Player Matchup

Agni
Agni
Agilkhal
Agni
Level 23
God Stats
3W - 5L
1,200 SR
Queue Stats
84W - 116L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Cleavinsegal
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,463 Elo+
Solo
Zeus
Zeus
HollyMatix
Zeus
Level 20
God Stats
32W - 12L
1,749 SR
Queue Stats
116W - 101L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Kursk46rus
Cthulhu
Level 23
God Stats
17W - 10L
1,552 SR
Queue Stats
173W - 166L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
Tsepoys
Kukulkan
Level 15
God Stats
17W - 7L
1,691 SR
Queue Stats
61W - 53L
1,539 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,471 Elo+

VS

Team Averages
Level 20
1,545 SR
1,457 Elo+
Xbalanque
Xbalanque
Irimaris
Xbalanque
Level 29
God Stats
1W - 2L
1,712 SR
Queue Stats
102W - 110L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Kharfos
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,348 Elo+
Solo
Mercury
Mercury
Koppacabana
Mercury
Level 13
God Stats
7W - 7L
1,514 SR
Queue Stats
22W - 28L
1,433 Elo+
Solo
Hercules
Hercules
Zames3
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 89L
1,547 Elo+
Solo
Agni
Agni
gobackus
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 1 / 2
9,099
827
942
2,554
1,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Cleavinsegal
Hun Batz
17
5 / 5 / 6
11,558
1,051
14,152
12,279
6,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 9
10,675
970
24,676
6,470
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kursk46rus
Cthulhu
17
4 / 1 / 8
10,927
993
16,471
14,760
16,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Tsepoys
Kukulkan
16
2 / 2 / 9
10,393
945
14,885
8,307
4,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

271

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Irimaris
Xbalanque
16
1 / 7 / 3
9,907
901
13,077
18,082
6,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Kharfos
Sylvanus
16
0 / 0 / 4
10,367
942
4,656
16,939
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Koppacabana
Mercury
17
8 / 4 / 2
11,996
1,091
12,742
16,184
13,072
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Zames3
Hercules
17
2 / 2 / 3
10,415
947
8,422
22,542
20,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
15
0 / 3 / 1
8,803
800
1,267
4,202
1,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
16
Kills
11
11
Deaths
16
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
2
1
2
3
W
Hun Batz
Cleavinsegal
Hun Batz
5
5
6
1.6
W
3
2
9
3.75
L
Xbalanque
Irimaris
Xbalanque
1
7
3
0.36
L
Sylvanus
Kharfos
Sylvanus
0
0
4
2
L
Mercury
Koppacabana
Mercury
8
4
2
2.25
W
Cthulhu
Kursk46rus
Cthulhu
4
1
8
8
W
Kukulkan
Tsepoys
Kukulkan
2
2
9
3.25
L
Hercules
Zames3
Hercules
2
2
3
1.75
L
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,126
Damage
40,164
44,370
Taken
77,949
30,919
Mitigated
57,771
7,281
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
942
529
0
0
2,554
1,173
0
18
2,536
5,316
0
W
Hun Batz
Cleavinsegal
Hun Batz
14,152
4,704
0
0
12,279
6,134
0
1,021
11,258
0
37,288
W
24,676
1,373
0
735
6,470
2,906
0
1,034
5,436
42,314
0
L
Xbalanque
Irimaris
Xbalanque
13,077
8,171
0
1,162
18,082
6,720
0
11,660
6,095
0
27,610
L
Sylvanus
Kharfos
Sylvanus
4,656
1,031
3,411
4,975
16,939
16,477
0
12,775
4,013
20,566
0
L
Mercury
Koppacabana
Mercury
12,742
7,495
0
0
16,184
13,072
0
11,468
4,430
0
26,274
W
Cthulhu
Kursk46rus
Cthulhu
16,471
407
165
6,361
14,760
16,620
0
2,590
12,170
28,374
0
W
Kukulkan
Tsepoys
Kukulkan
14,885
850
0
20
8,307
4,086
0
1,260
7,047
35,451
0
L
Hercules
Zames3
Hercules
8,422
764
0
5,721
22,542
20,074
0
16,588
5,256
0
18,844
L
Agni
1,267
213
0
186
4,202
1,428
0
2,898
1,181
10,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
51,488
209
Minions Killed
158
10
Camps Cleared
7
1,036,574
Distance Traveled
905,793
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,099
827
14
1
2
174,028
2
W
Hun Batz
11,558
1,051
58
5
7
227,192
0
W
Zeus
10,675
970
57
5
1
177,222
1
L
Xbalanque
9,907
901
38
3
5
181,286
0
L
Sylvanus
10,367
942
38
3
0
177,554
0
L
Mercury
11,996
1,091
37
3
1
262,059
1
W
Cthulhu
10,927
993
38
3
0
247,483
1
W
Kukulkan
10,393
945
42
4
0
210,649
0
L
Hercules
10,415
947
26
2
1
228,950
3
L
Agni
8,803
800
19
2
0
55,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role