Player Matchup

Sol
Sol
Diaboof
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,208 Elo+
Party 1
Cupid
Cupid
FireUpAWendy
Cupid
Level 28
God Stats
0W - 1L
1,509 SR
Queue Stats
16W - 10L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
MARLEY-POE
Cthulhu
Level 52
God Stats
1W - 1L
1,806 SR
Queue Stats
82W - 106L
1,360 Elo+
Party 3
Hades
Hades
Shiney_Snowball
Hades
Level 97
God Stats
0W - 5L
1,053 SR
Queue Stats
36W - 52L
1,318 Elo+
Party 3
Janus
Janus
vandringsmann
Janus
Level 120
God Stats
19W - 15L
1,505 SR
Queue Stats
1,213W - 1,455L
1,411 Elo+
Solo
Team Averages
Level 66
1,475 SR
1,306 Elo+

VS

Team Averages
Level 66
1,437 SR
1,366 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
JipeYflinSs-
Ymir
Level 59
God Stats
7W - 5L
1,625 SR
Queue Stats
313W - 359L
1,311 Elo+
Party 2
Amaterasu
Amaterasu
Saaaf-
Amaterasu
Level 80
God Stats
3W - 7L
1,357 SR
Queue Stats
362W - 363L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
jaguar4ik009
Baron Samedi
Level 43
God Stats
1W - 1L
1,202 SR
Queue Stats
60W - 84L
1,348 Elo+
Solo
Nu Wa
Nu Wa
steffanuk123
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,306 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 4 / 13
8,910
743
14,405
10,951
3,897
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
7 / 4 / 7
9,826
819
16,929
11,425
3,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MARLEY-POE
Cthulhu
14
3 / 5 / 8
8,721
727
8,750
19,183
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 3 / 10
8,321
693
10,865
11,106
5,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 4
7,803
650
3,548
5,329
1,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
3 / 7 / 13
9,565
797
8,911
13,280
4,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 4 / 11
10,590
883
7,390
20,310
18,744
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Saaaf-
Amaterasu
17
3 / 3 / 11
10,246
854
9,188
24,669
17,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jaguar4ik009
Baron Samedi
18
7 / 4 / 8
10,394
866
12,432
9,701
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 12
9,754
813
12,666
9,956
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
20
Kills
20
20
Deaths
20
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
7
13
1.36
L
Sol
4
4
13
2.63
L
7
4
7
2.63
W
5
4
11
2.63
L
Cthulhu
MARLEY-POE
Cthulhu
3
5
8
1.4
W
Amaterasu
Saaaf-
Amaterasu
3
3
11
2.83
L
4
3
10
3
W
Baron Samedi
jaguar4ik009
Baron Samedi
7
4
8
2.75
W
2
2
12
4
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,497
Damage
50,587
57,994
Taken
77,916
39,459
Mitigated
49,026
16,655
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,911
2,959
109
3,279
13,280
4,970
924
5,706
7,574
11,880
0
L
Sol
14,405
2,418
73
2,164
10,951
3,897
0
7,416
3,535
26,578
0
L
16,929
9,585
1,527
3,376
11,425
3,944
256
8,863
2,562
0
44,179
W
7,390
1,279
1,322
5,480
20,310
18,744
1,023
6,967
13,343
18,213
0
L
Cthulhu
MARLEY-POE
Cthulhu
8,750
384
1,440
2,867
19,183
24,449
0
13,357
5,826
18,853
0
W
Amaterasu
Saaaf-
Amaterasu
9,188
4,169
1,975
11,191
24,669
17,227
505
10,900
13,553
0
18,579
L
10,865
211
1,253
3,597
11,106
5,420
0
8,293
2,813
15,198
0
W
Baron Samedi
jaguar4ik009
Baron Samedi
12,432
1,104
5,226
2,677
9,701
4,291
556
6,373
3,138
25,681
0
W
12,666
3,847
9
2,450
9,956
3,794
1,546
7,216
2,740
33,397
0
L
3,548
78
58
300
5,329
1,749
0
3,470
1,859
7,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
50,549
135
Minions Killed
109
0
Camps Cleared
0
902,824
Distance Traveled
1,058,909
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,565
797
5
0
0
213,090
0
L
Sol
8,910
743
23
2
0
227,657
0
L
Cupid
9,826
819
67
6
0
192,333
0
W
Ymir
10,590
883
21
2
0
184,856
0
L
Cthulhu
8,721
727
21
2
0
175,839
0
W
Amaterasu
10,246
854
15
1
0
241,169
0
L
Hades
8,321
693
14
1
0
229,315
0
W
Baron Samedi
10,394
866
35
3
0
209,132
1
W
Nu Wa
9,754
813
33
3
0
210,662
0
L
Janus
7,803
650
10
1
0
77,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role