Player Matchup

Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ReversalLol
Scylla
Level 17
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Ra
Ra
diseasredatom3
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,277 Elo+
Solo
Team Averages
Level 58
1,407 SR
1,393 Elo+

VS

Team Averages
Level 51
1,500 SR
1,389 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kaibros
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Bellona
Bellona
ichusky
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
6 / 3 / 4
7,954
795
11,320
9,098
3,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
10
3 / 4 / 4
7,236
724
2,988
7,023
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 5 / 5
7,090
709
2,555
6,573
2,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
9 / 2 / 3
8,951
895
11,563
6,251
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kaibros
Mercury
10
1 / 4 / 6
6,949
695
2,901
6,249
1,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ichusky
Bellona
11
2 / 5 / 8
7,528
753
4,042
8,726
6,229
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
12
12
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
3
4
2.67
W
Merlin
 
Merlin
9
2
3
5.25
W
Mercury
Kaibros
Mercury
1
4
6
1
L
Scylla
3
4
4
1.25
L
2
5
5
0.9
W
Bellona
ichusky
Bellona
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,863
Damage
18,506
22,694
Taken
21,226
7,932
Mitigated
9,717
4,586
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,320
3,690
0
1,564
9,098
3,349
0
2,998
5,898
0
31,237
W
Merlin
 
Merlin
11,563
837
39
2,290
6,251
1,936
672
659
5,592
34,545
0
W
Mercury
Kaibros
Mercury
2,901
778
0
0
6,249
1,552
687
1,813
4,436
0
8,765
L
Scylla
2,988
412
0
645
7,023
2,325
0
3,846
2,749
14,126
0
L
2,555
277
947
1,430
6,573
2,258
80
4,238
1,893
13,581
0
W
Bellona
ichusky
Bellona
4,042
1,211
0
468
8,726
6,229
113
3,352
5,374
0
9,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
23,428
112
Minions Killed
84
7
Camps Cleared
2
519,877
Distance Traveled
573,621
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,954
795
44
4
4
174,657
1
W
Merlin
8,951
895
58
6
2
191,554
2
W
Mercury
6,949
695
16
2
0
202,232
2
L
Scylla
7,236
724
37
4
2
170,316
0
L
Ra
7,090
709
31
3
1
174,904
0
W
Bellona
7,528
753
10
1
0
179,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role