Player Matchup

Nemesis
Nemesis
IRISHHOOLIAGAN
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Da Ji
Da Ji
Jakeram71
Da Ji
Level 23
God Stats
0W - 2L
1,293 SR
Queue Stats
49W - 45L
1,504 Elo+
Solo
The Morrigan
The Morrigan
deloman
The Morrigan
Level 5
God Stats
0W - 1L
1,184 SR
Queue Stats
4W - 3L
1,805 Elo+
Solo
Bellona
Bellona
muddyspritz__
Bellona
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 21L
1,459 Elo+
Solo
Cupid
Cupid
onchansan
Cupid
Level 20
God Stats
28W - 34L
1,499 SR
Queue Stats
29W - 35L
1,456 Elo+
Solo
Team Averages
Level 12
1,395 SR
1,498 Elo+

VS

Team Averages
Level 17
1,593 SR
1,595 Elo+
Poseidon
Poseidon
GX3xReptile
Poseidon
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,788 Elo+
Solo
Artemis
Artemis
LionofJudah6891
Artemis
Level 6
God Stats
1W - 0L
1,755 SR
Queue Stats
13W - 17L
1,744 Elo+
Solo
Cerberus
Cerberus
flapijack
Cerberus
Level 16
God Stats
2W - 3L
1,479 SR
Queue Stats
18W - 24L
1,453 Elo+
Solo
Mercury
Mercury
mychapryme
Mercury
Level 28
God Stats
6W - 3L
1,647 SR
Queue Stats
31W - 25L
1,562 Elo+
Solo
Cthulhu
Cthulhu
ÐÎÅBŁÔ
Cthulhu
Level 24
God Stats
20W - 17L
1,583 SR
Queue Stats
34W - 35L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 14 / 4
9,432
429
9,128
17,579
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
Jakeram71
Da Ji
9
4 / 1 / 0
8,094
368
2,993
5,475
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
deloman
The Morrigan
13
2 / 11 / 1
9,078
413
5,191
14,685
4,758
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
15
3 / 8 / 0
9,889
450
9,133
20,379
16,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
onchansan
Cupid
16
3 / 7 / 1
10,274
467
6,723
16,814
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GX3xReptile
Poseidon
16
3 / 9 / 14
11,031
501
9,327
11,850
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 2 / 6
12,725
578
17,693
16,008
6,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
flapijack
Cerberus
17
5 / 2 / 9
10,976
499
8,634
12,516
14,765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
mychapryme
Mercury
19
10 / 2 / 5
12,277
558
8,629
13,364
4,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
ÐÎÅBŁÔ
Cthulhu
16
9 / 3 / 9
11,157
507
11,499
14,088
12,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
15
Kills
39
41
Deaths
18
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Poseidon
GX3xReptile
Poseidon
3
9
14
1.11
L
3
14
4
0.36
L
Da Ji
Jakeram71
Da Ji
4
1
0
4
W
12
2
6
7.5
L
The Morrigan
deloman
The Morrigan
2
11
1
0.23
W
Cerberus
flapijack
Cerberus
5
2
9
4.75
L
Bellona
3
8
0
0.38
W
Mercury
mychapryme
Mercury
10
2
5
6.25
L
Cupid
onchansan
Cupid
3
7
1
0.5
W
Cthulhu
ÐÎÅBŁÔ
Cthulhu
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,168
Damage
55,782
74,932
Taken
67,826
33,351
Mitigated
42,382
9,724
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
GX3xReptile
Poseidon
9,327
2,013
96
1,393
11,850
3,166
1,277
417
11,433
52,936
0
L
9,128
2,648
0
870
17,579
5,724
821
6,439
10,607
0
26,096
L
Da Ji
Jakeram71
Da Ji
2,993
794
0
1,985
5,475
1,719
0
906
4,448
0
22,044
W
17,693
12,657
0
7,537
16,008
6,875
9,121
2,330
13,678
0
87,088
L
The Morrigan
deloman
The Morrigan
5,191
1,157
0
2,483
14,685
4,758
277
4,024
10,363
36,191
0
W
Cerberus
flapijack
Cerberus
8,634
320
0
2,678
12,516
14,765
1,120
458
12,058
64,418
0
L
Bellona
9,133
1,734
0
2,402
20,379
16,105
1,416
7,438
12,593
0
55,433
W
Mercury
mychapryme
Mercury
8,629
4,217
0
5,241
13,364
4,997
6,077
459
12,905
0
75,998
L
Cupid
onchansan
Cupid
6,723
3,282
0
1,984
16,814
5,045
2,726
8,473
7,439
0
54,619
W
Cthulhu
ÐÎÅBŁÔ
Cthulhu
11,499
439
432
2,774
14,088
12,579
947
1,444
12,561
45,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
58,166
353
Minions Killed
569
0
Camps Cleared
0
1,652,604
Distance Traveled
2,039,812
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,031
501
89
4
0
429,736
4
L
Nemesis
9,432
429
37
2
0
382,585
2
L
Da Ji
8,094
368
55
3
0
170,016
0
W
Artemis
12,725
578
145
7
0
355,961
0
L
The Morrigan
9,078
413
54
2
0
324,607
2
W
Cerberus
10,976
499
149
7
0
365,576
1
L
Bellona
9,889
450
97
4
0
353,174
2
W
Mercury
12,277
558
122
6
0
491,489
2
L
Cupid
10,274
467
110
5
0
422,222
1
W
Cthulhu
11,157
507
64
3
0
397,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role