Player Matchup

Loki
Loki
Malıce
Loki
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
14W - 15L
1,529 Elo+
Solo
Hachiman
Hachiman
MaxiiBurger
Hachiman
Level 15
God Stats
15W - 14L
1,406 SR
Queue Stats
24W - 25L
1,360 Elo+
Party 1
Ra
Ra
lapoutre33
Ra
Level 15
God Stats
16W - 24L
1,451 SR
Queue Stats
75W - 102L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
wongfehung
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,572 Elo+
Solo
Sol
Sol
wòôts
Sol
Level 29
God Stats
26W - 17L
1,595 SR
Queue Stats
103W - 127L
1,407 Elo+
Party 1
Team Averages
Level 21
1,442 SR
1,445 Elo+

VS

Team Averages
Level 19
1,533 SR
1,399 Elo+
Agni
Agni
Agilkhal
Agni
Level 23
God Stats
3W - 5L
1,321 SR
Queue Stats
84W - 116L
1,377 Elo+
Solo
Loki
Loki
Asuta111
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CyngB
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,602 SR
Queue Stats
5W - 3L
1,306 Elo+
Solo
Ymir
Ymir
LightningSnow666
Ymir
Level 26
God Stats
204W - 200L
1,592 SR
Queue Stats
218W - 232L
1,537 Elo+
Solo
Izanami
Izanami
coupdegrace4
Izanami
Level 24
God Stats
3W - 3L
1,652 SR
Queue Stats
48W - 45L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Malıce
Loki
20
17 / 5 / 13
17,093
1,140
25,869
19,116
7,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
MaxiiBurger
Hachiman
20
9 / 6 / 20
15,390
1,026
20,035
16,303
5,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 10 / 19
14,050
937
14,150
21,445
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
wongfehung
Jing Wei
20
1 / 10 / 15
12,730
849
3,236
21,412
8,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sol
20
10 / 4 / 18
15,892
1,059
23,846
17,106
5,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
0 / 9 / 9
12,281
819
6,496
15,743
6,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
20
3 / 14 / 16
13,310
887
15,047
20,041
7,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
CyngB
Morgan Le Fay
20
10 / 2 / 17
17,402
1,160
29,768
18,196
9,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 15
13,539
903
2,652
15,831
11,391
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
coupdegrace4
Izanami
20
20 / 9 / 10
19,423
1,295
38,366
24,731
8,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
102
39
Kills
35
35
Deaths
39
85
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Agni
0
9
9
0.5
L
Loki
3
14
16
0.79
L
Morgan Le Fay
CyngB
Morgan Le Fay
10
2
17
9.25
L
2
5
15
1.9
W
Loki
Malıce
Loki
17
5
13
4.7
W
Hachiman
MaxiiBurger
Hachiman
9
6
20
3.17
L
Izanami
coupdegrace4
Izanami
20
9
10
2.78
W
2
10
19
1.15
W
Jing Wei
wongfehung
Jing Wei
1
10
15
0.85
W
Sol
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,136
Damage
92,329
95,382
Taken
94,542
34,902
Mitigated
42,399
6,545
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,496
874
0
0
15,743
6,293
0
8,121
7,622
23,472
0
L
Loki
15,047
3,022
0
0
20,041
7,006
0
5,439
14,602
0
24,897
L
Morgan Le Fay
CyngB
Morgan Le Fay
29,768
2,228
133
6,146
18,196
9,108
0
6,656
11,540
89,981
0
L
2,652
0
0
0
15,831
11,391
0
8,600
7,231
14,081
0
W
Loki
Malıce
Loki
25,869
6,967
0
20
19,116
7,079
0
3,726
15,390
0
34,181
W
Hachiman
MaxiiBurger
Hachiman
20,035
12,655
0
1,262
16,303
5,977
0
6,813
9,490
0
53,600
L
Izanami
coupdegrace4
Izanami
38,366
31,058
0
3,864
24,731
8,601
0
9,180
15,551
0
78,287
W
14,150
1,329
385
1,538
21,445
7,875
0
12,876
8,569
52,902
0
W
Jing Wei
wongfehung
Jing Wei
3,236
1,244
0
940
21,412
8,347
0
10,148
11,240
0
16,060
W
Sol
23,846
6,929
671
1,729
17,106
5,624
0
5,353
11,733
57,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,155
Gold Earned
75,955
276
Minions Killed
272
8
Camps Cleared
11
1,347,835
Distance Traveled
1,271,534
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,281
819
28
2
2
234,735
1
L
Loki
13,310
887
21
1
0
237,737
3
L
Morgan Le Fay
17,402
1,160
120
8
3
303,917
1
L
Ymir
13,539
903
23
2
0
240,078
0
W
Loki
17,093
1,140
10
1
4
296,607
0
W
Hachiman
15,390
1,026
57
4
1
267,149
0
L
Izanami
19,423
1,295
80
5
6
255,067
0
W
Ra
14,050
937
100
7
0
276,168
0
W
Jing Wei
12,730
849
19
1
2
211,964
2
W
Sol
15,892
1,059
90
6
1
295,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role