Player Matchup

Artemis
Artemis
Leprukon
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,269 Elo+
Solo
Da Ji
Da Ji
Qelar
Da Ji
Level 10
God Stats
1W - 2L
1,460 SR
Queue Stats
8W - 5L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Septhis17
Aphrodite
Level 4
God Stats
4W - 3L
1,892 SR
Queue Stats
4W - 5L
1,817 Elo+
Solo
Cthulhu
Cthulhu
Toxilocalypse
Cthulhu
Level 21
God Stats
1W - 3L
1,234 SR
Queue Stats
24W - 52L
1,224 Elo+
Solo
The Morrigan
The Morrigan
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The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Team Averages
Level 8
1,517 SR
1,416 Elo+

VS

Team Averages
Level 16
1,519 SR
1,394 Elo+
Scylla
Scylla
JoyouslyMoist
Scylla
Level 16
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 3L
1,544 Elo+
Party 1
Charybdis
Charybdis
LlamaLord901
Charybdis
Level 26
God Stats
4W - 0L
1,791 SR
Queue Stats
74W - 57L
1,575 Elo+
Solo
Hercules
Hercules
Louif
Hercules
Level 18
God Stats
10W - 17L
1,430 SR
Queue Stats
24W - 53L
1,241 Elo+
Solo
Jormungandr
Jormungandr
Matt491
Jormungandr
Level 18
God Stats
7W - 5L
1,579 SR
Queue Stats
13W - 13L
1,527 Elo+
Solo
Nemesis
Nemesis
NoodlesChan
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Leprukon
Artemis
1
0 / 0 / 0
3,718
338
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Qelar
Da Ji
10
6 / 5 / 2
6,449
586
8,039
9,953
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Septhis17
Aphrodite
8
3 / 1 / 4
6,014
547
6,230
7,571
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
7
0 / 4 / 2
4,697
427
2,122
6,599
4,175
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
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The Morrigan
1
0 / 0 / 0
3,818
347
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,937
540
3,700
6,554
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LlamaLord901
Charybdis
12
8 / 1 / 0
7,097
645
6,068
5,538
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Louif
Hercules
9
0 / 3 / 0
5,249
477
821
6,485
3,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Matt491
Jormungandr
9
1 / 1 / 7
5,906
537
3,464
6,202
3,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
NoodlesChan
Nemesis
9
0 / 2 / 6
5,746
522
2,978
6,532
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
10
10
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Artemis
Leprukon
Artemis
0
0
0
0
W
Charybdis
LlamaLord901
Charybdis
8
1
0
8
W
Hercules
Louif
Hercules
0
3
0
0
W
Jormungandr
Matt491
Jormungandr
1
1
7
4.5
W
Nemesis
NoodlesChan
Nemesis
0
2
6
1.5
L
Da Ji
Qelar
Da Ji
6
5
2
1.4
L
Aphrodite
Septhis17
Aphrodite
3
1
4
5
L
Cthulhu
0
4
2
0.25
L
The Morrigan
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The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
17,031
24,123
Taken
31,311
10,247
Mitigated
12,673
9,292
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,700
404
0
2,141
6,554
1,728
887
1,558
4,996
22,698
0
L
Artemis
Leprukon
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
LlamaLord901
Charybdis
6,068
3,095
0
2,892
5,538
1,691
0
1,847
3,691
0
40,551
W
Hercules
Louif
Hercules
821
190
0
484
6,485
3,595
576
1,658
4,827
0
17,235
W
Jormungandr
Matt491
Jormungandr
3,464
729
0
418
6,202
3,836
661
1,617
4,585
18,090
0
W
Nemesis
NoodlesChan
Nemesis
2,978
1,663
0
3,177
6,532
1,823
0
1,672
4,860
0
31,077
L
Da Ji
Qelar
Da Ji
8,039
2,264
0
1,909
9,953
3,316
0
2,792
6,885
0
27,678
L
Aphrodite
Septhis17
Aphrodite
6,230
1,175
1,935
5,366
7,571
2,756
175
1,683
5,660
20,733
0
L
Cthulhu
2,122
72
82
0
6,599
4,175
0
2,363
4,216
9,449
0
L
The Morrigan
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The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
29,935
101
Minions Killed
249
0
Camps Cleared
0
587,232
Distance Traveled
1,100,228
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,937
540
51
5
0
240,041
6
L
Artemis
3,718
338
0
0
0
0
0
W
Charybdis
7,097
645
69
6
0
210,209
1
W
Hercules
5,249
477
38
3
0
199,602
2
W
Jormungandr
5,906
537
25
2
0
215,699
0
W
Nemesis
5,746
522
66
6
0
234,677
0
L
Da Ji
6,449
586
46
4
0
197,203
0
L
Aphrodite
6,014
547
41
4
0
215,781
6
L
Cthulhu
4,697
427
14
1
0
174,248
1
L
The Morrigan
3,818
347
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role