Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArchetypeOfLeos
Hercules
Level 114
God Stats
1W - 0L
1,792 SR
Queue Stats
58W - 50L
1,603 Elo+
Solo
Achilles
Achilles
Darth Kraken301
Achilles
Level 89
God Stats
13W - 10L
1,473 SR
Queue Stats
562W - 493L
1,381 Elo+
Party 2
Athena
Athena
MVP Of Reality
Athena
Level 103
God Stats
27W - 17L
1,586 SR
Queue Stats
893W - 836L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MightyMouse1010
Ah Muzen Cab
Level 127
God Stats
15W - 7L
1,691 SR
Queue Stats
352W - 345L
1,466 Elo+
Solo
Team Averages
Level 118
1,608 SR
1,474 Elo+

VS

Team Averages
Level 85
1,546 SR
1,509 Elo+
Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Blomsom
Zeus
Level 37
God Stats
6W - 5L
1,675 SR
Queue Stats
202W - 210L
1,497 Elo+
Party 1
Anhur
Anhur
Dragothiane
Anhur
Level 84
God Stats
1W - 1L
1,780 SR
Queue Stats
91W - 67L
1,597 Elo+
Solo
Jing Wei
Jing Wei
PrinceGreen420
Jing Wei
Level 101
God Stats
2W - 2L
1,375 SR
Queue Stats
262W - 286L
1,443 Elo+
Solo
Nox
Nox
lennin280777
Nox
Level 82
God Stats
4W - 7L
1,402 SR
Queue Stats
345W - 339L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 3 / 16
9,495
791
9,733
9,565
3,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
15
2 / 2 / 9
9,260
772
4,236
16,750
12,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
15
5 / 4 / 6
9,801
817
10,959
20,825
12,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 8
9,563
797
5,885
22,351
17,743
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
MightyMouse1010
Ah Muzen Cab
19
6 / 1 / 8
10,848
904
16,546
6,516
2,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 7 / 6
8,821
735
5,338
12,226
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Blomsom
Zeus
15
5 / 4 / 7
8,780
732
20,983
7,649
2,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 5
9,531
794
14,957
11,967
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
15
1 / 2 / 10
8,474
706
7,558
13,169
4,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 8
7,930
661
7,534
5,889
2,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
18
Kills
15
15
Deaths
18
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
16
3
L
Eset
 
Eset
1
7
6
0.57
W
Hercules
2
2
9
3.25
L
Zeus
Blomsom
Zeus
5
4
7
2.13
W
Achilles
5
4
6
2
L
7
3
5
3.17
W
4
5
8
1.6
W
Ah Muzen Cab
MightyMouse1010
Ah Muzen Cab
6
1
8
10
L
Jing Wei
1
2
10
3
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
56,370
76,007
Taken
50,900
48,771
Mitigated
18,064
32,449
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,733
1,685
2,668
1,115
9,565
3,703
2,643
4,203
5,362
0
30,331
L
Eset
 
Eset
5,338
1,073
3,281
2,362
12,226
4,149
0
1,825
10,173
13,836
0
W
Hercules
4,236
902
1,234
7,600
16,750
12,445
560
10,379
6,371
0
7,133
L
Zeus
Blomsom
Zeus
20,983
1,310
626
561
7,649
2,498
0
929
6,629
35,920
0
W
Achilles
10,959
1,009
1,275
7,742
20,825
12,049
185
7,904
12,921
0
16,687
L
14,957
9,845
0
3,336
11,967
4,525
0
1,001
10,652
0
26,948
W
5,885
489
2,279
5,383
22,351
17,743
481
7,562
14,789
9,549
0
W
Ah Muzen Cab
MightyMouse1010
Ah Muzen Cab
16,546
1,745
771
2,382
6,516
2,831
1,478
3,807
2,709
0
43,620
L
Jing Wei
7,558
6,118
1,445
5,992
13,169
4,643
0
1,245
11,786
0
16,318
L
7,534
143
274
288
5,889
2,249
0
885
4,960
17,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
43,536
117
Minions Killed
124
0
Camps Cleared
0
1,156,372
Distance Traveled
991,547
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,495
791
37
3
0
215,430
0
L
Eset
8,821
735
26
2
0
180,385
0
W
Hercules
9,260
772
4
0
0
236,915
0
L
Zeus
8,780
732
24
2
0
197,520
0
W
Achilles
9,801
817
5
0
0
245,772
0
L
Anhur
9,531
794
29
2
0
235,567
2
W
Athena
9,563
797
15
1
0
217,887
2
W
Ah Muzen Cab
10,848
904
56
5
0
240,368
2
L
Jing Wei
8,474
706
23
2
0
212,332
0
L
Nox
7,930
661
22
2
0
165,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role