Player Matchup

Gilgamesh
Gilgamesh
Nictric-
Gilgamesh
Level 30
God Stats
3W - 2L
1,658 SR
Queue Stats
21W - 22L
1,450 Elo+
Solo
Hercules
Hercules
Tyranik EU
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,398 Elo+
Solo
Nemesis
Nemesis
mathewMcdevil
Nemesis
Level 27
God Stats
24W - 11L
1,741 SR
Queue Stats
67W - 62L
1,488 Elo+
Solo
Anhur
Anhur
nafffutrowany
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Solo
Jing Wei
Jing Wei
siensien51
Jing Wei
Level 29
God Stats
7W - 11L
1,396 SR
Queue Stats
84W - 97L
1,484 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,456 Elo+

VS

Team Averages
Level 27
1,470 SR
1,478 Elo+
Zeus
Zeus
Cmon_Roach
Zeus
Level 43
God Stats
3W - 4L
1,416 SR
Queue Stats
66W - 46L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Nion62Dersimli
Kukulkan
Level 25
God Stats
3W - 0L
1,492 SR
Queue Stats
41W - 31L
1,518 Elo+
Party 1
Artemis
Artemis
S_H_A_D_0_W_moon
Artemis
Level 22
God Stats
15W - 8L
1,525 SR
Queue Stats
56W - 40L
1,491 Elo+
Solo
Ares
Ares
X_634_KIRSEHIR40
Ares
Level 24
God Stats
5W - 2L
1,435 SR
Queue Stats
27W - 26L
1,470 Elo+
Party 1
Loki
Loki
alvarobet_15
Loki
Level 21
God Stats
25W - 22L
1,484 SR
Queue Stats
35W - 34L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nictric-
Gilgamesh
18
6 / 5 / 5
13,973
1,164
17,220
24,196
23,092
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Tyranik EU
Hercules
18
2 / 10 / 4
11,007
917
11,812
30,965
27,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
18
4 / 11 / 8
12,567
1,047
13,877
21,694
8,679
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 12 / 8
11,733
978
10,348
25,211
8,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
siensien51
Jing Wei
19
1 / 6 / 9
11,548
962
10,007
17,002
7,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 22
12,531
1,044
18,312
11,091
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
14 / 1 / 21
15,160
1,263
32,858
10,810
5,850
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 17
13,802
1,150
23,765
11,370
5,460
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 2 / 26
14,144
1,179
14,963
16,363
28,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 6 / 21
13,388
1,116
17,586
15,938
8,106
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
151
15
Kills
44
44
Deaths
15
34
Assists
107
Player
Kills
Deaths
Assists
KDA
W
6
3
22
5.67
L
Gilgamesh
Nictric-
Gilgamesh
6
5
5
1.7
W
Kukulkan
14
1
21
24.5
W
11
3
17
6.5
L
Hercules
Tyranik EU
Hercules
2
10
4
0.4
W
5
2
26
9
W
8
6
21
3.08
L
Nemesis
4
11
8
0.73
L
2
12
8
0.5
L
Jing Wei
siensien51
Jing Wei
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,264
Damage
107,484
119,068
Taken
65,572
75,664
Mitigated
52,721
17,955
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,312
4,044
0
1,233
11,091
5,011
0
502
10,589
35,033
0
L
Gilgamesh
Nictric-
Gilgamesh
17,220
3,733
1,601
1,998
24,196
23,092
0
10,090
14,106
17,564
44,592
W
Kukulkan
32,858
5,633
0
459
10,810
5,850
0
468
10,342
48,316
0
W
23,765
15,437
0
1,783
11,370
5,460
0
580
10,790
0
43,673
L
Hercules
Tyranik EU
Hercules
11,812
4,218
746
7,776
30,965
27,292
0
18,110
12,855
0
19,824
W
14,963
1,136
0
1,148
16,363
28,294
0
779
15,584
37,445
0
W
17,586
6,984
0
789
15,938
8,106
0
1,159
14,779
0
33,962
L
Nemesis
13,877
9,651
0
2,283
21,694
8,679
0
11,671
10,023
0
29,604
L
10,348
5,171
0
2,346
25,211
8,666
0
16,091
9,120
0
29,297
L
Jing Wei
siensien51
Jing Wei
10,007
7,602
0
1,205
17,002
7,935
0
10,171
6,831
0
28,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,828
Gold Earned
69,025
197
Minions Killed
214
10
Camps Cleared
7
1,102,893
Distance Traveled
1,084,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,531
1,044
42
4
0
210,978
0
L
Gilgamesh
13,973
1,164
74
6
1
198,560
0
W
Kukulkan
15,160
1,263
64
5
0
229,626
0
W
Artemis
13,802
1,150
42
4
3
207,131
1
L
Hercules
11,007
917
9
1
4
223,820
0
W
Ares
14,144
1,179
34
3
0
235,335
0
W
Loki
13,388
1,116
32
3
4
201,688
0
L
Nemesis
12,567
1,047
40
3
3
243,735
0
L
Anhur
11,733
978
36
3
1
192,062
0
L
Jing Wei
11,548
962
38
3
1
244,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role