Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dowl5112
Ganesha
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 93L
1,499 Elo+
Party 1
Nemesis
Nemesis
Minatsuki6th
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,476 Elo+
Party 1
Neith
Neith
Neon__Plague
Neith
Level 9
God Stats
2W - 2L
1,410 SR
Queue Stats
6W - 15L
1,218 Elo+
Solo
Gilgamesh
Gilgamesh
RomenBuns
Gilgamesh
Level 27
God Stats
1W - 0L
1,304 SR
Queue Stats
7W - 4L
1,510 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,441 Elo+

VS

Team Averages
Level 17
1,642 SR
1,328 Elo+
Ymir
Ymir
El_Rios_15
Ymir
Level 17
God Stats
2W - 2L
1,627 SR
Queue Stats
44W - 54L
1,345 Elo+
Solo
Loki
Loki
Muetos
Loki
Level 18
God Stats
3W - 6L
1,370 SR
Queue Stats
6W - 16L
1,160 Elo+
Solo
Cernunnos
Cernunnos
Teej32
Cernunnos
Level 24
God Stats
1W - 1L
1,688 SR
Queue Stats
16W - 17L
1,478 Elo+
Solo
Artemis
Artemis
Zetina723
Artemis
Level 11
God Stats
0W - 2L
1,733 SR
Queue Stats
3W - 4L
1,154 Elo+
Solo
Persephone
Persephone
shadowkiller125
Persephone
Level 15
God Stats
5W - 2L
1,794 SR
Queue Stats
42W - 54L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 1 / 0
10,520
526
11,510
10,407
3,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Dowl5112
Ganesha
15
0 / 3 / 13
10,159
508
10,360
15,008
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Minatsuki6th
Nemesis
19
13 / 4 / 1
12,313
616
14,369
15,980
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 2
7,407
370
1,229
9,276
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RomenBuns
Gilgamesh
12
2 / 5 / 6
8,135
407
7,158
12,287
7,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,412
521
4,167
14,418
12,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Muetos
Loki
1
0 / 0 / 0
5,445
272
0
0
0
Cernunnos
Teej32
Cernunnos
15
7 / 6 / 2
9,813
491
13,581
20,325
12,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Zetina723
Artemis
13
0 / 9 / 4
7,922
396
5,029
13,113
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
shadowkiller125
Persephone
16
7 / 6 / 4
11,437
572
15,230
13,876
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
22
Kills
18
19
Deaths
22
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
0
7
W
Ganesha
Dowl5112
Ganesha
0
3
13
2.17
L
4
1
5
6.5
W
Nemesis
Minatsuki6th
Nemesis
13
4
1
3.38
L
Loki
Muetos
Loki
0
0
0
0
W
0
6
2
0.17
W
Gilgamesh
RomenBuns
Gilgamesh
2
5
6
1
L
Cernunnos
Teej32
Cernunnos
7
6
2
1.33
L
Artemis
Zetina723
Artemis
0
9
4
0.22
L
Persephone
shadowkiller125
Persephone
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,626
Damage
38,007
62,958
Taken
61,732
38,360
Mitigated
31,618
7,677
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,510
5,520
0
2,087
10,407
3,526
758
4,973
5,270
0
61,562
W
Ganesha
Dowl5112
Ganesha
10,360
898
0
1,508
15,008
16,197
210
3,793
11,025
54,216
0
L
4,167
754
59
4,846
14,418
12,268
0
2,213
12,205
66,949
0
W
Nemesis
Minatsuki6th
Nemesis
14,369
8,049
0
910
15,980
7,322
1,560
4,236
11,524
0
84,761
L
Loki
Muetos
Loki
0
0
0
0
0
0
0
0
0
0
0
W
1,229
613
0
2,999
9,276
3,780
0
1,207
8,069
0
31,942
W
Gilgamesh
RomenBuns
Gilgamesh
7,158
2,297
0
173
12,287
7,535
1,337
4,559
7,528
0
24,588
L
Cernunnos
Teej32
Cernunnos
13,581
7,580
0
3,511
20,325
12,922
632
3,647
16,678
0
62,540
L
Artemis
Zetina723
Artemis
5,029
3,304
0
786
13,113
3,388
1,495
1,985
11,128
0
30,910
L
Persephone
shadowkiller125
Persephone
15,230
1,710
75
2,828
13,876
3,040
493
2,515
11,355
52,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
45,029
382
Minions Killed
390
0
Camps Cleared
0
1,750,278
Distance Traveled
1,298,876
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,520
526
109
5
0
383,579
4
W
Ganesha
10,159
508
35
2
0
374,015
2
L
Ymir
10,412
521
136
7
0
328,824
1
W
Nemesis
12,313
616
138
7
0
417,680
3
L
Loki
5,445
272
0
0
0
4,926
0
W
Neith
7,407
370
49
2
0
240,530
8
W
Gilgamesh
8,135
407
51
3
0
334,474
0
L
Cernunnos
9,813
491
112
6
0
335,229
0
L
Artemis
7,922
396
59
3
0
279,583
0
L
Persephone
11,437
572
83
4
0
350,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role