Player Matchup

Achilles
Achilles
GreatCorvTismo
Achilles
Level 11
God Stats
1W - 0L
1,431 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 2
Cliodhna
Cliodhna
MissJules
Cliodhna
Level 16
God Stats
23W - 22L
1,528 SR
Queue Stats
51W - 55L
1,339 Elo+
Party 1
Khepri
Khepri
Muhbreaker
Khepri
Level 15
God Stats
3W - 3L
1,812 SR
Queue Stats
6W - 10L
1,212 Elo+
Party 1
Ra
Ra
RagnarokZX
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
Chiron
Chiron
Zezzraz
Chiron
Level 47
God Stats
1W - 0L
1,240 SR
Queue Stats
19W - 32L
1,336 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,290 Elo+

VS

Team Averages
Level 10
1,502 SR
1,284 Elo+
Ullr
Ullr
Barbotaurus
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,220 Elo+
Party 3
Anubis
Anubis
Demonick0011
Anubis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Olorun
Olorun
mepchen
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,046 Elo+
Party 3
Thanatos
Thanatos
mesahry
Thanatos
Level 27
God Stats
44W - 16L
1,715 SR
Queue Stats
81W - 64L
1,408 Elo+
Solo
Bellona
Bellona
xWarfox17x
Bellona
Level 8
God Stats
1W - 2L
1,296 SR
Queue Stats
5W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
1 / 0 / 0
4,106
684
994
2,630
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
MissJules
Cliodhna
7
2 / 0 / 1
4,131
689
1,279
3,103
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Muhbreaker
Khepri
6
2 / 1 / 3
4,037
673
1,032
2,530
1,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 2 / 2
4,409
735
2,781
2,622
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Zezzraz
Chiron
7
3 / 0 / 2
4,171
695
2,627
1,987
500
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,750
458
477
973
132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
6
2 / 4 / 0
3,856
643
1,788
3,879
1,321
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
mepchen
Olorun
1
0 / 1 / 0
2,744
457
208
662
151
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
mesahry
Thanatos
7
0 / 1 / 0
3,908
651
1,532
3,747
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
xWarfox17x
Bellona
4
1 / 3 / 0
3,401
567
482
4,028
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Anubis
2
4
0
0.5
W
Achilles
1
0
0
1
W
Cliodhna
MissJules
Cliodhna
2
0
1
2.5
W
Khepri
Muhbreaker
Khepri
2
1
3
3.5
W
2
2
2
1.5
W
Chiron
Zezzraz
Chiron
3
0
2
4
L
Olorun
mepchen
Olorun
0
1
0
0
L
Thanatos
mesahry
Thanatos
0
1
0
0
L
Bellona
xWarfox17x
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,713
Damage
4,487
12,872
Taken
13,289
4,413
Mitigated
5,329
5,261
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
477
410
0
250
973
132
0
144
829
0
2,573
L
Anubis
1,788
292
0
560
3,879
1,321
0
2,563
1,098
11,119
0
W
Achilles
994
159
0
957
2,630
1,213
114
0
2,630
0
9,565
W
Cliodhna
MissJules
Cliodhna
1,279
578
0
1,793
3,103
670
0
0
3,103
0
16,801
W
Khepri
Muhbreaker
Khepri
1,032
119
0
843
2,530
1,392
348
176
2,354
5,180
0
W
2,781
886
38
413
2,622
638
219
1,788
834
14,709
0
W
Chiron
Zezzraz
Chiron
2,627
1,126
342
875
1,987
500
558
32
1,955
0
19,965
L
Olorun
mepchen
Olorun
208
130
0
0
662
151
0
72
590
1,646
0
L
Thanatos
mesahry
Thanatos
1,532
826
0
1,652
3,747
1,542
0
0
3,747
0
18,177
L
Bellona
xWarfox17x
Bellona
482
130
0
455
4,028
2,183
0
816
3,212
0
7,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,854
Gold Earned
16,659
147
Minions Killed
82
0
Camps Cleared
0
531,898
Distance Traveled
444,585
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,750
458
4
1
0
40,331
0
L
Anubis
3,856
643
18
3
0
101,199
0
W
Achilles
4,106
684
21
4
0
116,356
0
W
Cliodhna
4,131
689
44
7
0
106,680
0
W
Khepri
4,037
673
10
2
0
110,499
0
W
Ra
4,409
735
32
5
0
93,187
0
W
Chiron
4,171
695
40
7
0
105,176
1
L
Olorun
2,744
457
2
0
0
37,838
0
L
Thanatos
3,908
651
43
7
0
132,458
0
L
Bellona
3,401
567
15
3
0
132,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role