Player Matchup

Achilles
Achilles
BezrykiYBTW_OP
Achilles
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
104W - 91L
1,486 Elo+
Party 2
Thor
Thor
Crook-Zz
Thor
Level 93
God Stats
22W - 12L
1,731 SR
Queue Stats
159W - 204L
1,367 Elo+
Party 2
Neith
Neith
MoistArabian
Neith
Level 28
God Stats
55W - 69L
1,473 SR
Queue Stats
180W - 236L
1,359 Elo+
Party 2
Ymir
Ymir
vRuthlless
Ymir
Level 4
God Stats
2W - 2L
1,771 SR
Queue Stats
5W - 6L
1,682 Elo+
Party 2
Sol
Sol
vitzFanta
Sol
Level 45
God Stats
8W - 17L
1,308 SR
Queue Stats
223W - 238L
1,385 Elo+
Party 2
Team Averages
Level 40
1,557 SR
1,456 Elo+

VS

Team Averages
Level 73
1,425 SR
1,459 Elo+
Khepri
Khepri
Royal Gucc
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
532W - 470L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Ryan Woodman
Zhong Kui
Level 127
God Stats
7W - 8L
1,533 SR
Queue Stats
927W - 849L
1,554 Elo+
Party 1
Da Ji
Da Ji
SeanSean897
Da Ji
Level 64
God Stats
1W - 2L
1,183 SR
Queue Stats
50W - 47L
1,326 Elo+
Party 3
Scylla
Scylla
TheLocalBM
Scylla
Level 28
God Stats
7W - 8L
1,532 SR
Queue Stats
163W - 101L
1,506 Elo+
Party 1
Hachiman
Hachiman
chlokai
Hachiman
Level 24
God Stats
3W - 4L
1,378 SR
Queue Stats
70W - 56L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 6 / 0
6,457
404
6,685
17,025
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
12
0 / 3 / 1
6,968
436
4,327
12,885
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 5 / 1
7,292
456
10,290
11,116
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 3
7,066
442
3,953
9,171
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 6 / 0
7,835
490
8,497
14,359
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Royal Gucc
Khepri
11
0 / 2 / 7
7,131
446
4,203
11,635
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Ryan Woodman
Zhong Kui
17
7 / 1 / 1
9,966
623
13,511
8,358
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 2 / 2
8,349
522
9,834
12,071
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TheLocalBM
Scylla
15
8 / 0 / 1
9,379
586
9,227
5,491
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
chlokai
Hachiman
11
1 / 4 / 5
7,044
440
7,136
11,914
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
22
22
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
6
0
0.33
L
Thor
0
3
1
0.17
L
4
5
1
0.9
W
Khepri
Royal Gucc
Khepri
0
2
7
1.75
W
Zhong Kui
Ryan Woodman
Zhong Kui
7
1
1
7.5
W
6
2
2
3.5
W
Scylla
TheLocalBM
Scylla
8
0
1
8.5
W
Hachiman
chlokai
Hachiman
1
4
5
0.88
L
2
2
3
1.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
43,911
64,556
Taken
49,469
25,885
Mitigated
30,043
19,026
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,685
2,414
0
3,258
17,025
8,860
0
9,217
6,933
0
28,656
L
Thor
4,327
994
0
3,905
12,885
4,065
0
4,792
7,837
0
43,876
L
10,290
5,470
0
4,066
11,116
3,372
0
2,132
8,984
0
46,746
W
Khepri
Royal Gucc
Khepri
4,203
386
585
2,173
11,635
10,590
294
4,786
6,849
16,198
0
W
Zhong Kui
Ryan Woodman
Zhong Kui
13,511
2,451
0
4,977
8,358
8,611
701
636
7,192
71,918
0
W
9,834
2,788
330
4,145
12,071
4,580
0
2,769
9,094
0
47,301
W
Scylla
TheLocalBM
Scylla
9,227
324
0
1,758
5,491
2,328
332
1,888
3,516
61,179
0
W
Hachiman
chlokai
Hachiman
7,136
5,207
0
1,874
11,914
3,934
484
2,371
9,498
0
38,079
L
3,953
1,854
0
1,848
9,171
5,372
0
2,134
7,037
16,457
0
L
8,497
2,601
0
5,949
14,359
4,216
0
7,464
6,552
48,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
41,869
311
Minions Killed
420
0
Camps Cleared
0
1,490,768
Distance Traveled
1,565,667
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,457
404
48
3
0
301,872
0
L
Thor
6,968
436
82
5
0
332,640
2
L
Neith
7,292
456
63
4
0
274,545
4
W
Khepri
7,131
446
13
1
0
305,100
1
W
Zhong Kui
9,966
623
150
9
0
272,714
2
W
Da Ji
8,349
522
75
5
0
357,162
1
W
Scylla
9,379
586
116
7
0
333,425
1
W
Hachiman
7,044
440
66
4
0
297,266
1
L
Ymir
7,066
442
28
2
0
298,729
1
L
Sol
7,835
490
90
6
0
282,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role