Player Matchup

Tiamat
Tiamat
DownMonumental
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,600 Elo+
Solo
Xing Tian
Xing Tian
PlayboiFabio
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,536 Elo+
Solo
Ullr
Ullr
Sad-Nig
Ullr
Level 14
God Stats
2W - 1L
1,732 SR
Queue Stats
9W - 6L
1,659 Elo+
Solo
Hun Batz
Hun Batz
Tucked Strap
Hun Batz
Level 27
God Stats
5W - 6L
1,386 SR
Queue Stats
43W - 69L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Ëchð
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,709 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,585 Elo+

VS

Team Averages
Level 22
1,567 SR
1,598 Elo+
Ymir
Ymir
DirtyDan18675
Ymir
Level 28
God Stats
149W - 136L
1,566 SR
Queue Stats
210W - 219L
1,596 Elo+
Solo
Zeus
Zeus
Lechero61
Zeus
Level 8
God Stats
3W - 1L
1,530 SR
Queue Stats
15W - 14L
1,528 Elo+
Solo
Bastet
Bastet
Sledge Alpha
Bastet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
lv Iord vl
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,681 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
suprememorty69
Ah Muzen Cab
Level 28
God Stats
5W - 2L
1,740 SR
Queue Stats
176W - 148L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 2
11,153
531
18,621
16,011
14,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
PlayboiFabio
Xing Tian
12
0 / 10 / 1
7,835
373
4,945
24,493
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Sad-Nig
Ullr
9
1 / 5 / 1
7,192
342
2,534
10,668
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Tucked Strap
Hun Batz
12
1 / 13 / 5
7,904
376
5,633
15,347
2,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ëchð
Gilgamesh
17
1 / 4 / 2
9,883
471
8,172
19,911
17,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
12,596
600
10,628
17,061
17,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
19
3 / 6 / 13
12,674
604
11,532
16,867
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
6 / 1 / 12
11,751
560
11,363
15,344
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
lv Iord vl
Gilgamesh
18
11 / 1 / 10
13,241
631
13,312
14,903
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
suprememorty69
Ah Muzen Cab
20
12 / 0 / 9
14,207
677
20,370
15,473
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
11
Kills
35
36
Deaths
12
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
8
4
2
2.25
W
Zeus
3
6
13
1.58
L
Xing Tian
PlayboiFabio
Xing Tian
0
10
1
0.05
L
Ullr
Sad-Nig
Ullr
1
5
1
0.3
W
Bastet
6
1
12
12
L
Hun Batz
Tucked Strap
Hun Batz
1
13
5
0.27
W
Gilgamesh
lv Iord vl
Gilgamesh
11
1
10
16
W
Ah Muzen Cab
suprememorty69
Ah Muzen Cab
12
0
9
16.5
L
Gilgamesh
Ëchð
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
67,205
86,430
Taken
79,648
53,642
Mitigated
42,773
9,839
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,628
2,827
0
4,654
17,061
17,459
2,684
5,429
10,994
79,285
4,860
L
18,621
2,232
0
2,527
16,011
14,099
0
7,259
8,588
80,958
0
W
Zeus
11,532
1,850
842
6,546
16,867
6,747
2,440
7,524
9,291
82,886
0
L
Xing Tian
PlayboiFabio
Xing Tian
4,945
232
0
1,218
24,493
16,271
0
2,242
22,138
38,689
0
L
Ullr
Sad-Nig
Ullr
2,534
1,343
0
2,000
10,668
2,427
0
804
9,812
0
27,976
W
Bastet
11,363
3,140
0
5,944
15,344
5,924
2,074
5,784
9,475
0
60,219
L
Hun Batz
Tucked Strap
Hun Batz
5,633
1,576
0
751
15,347
2,996
47
3,720
11,474
0
20,206
W
Gilgamesh
lv Iord vl
Gilgamesh
13,312
4,777
0
3,995
14,903
5,975
3,361
4,462
9,808
0
73,278
W
Ah Muzen Cab
suprememorty69
Ah Muzen Cab
20,370
12,866
0
9,385
15,473
6,668
7,862
4,867
10,554
0
124,748
L
Gilgamesh
Ëchð
Gilgamesh
8,172
1,531
0
3,343
19,911
17,849
0
6,976
12,867
9,701
60,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
64,469
414
Minions Killed
655
0
Camps Cleared
0
1,588,546
Distance Traveled
2,044,848
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,596
600
136
6
0
349,319
3
L
Tiamat
11,153
531
131
6
0
344,231
2
W
Zeus
12,674
604
149
7
0
339,233
3
L
Xing Tian
7,835
373
55
3
0
333,587
0
L
Ullr
7,192
342
62
3
0
205,136
1
W
Bastet
11,751
560
89
4
0
492,897
0
L
Hun Batz
7,904
376
42
2
0
307,151
0
W
Gilgamesh
13,241
631
86
4
0
448,438
3
W
Ah Muzen Cab
14,207
677
195
9
0
414,961
1
L
Gilgamesh
9,883
471
124
6
0
398,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role