Player Matchup

Vulcan
Vulcan
Belsen-
Vulcan
Level 148
God Stats
27W - 18L
1,621 SR
Queue Stats
584W - 515L
1,617 Elo+
Party 1
Cliodhna
Cliodhna
trippyminotaur
Cliodhna
Level 18
God Stats
2W - 0L
1,757 SR
Queue Stats
18W - 15L
1,489 Elo+
Party 1
Ares
Ares
yung__gravity__
Ares
Level 158
God Stats
45W - 21L
1,781 SR
Queue Stats
586W - 555L
1,545 Elo+
Party 1
Team Averages
Level 108
1,720 SR
1,550 Elo+

VS

Team Averages
Level 20
1,464 SR
1,245 Elo+
Hou Yi
Hou Yi
EpicRedditMann
Hou Yi
Level 44
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Cliodhna
Cliodhna
Korean Jesus783
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
The Wild Monk
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Belsen-
Vulcan
14
10 / 0 / 3
9,164
916
11,950
6,156
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
1 / 1 / 8
7,011
701
4,635
4,069
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 7
7,820
782
4,965
10,292
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,223
622
3,827
9,829
3,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
9
0 / 3 / 1
5,773
577
2,597
6,891
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
10
0 / 4 / 2
6,641
664
4,025
8,739
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Belsen-
Vulcan
10
0
3
11.5
L
2
6
0
0.33
L
Cliodhna
0
3
1
0.17
L
Cthulhu
0
4
2
0.25
W
Cliodhna
1
1
8
5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
10,449
20,517
Taken
25,459
9,835
Mitigated
11,134
5,294
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Belsen-
Vulcan
11,950
2,375
0
1,380
6,156
2,541
1,029
2,004
4,152
55,583
0
L
3,827
1,040
0
1,256
9,829
3,551
17
6,177
3,480
0
13,883
L
Cliodhna
2,597
225
0
1,066
6,891
2,363
0
4,325
2,358
0
12,340
L
Cthulhu
4,025
529
0
897
8,739
5,220
0
6,177
2,518
16,478
0
W
Cliodhna
4,635
420
0
472
4,069
1,217
433
681
3,127
0
11,743
W
4,965
107
0
3,442
10,292
6,077
511
1,822
8,470
7,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
18,637
112
Minions Killed
79
5
Camps Cleared
3
604,813
Distance Traveled
462,324
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,164
916
90
9
4
214,828
3
L
Hou Yi
6,223
622
21
2
0
172,797
1
L
Cliodhna
5,773
577
21
2
3
110,781
1
L
Cthulhu
6,641
664
37
4
0
178,746
0
W
Cliodhna
7,011
701
16
2
0
203,752
3
W
Ares
7,820
782
6
1
1
186,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role