Player Matchup

Kukulkan
Kukulkan
Amchaet
Kukulkan
Level 26
God Stats
28W - 29L
1,552 SR
Queue Stats
81W - 93L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
BORSHIKKKK
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,692 Elo+
Solo
Discordia
Discordia
DalihaDriem
Discordia
Level 7
God Stats
5W - 16L
1,348 SR
Queue Stats
13W - 27L
1,400 Elo+
Solo
Fenrir
Fenrir
MiraHorse359
Fenrir
Level 4
God Stats
1W - 4L
1,223 SR
Queue Stats
2W - 6L
1,239 Elo+
Solo
Hun Batz
Hun Batz
Santiagoriosss
Hun Batz
Level 27
God Stats
12W - 12L
1,547 SR
Queue Stats
175W - 183L
1,479 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,439 Elo+

VS

Team Averages
Level 46
1,698 SR
1,661 Elo+
Ra
Ra
 
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JazonDaRuler
Mulan
Level 22
God Stats
2W - 0L
1,724 SR
Queue Stats
60W - 12L
1,817 Elo+
Party 1
Rama
Rama
The fish slaper
Rama
Level 133
God Stats
1W - 0L
1,783 SR
Queue Stats
29W - 17L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
Yukinο
Gilgamesh
Level 26
God Stats
1W - 0L
1,998 SR
Queue Stats
36W - 4L
1,931 Elo+
Party 1
Loki
Loki
Καγη
Loki
Level 27
God Stats
19W - 16L
1,484 SR
Queue Stats
106W - 114L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amchaet
Kukulkan
15
3 / 3 / 1
10,049
1,117
10,003
15,288
6,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
BORSHIKKKK
Baron Samedi
15
1 / 8 / 4
9,212
1,024
9,244
15,715
7,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
DalihaDriem
Discordia
15
0 / 9 / 3
8,287
921
4,866
15,136
5,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
3 / 11 / 3
9,047
1,005
12,260
19,464
15,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
15
0 / 13 / 5
8,528
948
12,668
20,510
9,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 1 / 13
9,720
1,080
6,621
7,658
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 2 / 19
12,026
1,336
25,352
16,427
18,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 2 / 18
11,619
1,291
19,939
11,042
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Yukinο
Gilgamesh
18
15 / 1 / 19
11,933
1,326
23,276
14,005
12,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
17
2 / 1 / 24
10,175
1,131
6,910
6,637
2,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
137
7
Kills
44
44
Deaths
7
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
13
9.5
L
Kukulkan
Amchaet
Kukulkan
3
3
1
1.17
L
Baron Samedi
BORSHIKKKK
Baron Samedi
1
8
4
0.38
L
Discordia
DalihaDriem
Discordia
0
9
3
0.17
W
12
2
19
10.75
L
Fenrir
3
11
3
0.41
L
Hun Batz
0
13
5
0.19
W
12
2
18
10.5
W
Gilgamesh
Yukinο
Gilgamesh
15
1
19
24.5
W
Loki
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,041
Damage
82,098
86,113
Taken
55,769
44,511
Mitigated
41,146
4,645
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,621
424
1,746
2,992
7,658
2,884
0
3,877
3,781
34,031
0
L
Kukulkan
Amchaet
Kukulkan
10,003
1,368
0
0
15,288
6,151
0
2,118
13,140
36,859
0
L
Baron Samedi
BORSHIKKKK
Baron Samedi
9,244
823
1,126
700
15,715
7,464
0
1,856
13,803
32,914
0
L
Discordia
DalihaDriem
Discordia
4,866
1,106
24
253
15,136
5,923
0
2,840
12,130
14,537
0
W
25,352
4,257
0
6,811
16,427
18,067
0
6,938
9,489
4,914
35,516
L
Fenrir
12,260
2,959
0
703
19,464
15,311
0
2,812
16,548
0
14,090
L
Hun Batz
12,668
4,250
0
1,839
20,510
9,662
0
3,524
16,882
0
22,446
W
19,939
16,126
0
3,340
11,042
4,707
0
3,691
7,351
0
41,698
W
Gilgamesh
Yukinο
Gilgamesh
23,276
7,126
0
2,981
14,005
12,914
0
5,811
8,194
5,520
23,000
W
Loki
6,910
1,015
0
380
6,637
2,574
0
3,796
2,841
0
20,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
55,473
157
Minions Killed
200
3
Camps Cleared
12
772,173
Distance Traveled
947,854
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,720
1,080
78
9
0
196,407
0
L
Kukulkan
10,049
1,117
73
8
0
182,199
1
L
Baron Samedi
9,212
1,024
39
4
0
146,501
2
L
Discordia
8,287
921
20
2
0
119,720
0
W
Mulan
12,026
1,336
28
3
1
179,886
0
L
Fenrir
9,047
1,005
3
0
3
152,593
0
L
Hun Batz
8,528
948
22
2
0
171,160
0
W
Rama
11,619
1,291
54
6
3
145,765
0
W
Gilgamesh
11,933
1,326
11
1
3
202,175
0
W
Loki
10,175
1,131
29
3
5
223,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role