 SR
1,567 Elo+

VS

Team Averages
Level 114
1,484 SR
1,526 Elo+
Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hunger_Mystika
Cthulhu
Level 59
God Stats
2W - 1L
1,478 SR
Queue Stats
112W - 113L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
MrRasta_Fari
Hou Yi
Level 126
God Stats
7W - 5L
1,531 SR
Queue Stats
289W - 268L
1,511 Elo+
Party 1
Agni
Agni
MrSenZa_Fari
Agni
Level 160
God Stats
2W - 9L
1,374 SR
Queue Stats
469W - 442L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
Pablo18L
Kukulkan
Level 128
God Stats
1W - 1L
1,538 SR
Queue Stats
36W - 26L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 6 / 6
8,552
658
9,377
11,268
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Moo0t
Kuzenbo
14
1 / 6 / 5
8,405
647
6,359
21,413
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
OsiansFriend
Hachiman
13
2 / 7 / 6
8,240
634
8,039
12,833
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
TheJewishWookie
Ah Muzen Cab
15
1 / 6 / 6
8,206
631
13,426
15,858
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 6 / 1
10,421
802
9,829
14,075
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 3 / 18
10,469
805
14,257
8,537
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 15
11,223
863
10,445
17,375
18,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
16
4 / 2 / 12
9,710
747
9,712
8,939
4,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 4 / 10
11,150
858
19,332
11,875
5,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Pablo18L
Kukulkan
17
5 / 2 / 13
10,235
787
14,683
9,199
4,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
13
Kills
31
31
Deaths
13
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
18
4.33
L
Merlin
1
6
6
0.67
W
7
2
15
7.25
L
Kuzenbo
Moo0t
Kuzenbo
1
6
5
0.58
W
Hou Yi
4
2
12
5
W
11
4
10
4
L
Hachiman
OsiansFriend
Hachiman
2
7
6
0.71
W
Kukulkan
Pablo18L
Kukulkan
5
2
13
5.75
L
Ah Muzen Cab
TheJewishWookie
Ah Muzen Cab
1
6
6
0.67
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
68,429
75,447
Taken
55,925
44,142
Mitigated
36,290
21,782
Healing
28,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,257
819
4,119
1,331
8,537
3,642
814
3,078
5,399
27,831
0
L
Merlin
9,377
204
328
1,501
11,268
3,855
238
8,353
2,915
24,461
0
W
10,445
239
2,928
4,580
17,375
18,634
609
6,837
10,205
22,596
0
L
Kuzenbo
Moo0t
Kuzenbo
6,359
1,852
1,543
5,082
21,413
25,122
0
15,074
6,339
10,999
0
W
Hou Yi
9,712
2,483
0
1,432
8,939
4,007
996
5,926
2,771
0
20,506
W
19,332
1,302
3,222
3,955
11,875
5,274
955
5,043
6,658
30,755
0
L
Hachiman
OsiansFriend
Hachiman
8,039
2,788
1,637
1,366
12,833
4,567
176
10,189
2,644
0
17,801
W
Kukulkan
Pablo18L
Kukulkan
14,683
968
3,228
3,285
9,199
4,733
1,204
3,786
5,327
37,867
0
L
Ah Muzen Cab
TheJewishWookie
Ah Muzen Cab
13,426
2,232
1,037
5,540
15,858
5,632
26
13,749
2,109
0
25,086
L
9,829
399
1,604
2,144
14,075
4,966
654
11,352
2,723
20,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
52,787
119
Minions Killed
177
0
Camps Cleared
0
1,068,213
Distance Traveled
1,203,443
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,469
805
23
2
0
229,204
0
L
Merlin
8,552
658
27
2
0
204,501
0
W
Cthulhu
11,223
863
35
3
0
273,941
3
L
Kuzenbo
8,405
647
12
1
0
229,160
0
W
Hou Yi
9,710
747
25
2
0
215,324
1
W
Agni
11,150
858
36
3
0
247,375
0
L
Hachiman
8,240
634
27
2
0
197,383
0
W
Kukulkan
10,235
787
58
4
0
237,599
1
L
Ah Muzen Cab
8,206
631
23
2
0
230,025
0
L
Nox
10,421
802
30
2
0
207,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role