Player Matchup

Discordia
Discordia
LilBeansKai
Discordia
Level 29
God Stats
12W - 14L
1,487 SR
Queue Stats
31W - 50L
1,351 Elo+
Party 1
Artemis
Artemis
OceanRnner
Artemis
Level 17
God Stats
4W - 6L
1,358 SR
Queue Stats
13W - 20L
1,212 Elo+
Solo
Izanami
Izanami
Sr68Kenny
Izanami
Level 10
God Stats
21W - 5L
1,593 SR
Queue Stats
23W - 15L
1,351 Elo+
Solo
Fenrir
Fenrir
XxLOBOXx1396
Fenrir
Level 27
God Stats
12W - 9L
1,595 SR
Queue Stats
39W - 26L
1,377 Elo+
Solo
Cthulhu
Cthulhu
finessedyoubitc
Cthulhu
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 17
1,507 SR
1,358 Elo+

VS

Team Averages
Level 13
1,283 SR
1,263 Elo+
Geb
Geb
Gario25
Geb
Level 14
God Stats
12W - 21L
1,320 SR
Queue Stats
21W - 34L
1,238 Elo+
Solo
Hachiman
Hachiman
GreenBadger76
Hachiman
Level 20
God Stats
0W - 3L
1,083 SR
Queue Stats
58W - 49L
1,290 Elo+
Solo
Bellona
Bellona
PodolskEdik
Bellona
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,053 Elo+
Solo
Chang'e
Chang'e
caio1234567890
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo
Sol
Sol
fuyinsu462
Sol
Level 7
God Stats
1W - 2L
1,237 SR
Queue Stats
21W - 31L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LilBeansKai
Discordia
17
7 / 0 / 15
10,546
1,055
18,430
8,710
3,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
OceanRnner
Artemis
19
2 / 0 / 16
11,432
1,143
12,399
3,429
1,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Sr68Kenny
Izanami
19
17 / 1 / 10
12,625
1,263
26,669
7,225
3,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
17
13 / 1 / 5
11,395
1,140
14,129
8,759
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 0 / 20
10,928
1,093
11,748
13,699
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 3 / 1
8,490
849
6,191
15,491
11,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
GreenBadger76
Hachiman
15
1 / 7 / 1
9,911
991
12,695
20,416
7,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PodolskEdik
Bellona
15
0 / 13 / 1
9,401
940
4,068
24,320
20,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 9 / 0
9,184
918
5,836
17,370
10,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 11 / 1
8,852
885
5,199
16,096
5,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
6
42
Kills
2
2
Deaths
43
66
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
0
3
1
0.17
L
Hachiman
GreenBadger76
Hachiman
1
7
1
0.21
W
Discordia
LilBeansKai
Discordia
7
0
15
14.5
W
Artemis
OceanRnner
Artemis
2
0
16
10
L
Bellona
PodolskEdik
Bellona
0
13
1
0.04
W
Izanami
Sr68Kenny
Izanami
17
1
10
22
W
Fenrir
13
1
5
15.5
L
1
9
0
0.11
W
3
0
20
13
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,375
Damage
33,989
41,822
Taken
93,693
25,215
Mitigated
55,269
7,249
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,191
631
0
0
15,491
11,415
0
5,792
9,472
8,340
0
L
Hachiman
GreenBadger76
Hachiman
12,695
12,116
0
3,568
20,416
7,433
0
6,415
13,493
0
37,151
W
Discordia
LilBeansKai
Discordia
18,430
3,478
226
1,145
8,710
3,552
0
4,164
4,546
21,273
0
W
Artemis
OceanRnner
Artemis
12,399
7,427
0
0
3,429
1,498
0
474
2,955
0
37,132
L
Bellona
PodolskEdik
Bellona
4,068
3,722
784
620
24,320
20,918
0
5,171
18,726
0
14,660
W
Izanami
Sr68Kenny
Izanami
26,669
16,653
0
72
7,225
3,451
0
2,957
4,268
0
52,768
W
Fenrir
14,129
2,917
0
449
8,759
4,331
0
3,267
5,001
0
24,697
L
5,836
883
367
1,580
17,370
10,478
0
5,595
11,577
20,478
0
W
11,748
3,053
0
5,357
13,699
12,383
0
6,364
7,335
16,293
0
L
5,199
2,292
0
877
16,096
5,025
0
5,549
10,247
19,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
45,838
155
Minions Killed
122
8
Camps Cleared
3
987,008
Distance Traveled
809,641
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,490
849
5
1
0
175,217
0
L
Hachiman
9,911
991
46
5
1
164,448
0
W
Discordia
10,546
1,055
6
1
0
203,898
0
W
Artemis
11,432
1,143
64
6
0
136,082
0
L
Bellona
9,401
940
18
2
0
165,835
1
W
Izanami
12,625
1,263
55
6
3
193,197
0
W
Fenrir
11,395
1,140
17
2
5
229,442
0
L
Chang'e
9,184
918
15
2
2
166,611
0
W
Cthulhu
10,928
1,093
13
1
0
224,389
0
L
Sol
8,852
885
38
4
0
137,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role