Player Matchup

Ra
Ra
BloodShroud419
Ra
Level 13
God Stats
5W - 2L
1,568 SR
Queue Stats
10W - 2L
1,659 Elo+
Party 1
Odin
Odin
Killerfish14
Odin
Level 68
God Stats
2W - 4L
1,261 SR
Queue Stats
16W - 16L
1,422 Elo+
Party 1
Bastet
Bastet
TOWELIERevo
Bastet
Level 89
God Stats
15W - 5L
1,737 SR
Queue Stats
88W - 75L
1,553 Elo+
Party 1
Team Averages
Level 57
1,522 SR
1,545 Elo+

VS

Team Averages
Level 31
1,446 SR
1,469 Elo+
Cthulhu
Cthulhu
Hellhole_Flailer
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ThunderClucks
Sun Wukong
Level 26
God Stats
4W - 11L
1,395 SR
Queue Stats
73W - 76L
1,411 Elo+
Party 2
Raijin
Raijin
XxMassiveCrapxX
Raijin
Level 62
God Stats
8W - 4L
1,443 SR
Queue Stats
195W - 166L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
4,259
852
1,445
1,316
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 3
4,167
833
1,736
2,064
936
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
8
4 / 0 / 2
5,042
1,008
4,778
3,090
1,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,449
690
827
3,114
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ThunderClucks
Sun Wukong
5
0 / 3 / 0
3,608
722
910
4,621
1,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,049
810
1,696
2,193
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
3
0
0
W
1
0
3
2.5
W
Bastet
4
0
2
5
L
Sun Wukong
ThunderClucks
Sun Wukong
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,959
Damage
3,433
6,470
Taken
9,928
2,532
Mitigated
3,424
2,176
Healing
625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,445
169
421
276
1,316
401
189
504
710
5,155
0
L
827
188
0
48
3,114
1,216
0
520
2,369
864
0
W
1,736
659
0
159
2,064
936
102
1,104
821
0
7,864
W
Bastet
4,778
1,514
0
1,320
3,090
1,195
142
1,232
1,683
0
16,071
L
Sun Wukong
ThunderClucks
Sun Wukong
910
147
0
287
4,621
1,837
0
1,092
3,203
0
4,378
L
1,696
0
0
290
2,193
371
0
35
1,958
13,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,468
Gold Earned
11,106
52
Minions Killed
41
5
Camps Cleared
1
283,753
Distance Traveled
223,997
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,259
852
11
2
1
82,354
0
L
Cthulhu
3,449
690
0
0
0
39,928
0
W
Odin
4,167
833
13
3
2
99,135
0
W
Bastet
5,042
1,008
28
6
2
102,264
1
L
Sun Wukong
3,608
722
9
2
1
94,514
0
L
Raijin
4,049
810
32
6
0
89,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role