Player Matchup

Mercury
Mercury
DaubleD13
Mercury
Level 18
God Stats
3W - 1L
1,854 SR
Queue Stats
59W - 60L
1,392 Elo+
Solo
Geb
Geb
GunJackel005
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,648 Elo+
Solo
Jing Wei
Jing Wei
One_Hit91
Jing Wei
Level 16
God Stats
1W - 2L
1,457 SR
Queue Stats
40W - 46L
1,320 Elo+
Solo
Ymir
Ymir
Sparreboom89
Ymir
Level 14
God Stats
4W - 2L
1,786 SR
Queue Stats
8W - 6L
1,765 Elo+
Solo
Bellona
Bellona
eugene-sexy
Bellona
Level 27
God Stats
6W - 10L
1,303 SR
Queue Stats
155W - 186L
1,379 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,501 Elo+

VS

Team Averages
Level 21
1,496 SR
1,391 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Haywood171
Chaac
Level 27
God Stats
6W - 5L
1,485 SR
Queue Stats
91W - 92L
1,497 Elo+
Solo
Arachne
Arachne
marcus8067
Arachne
Level 20
God Stats
15W - 19L
1,433 SR
Queue Stats
37W - 49L
1,391 Elo+
Solo
Discordia
Discordia
noseuwu
Discordia
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,138 Elo+
Solo
Nu Wa
Nu Wa
petben2910
Nu Wa
Level 29
God Stats
10W - 17L
1,562 SR
Queue Stats
226W - 259L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaubleD13
Mercury
11
3 / 6 / 1
6,773
452
4,309
11,127
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 10 / 2
5,461
364
2,620
13,999
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
One_Hit91
Jing Wei
10
0 / 4 / 1
5,995
400
3,881
9,342
1,980
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 2
7,123
475
3,624
8,381
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
eugene-sexy
Bellona
12
0 / 4 / 0
6,766
451
3,983
12,423
9,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
8 / 0 / 1
9,442
629
11,103
7,805
2,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
15
5 / 0 / 1
9,238
616
7,899
7,358
8,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
marcus8067
Arachne
12
3 / 3 / 3
7,511
501
7,546
10,244
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
noseuwu
Discordia
9
4 / 2 / 1
6,774
452
3,873
3,795
1,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
12
4 / 2 / 6
7,860
524
7,935
6,646
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
24
25
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
0
1
8.5
L
Mercury
DaubleD13
Mercury
3
6
1
0.58
L
0
10
2
0.1
W
Chaac
5
0
1
5.5
L
Jing Wei
One_Hit91
Jing Wei
0
4
1
0.13
L
3
1
2
4
L
Bellona
eugene-sexy
Bellona
0
4
0
0
W
Arachne
marcus8067
Arachne
3
3
3
1.5
W
Discordia
noseuwu
Discordia
4
2
1
2.25
W
Nu Wa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
38,356
55,272
Taken
35,848
27,851
Mitigated
19,218
11,558
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,103
9,893
0
3,999
7,805
2,957
4,394
519
7,286
0
66,869
L
Mercury
DaubleD13
Mercury
4,309
1,269
0
2,237
11,127
2,962
0
1,215
9,912
0
29,696
L
2,620
905
0
330
13,999
8,006
36
4,697
9,302
12,100
0
W
Chaac
7,899
1,489
0
2,950
7,358
8,937
490
0
7,358
2,133
55,968
L
Jing Wei
One_Hit91
Jing Wei
3,881
2,497
0
3,134
9,342
1,980
0
916
8,426
0
29,157
L
3,624
729
0
1,934
8,381
5,339
0
4,571
3,810
27,400
0
L
Bellona
eugene-sexy
Bellona
3,983
2,135
0
3,923
12,423
9,564
0
906
11,517
0
37,456
W
Arachne
marcus8067
Arachne
7,546
5,045
0
4,330
10,244
4,230
0
2,479
7,765
0
47,510
W
Discordia
noseuwu
Discordia
3,873
839
0
0
3,795
1,134
392
1,795
2,000
16,464
0
W
Nu Wa
7,935
3,812
0
64
6,646
1,960
753
1,451
5,195
41,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
40,825
265
Minions Killed
412
0
Camps Cleared
0
1,314,567
Distance Traveled
1,393,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,442
629
113
8
0
278,510
0
L
Mercury
6,773
452
66
4
0
305,052
2
L
Geb
5,461
364
12
1
0
193,174
0
W
Chaac
9,238
616
137
9
0
292,219
1
L
Jing Wei
5,995
400
56
4
0
274,717
4
L
Ymir
7,123
475
54
4
0
273,138
0
L
Bellona
6,766
451
77
5
0
268,486
0
W
Arachne
7,511
501
81
5
0
285,311
1
W
Discordia
6,774
452
24
2
0
274,776
0
W
Nu Wa
7,860
524
57
4
0
262,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role