Player Matchup

Ra
Ra
Dante--Knight
Ra
Level 25
God Stats
3W - 4L
1,185 SR
Queue Stats
64W - 82L
1,301 Elo+
Solo
Sylvanus
Sylvanus
Mecha-godzilla10
Sylvanus
Level 23
God Stats
3W - 4L
1,490 SR
Queue Stats
11W - 20L
1,251 Elo+
Solo
Khepri
Khepri
Romainpeen29
Khepri
Level 29
God Stats
8W - 8L
1,447 SR
Queue Stats
90W - 122L
1,346 Elo+
Solo
Neith
Neith
Vevipo
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
siete-evidente
Fenrir
Level 29
God Stats
3W - 3L
1,374 SR
Queue Stats
27W - 29L
1,375 Elo+
Solo
Team Averages
Level 22
1,399 SR
1,355 Elo+

VS

Team Averages
Level 18
1,510 SR
1,280 Elo+
Thanatos
Thanatos
Tinki_Vinki64rus
Thanatos
Level 17
God Stats
6W - 11L
1,400 SR
Queue Stats
26W - 35L
1,308 Elo+
Solo
Odin
Odin
XxSarpexX
Odin
Level 24
God Stats
7W - 11L
1,384 SR
Queue Stats
81W - 122L
1,259 Elo+
Solo
Yemoja
Yemoja
joshyy169
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,143 Elo+
Solo
Izanami
Izanami
lil_diamond4
Izanami
Level 17
God Stats
13W - 10L
1,709 SR
Queue Stats
108W - 153L
1,297 Elo+
Solo
Tiamat
Tiamat
ubeeda_
Tiamat
Level 26
God Stats
4W - 4L
1,556 SR
Queue Stats
11W - 10L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
9,333
491
9,721
7,710
2,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 9
8,463
445
7,836
21,742
9,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
3 / 2 / 8
9,015
474
5,173
14,042
12,962
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Vevipo
Neith
13
5 / 2 / 10
8,998
474
11,251
6,943
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 2 / 5
10,179
536
12,785
12,654
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,250
434
5,340
14,763
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
10
0 / 3 / 1
6,722
354
3,706
13,003
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
joshyy169
Yemoja
13
4 / 2 / 2
8,113
427
7,248
9,726
8,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
lil_diamond4
Izanami
12
2 / 8 / 3
8,025
422
13,992
15,713
5,031
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ubeeda_
Tiamat
11
0 / 6 / 1
7,381
388
7,012
11,364
5,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
27
Kills
10
10
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
2
3
9
2.17
W
Khepri
3
2
8
3.5
L
4
8
1
0.56
W
Neith
Vevipo
Neith
5
2
10
5
L
Odin
0
3
1
0.17
L
Yemoja
joshyy169
Yemoja
4
2
2
2.5
L
Izanami
lil_diamond4
Izanami
2
8
3
0.44
W
10
2
5
6.25
L
Tiamat
ubeeda_
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,766
Damage
37,298
63,091
Taken
64,569
33,255
Mitigated
31,670
30,066
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,721
1,635
796
3,928
7,710
2,822
2,242
2,714
4,952
42,113
0
W
7,836
2,761
2,478
9,547
21,742
9,576
1,346
7,274
14,423
28,692
0
W
Khepri
5,173
745
1,909
3,175
14,042
12,962
691
2,473
11,423
22,405
0
L
5,340
1,143
0
7,948
14,763
4,629
0
4,191
10,572
0
32,579
W
Neith
Vevipo
Neith
11,251
4,688
0
1,151
6,943
2,826
4,194
915
5,844
0
34,621
L
Odin
3,706
657
0
2,241
13,003
7,597
0
1,868
11,135
395
18,437
L
Yemoja
joshyy169
Yemoja
7,248
2,010
784
196
9,726
8,664
1,026
4,300
5,426
29,923
0
L
Izanami
lil_diamond4
Izanami
13,992
9,460
0
2,225
15,713
5,031
21
8,312
7,401
0
49,278
W
12,785
2,013
415
6,667
12,654
5,069
159
1,147
11,419
0
52,296
L
Tiamat
ubeeda_
Tiamat
7,012
899
71
2,999
11,364
5,749
644
4,059
7,305
38,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,988
Gold Earned
38,491
258
Minions Killed
281
0
Camps Cleared
0
1,719,551
Distance Traveled
1,547,654
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,333
491
61
3
0
343,796
0
W
Sylvanus
8,463
445
41
2
0
318,705
6
W
Khepri
9,015
474
23
1
0
351,817
1
L
Thanatos
8,250
434
57
3
0
344,601
0
W
Neith
8,998
474
63
3
0
295,864
2
L
Odin
6,722
354
37
2
0
303,418
2
L
Yemoja
8,113
427
39
2
0
314,545
0
L
Izanami
8,025
422
92
5
0
280,903
0
W
Fenrir
10,179
536
70
4
0
409,369
0
L
Tiamat
7,381
388
56
3
0
304,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role