Player Matchup

Ra
Ra
CoolER89rus
Ra
Level 14
God Stats
1W - 3L
1,451 SR
Queue Stats
3W - 7L
1,495 Elo+
Party 3
Neith
Neith
Kezuda
Neith
Level 8
God Stats
1W - 4L
1,294 SR
Queue Stats
2W - 7L
1,284 Elo+
Party 1
Baba Yaga
Baba Yaga
Lexababy
Baba Yaga
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,284 Elo+
Party 1
Geb
Geb
T90RUS
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,456 Elo+
Party 3
Nox
Nox
VIKh4n
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 3
Team Averages
Level 11
1,449 SR
1,395 Elo+

VS

Team Averages
Level 21
1,559 SR
1,475 Elo+
Guan Yu
Guan Yu
CarrotTyphoon00
Guan Yu
Level 16
God Stats
23W - 5L
1,599 SR
Queue Stats
47W - 30L
1,495 Elo+
Solo
Da Ji
Da Ji
PixelKnight971
Da Ji
Level 22
God Stats
21W - 16L
1,466 SR
Queue Stats
77W - 86L
1,407 Elo+
Party 2
Anubis
Anubis
XRANITELI
Anubis
Level 24
God Stats
16W - 11L
1,544 SR
Queue Stats
31W - 23L
1,534 Elo+
Party 4
Medusa
Medusa
XRANITELI2
Medusa
Level 27
God Stats
38W - 15L
1,677 SR
Queue Stats
48W - 26L
1,547 Elo+
Party 4
Thor
Thor
kallunski
Thor
Level 18
God Stats
14W - 13L
1,511 SR
Queue Stats
85W - 94L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 14 / 3
12,431
1,036
17,878
20,751
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kezuda
Neith
17
4 / 14 / 4
12,160
1,013
9,754
19,731
4,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Lexababy
Baba Yaga
17
0 / 9 / 7
10,820
902
14,768
21,122
5,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
T90RUS
Geb
17
0 / 6 / 7
10,475
873
8,681
27,064
26,019
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
VIKh4n
Nox
17
0 / 5 / 7
10,032
836
9,330
13,731
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 25
14,107
1,176
14,964
14,403
21,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 1 / 20
13,174
1,098
21,163
13,632
5,635
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
XRANITELI
Anubis
20
13 / 2 / 19
13,209
1,101
29,158
15,137
8,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
XRANITELI2
Medusa
20
13 / 2 / 17
14,391
1,199
22,627
9,799
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
19
2 / 3 / 19
11,658
972
8,669
14,115
5,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
148
9
Kills
48
48
Deaths
9
28
Assists
100
Player
Kills
Deaths
Assists
KDA
W
9
1
25
21.5
L
5
14
3
0.46
L
Neith
Kezuda
Neith
4
14
4
0.43
L
Baba Yaga
Lexababy
Baba Yaga
0
9
7
0.39
W
11
1
20
21
L
Geb
T90RUS
Geb
0
6
7
0.58
L
Nox
VIKh4n
Nox
0
5
7
0.7
W
Anubis
XRANITELI
Anubis
13
2
19
11.25
W
Medusa
XRANITELI2
Medusa
13
2
17
10.75
W
Thor
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,411
Damage
96,581
102,399
Taken
67,086
46,824
Mitigated
44,305
7,093
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,964
1,569
3,135
5,812
14,403
21,184
0
10,161
4,242
0
30,003
L
17,878
2,410
1,062
896
20,751
6,066
0
6,056
14,553
48,857
0
L
Neith
Kezuda
Neith
9,754
5,819
0
1,561
19,731
4,630
0
7,297
12,205
0
28,645
L
Baba Yaga
Lexababy
Baba Yaga
14,768
986
0
2,082
21,122
5,843
0
5,859
14,998
37,486
0
W
21,163
6,785
0
2,339
13,632
5,635
0
10,980
2,652
0
32,325
L
Geb
T90RUS
Geb
8,681
1,030
326
1,060
27,064
26,019
0
6,830
19,787
19,781
0
L
Nox
VIKh4n
Nox
9,330
1,909
0
106
13,731
4,266
0
3,116
10,440
15,688
0
W
Anubis
XRANITELI
Anubis
29,158
1,367
0
7,885
15,137
8,238
0
10,099
5,038
43,109
0
W
Medusa
XRANITELI2
Medusa
22,627
12,115
0
1,150
9,799
3,789
0
8,070
1,729
0
53,276
W
Thor
8,669
1,360
0
1,275
14,115
5,459
0
11,347
2,768
0
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,918
Gold Earned
66,539
192
Minions Killed
202
2
Camps Cleared
11
945,487
Distance Traveled
1,146,302
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,107
1,176
43
4
1
257,032
0
L
Ra
12,431
1,036
81
7
0
198,912
0
L
Neith
12,160
1,013
32
3
1
142,231
2
L
Baba Yaga
10,820
902
55
5
1
198,597
1
W
Da Ji
13,174
1,098
28
2
5
230,414
0
L
Geb
10,475
873
12
1
0
218,394
0
L
Nox
10,032
836
12
1
0
187,353
2
W
Anubis
13,209
1,101
32
3
3
188,202
3
W
Medusa
14,391
1,199
80
7
2
253,868
0
W
Thor
11,658
972
19
2
0
216,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role